Vol 10 Chapter 1017: Modern City (6)
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Game Development Mad God
- Lord God
- 1172 characters
- 2021-04-11 05:05:54
From this point of view, Lin Yan has quite high requirements for the game as a whole. It can already be said that from the most basic real-life systems, the game is the closest to reality. design.
There are many similar designs in the game. These designs are directly related to the most important value in the game and are closely related to the people’s hearts. Players must do well in these places so that players can lead their cities farther and farther. , And getting better and better.
Therefore, in these municipal constructions, various people’s livelihood constructions have become important. Lin Yan has already said before. Each type of building in the game has a completely different function. The most basic Various houses.
Whether it’s thatched houses, adobe houses and later brick houses, tube houses or high-end apartments, these buildings play the biggest role in the game. The biggest role of this house in the game is to provide more room for the city’s population to rise. .
After all, human life needs living space. If a city cannot provide enough living space for residents to live, then naturally there is no way to rapidly expand the scale of the city, let alone increase the number of people. Therefore, it is very important to expand enough living space for the city in the game.
Of course, the price and functional strength of different buildings are also different. Thatched houses are the most basic facility in the game that can increase the population limit and living space, but the thatched houses themselves can only support a few people. There are at most a dozen, so the thatched house is a very important facility in the early stage of the game.
However, the thatched house is no longer suitable for players to continue to use in the middle and late game, even in the early and middle stages. This is very clear. The first is because the player’s thatched house is a kind of building that can only be inhabited under extreme poverty.
In itself, with the rapid development of the city, it is no longer appropriate to carry out construction. Coupled with the continuous expansion of the entire city in the later stage of the game, the increase in the living area that the thatched house can bring to the city is already a drop in the bucket. The investment made by the house itself is completely disproportionate, so it is inevitable to eliminate thatched houses.
Similarly, when the city itself has developed to different degrees, the appearance of some out-of-date buildings is very limited to the player itself, but the harm to the player is indeed unlimited.
This includes thatched houses. If a large area of thatched houses and adobe houses appeared in a modern metropolis, would it be a kind of snake-horse scene? This will be a kind of impact on people's cognition. Behind the drunken fans, there are still poor people who want to live in thatched houses?
In highly developed cities, there are also extremely backward buildings, especially residential buildings, which will have a certain degree of impact on the player’s image in the game, thereby affecting the player’s image in the minds of virtual citizens in the game. It can be said that this kind of loss is completely unnecessary for the player.
It is also a very unfortunate loss. Therefore, the construction of the building must keep pace with the times, otherwise it will bring unexpected losses to the player Tudor.
The most common houses in the game are the thatched houses and adobe houses that players can build at the beginning of the game. Although these two buildings do not help much in the later stages of the game, they can even cause big troubles. But in the early stage of the game, it should be the buildings that players should focus on in addition to roads.
Compared with the future tube buildings and high-rise apartments, etc., the improvement of living space brought by adobe houses, thatched houses and brick houses, etc., is limited, but the building prices in the game are also relatively low, so in the game The early stage is very helpful for players.
What is the most lacking in the early game status? For the players, the most lack of funds and population for the players in the early stage of the game. Fund players can maintain through the income of the store. In the early stage of the game, the municipal system of the entire game can be said to be very simple, and there is no daily expenditure. The problem, so players can do their best to save money.
Players can use the money saved in this way to invest in the construction of the city, build roads and build thatched houses and adobe houses. Although the living area that can be increased by these two is limited, they can also attract other populations.
As long as the player has a relatively sufficient population, the player will have more opportunities in the game to continuously expand the resources in his hands, so that under the gradual progress, the player can continue to expand the scale of his city and gradually attract More population.
When the player can reach a level of qualitative change in the game, the player can start to upgrade the area under their control, demolish the original building, and build more advanced buildings on the basis of the original building, for example Buildings and buildings such as Tongzilou.
A tube building can provide a player’s city with a living space for 200 people, plus subsequent upgrades can support a total of 500 people living, and adobe houses and thatched houses, even brick houses, can support more The residence of thirty or forty people can be said to be a huge improvement.
After this, high-rise apartments, with a height of thirty or forty stories, can meet the living needs of thousands of people, not to mention those top skyscraper-like residences that can provide tens of thousands of living space.
However, the more advanced the road is, the higher the price it needs, so it is not suitable for players to build in the early stage, so most of these houses are unlocked as the player's level gradually increases.
So this requires players to continue to accumulate capital in the game. In the later stages of the game, the funds for city construction can almost be described by astronomical figures. Players must have enough capital to continue construction.
Of course, there are many buildings in the game. Although the types are the same in the game, they also have different forms, which are suitable for different city states in the game.
One of the typical representatives is roads. Roads are divided into three types in the game, one is dirt road, one is cement road and the last is asphalt road, which is suitable for the needs of players at different stages and locations in the game.
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