Vol 10 Chapter 1071: Dashe Wushuang (4)


In fact, for many people, war games, especially ancient war games, the most refreshing place in itself is bound to be the combat links. The shaping of these combat links is what players like.
Only in many cases, this is where every player is most concerned about this kind of action game. Just like the action game itself has a lot of requirements for various combat skills and a sense of strike, etc. The same height.
For this kind of Wushuang game, what many people think of for the first time is a feeling that is almost like cutting grass, but the fact is the same, at least in Lin Yan’s previous life, whether it is San Guo Wushuang or Warring States Warriors, In fact, to a large extent, it is a game where killing is like cutting grass.
When fighting, these games themselves are not as high as those of Ninja Dragon Sword in terms of gorgeous action, etc., but in many cases, these two games themselves are two completely different games.
For the former, the enemy is just like grass and mustards. Anyone used by the player can often kill the Quartet from the Wanjun. It is basically unstoppable. In a Wushuang type game, the player Players can kill many people when fighting, but at any time, players are always a very strong presence in the game. Players can do what they can’t see in many movies and TV shows in the game. Riding an array and so on are extremely refreshing things.
The latter players don't feel this feeling of being a thousand riders at all. After all, for a real action game, any existence in the game may leave the player dead in the game.
Even a small soldier in the game may cause very fatal damage to the player, which is nothing compared to you in Wushuang games.
In many cases, what players like most when playing a game is a very refreshing sense of strike, but this sense of strike is refreshing in many cases, but in many cases, the player is In the game, the combat mode is too fun and refreshing, but it is a loss of gameplay.
Because this is very clear, for a battle mode that is too long and has no difficulty, when the player is playing the game, a kind of bored psychology should soon grow out, and this boredom is likely to make the player in The game cannot be played for a few days.
The most important thing for a game is to increase the playability of the game itself in many cases. For a war game, then when the player is playing the game, various combat modes are in the game. This is the most important and prominent place in this game.
But this game is bound to say goodbye to mowing. Although Cong Cong is a very refreshing battle mode from the first point of view, the protagonist will also get bored with the big killing of the Quartet, and this kind of cutting The grass mode itself is not technically concerned.
But in many cases, players still have a lot of complaints about a single game mode when playing games. After all, any player wants to have a unique game experience in the game, at least this The battle mode in the game.
Therefore, Lin Yan will give players a variety of game combat modes in this game. In addition, Lin Yan will always carry out a lot of breakthrough shaping work in the game. This is also how Lin Yan comes. Said, the most praised ide place.
First of all, the combat mode that Lin Yan wants to make in this game is a high-degree-of-freedom combat mode. Players can fight in the game according to their own ideas, rather than being assigned by the system. Come to fight.
To use an analogy, among the many Wushuang series games, even Orochi Wushuang is included. In the game, the player is more of a character like a fighter. This is very clear. The player is constantly rushing forward, and even in many cases, the player does not even have a comrade-in-arms by his side. .
For example, Lin Yan himself, in the game of Three Kingdoms Warriors 5, he attacked the enemy and an entire army more than once.
It can be said that this way of fighting by one person against the army is quite refreshing, and what players lack in this game is something that can be called subjective initiative. The role controlled by the player is more in the game. Like a person who is led by the system, but does not have the slightest ability to organize the entire battlefield. The player himself does not have any ability to control any friend or friendly army to help him fight.
In Lin Yan's opinion, this is actually a very good loss. After all, in the game, the battle mode that players really like is not that they only know the big kills in the game, but the players can have a lot of richness in the game. Game experience.
Among them, it shouldn't be that players can only continue to kill enemies. At least from the perspective of the game as a whole, various interactions are actually very necessary in the game.
A very significant problem in the Wushuang series is that there are actually very few interactive facilities in the entire game. Most of the time, there is only a ladder that allows the player to climb up and down, as well as riding a horse. Launching and so on, but these are actually not real interactions in the game. In fact, Lin Yan has a preliminary idea about the interactive production of this game.
The source of this idea is also a war game. In many cases, this game has actually become an important reference for Lin Yan when making many games.
This game is Battlefield 2, and the commander system in Battlefield 2 is very inspiring for Lin Yan, so Lin Yan also has to make such a commander system in this game. Players can not only kill the four sides in the game. , While also being able to command the army to fight.
Let the entire battlefield be transformed according to the player's own ideas, and players can also continuously implement their own strategies in the game according to their own ideas on the battlefield.
It can be said that players can fully play their own abilities in the game. At the same time, in this game, players are not obliged to become commanders. Before the start of each round, the commander himself still needs the player to apply, and the successful application can become wisdom. Guyan, command the battle. The latest chapter of Game Development Madness: https://EbookFREE.me/book/113064.htmlReading the full text of the game development crazy god: https://EbookFREE.me/read/113064/Game development crazy txt download address: https://EbookFREE.me/down/113064.htmlGame development crazy mobile phone reading: https://m.EbookFREE.me/read/113064/In order to facilitate the next reading, you can click "Favorites" below to record the reading record of this time (Chapter 1071 Dashe Wushuang (4)), and you can see it next time you open the bookshelf! If you like "Game Development Crazy God", please recommend this book to your friends (QQ, blog, WeChat, etc.), thank you support! (EbookFREE.me)
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