Vol 10 Chapter 916: Euthanasia (3)


In this game, Lin Yan inserted a large number of various legends in the game, such as the small town in the game. For a long period of time, there have been legends of werewolves and vampires. Of course, these legends are in the game. It will not be reflected. But these legends will be known to the protagonist in the game and become part of the plot in the game.
This is actually a pavement for a kind of psychological horror. After all, in many cases, such as when the player is watching a horror movie, when the player really feels fear, it is often concentrated in the process of exploration and the protagonist already knows those Weird legend, but we have to bite the bullet and continue. It can be said that this time is the time when we truly feel fear. After all, Lin Yan has already said before, the unknown is always the most fearful existence. .
But when these things really appear in front of the player, they will not appear so scared. What makes people fear is always unknown, and these grotesques and legends are the paving for the player's psychological fear in the game. For example, Lin Yan liked the game "Dead Space" very much in his previous life, but Lin Yan has put the game on hold several times and stopped playing it. This is not because the game itself is not good.
On the contrary, the game itself is so good. In the narrow spaceship, players know that there are countless mutant monsters waiting in front of them. No one knows where these monsters will come out, let alone Knowing when they will come out, maybe after the player opens a door, the monsters are behind the door, or suddenly fall from above, all of these are possible.
So this game itself puts a lot of psychological pressure on the player. The psychological fear is even more scary than the naked visual impact. This is a very nervous mood. It is like a murder and burning. Before being sentenced, no one knows what kind of criminal law he will be subjected to, whether it is a death sentence or a life sentence? These are really very disturbing. In fact, this anxiety can be understood to a large extent as a kind of fear.
This kind of fear is deeply rooted in the hearts of the people. No matter anyone has an almost instinctive fear of this unknown thing, this is not shameful, it is just the root of human beings, but Lin Yan will play in the game. The instinct of this kind of person is incorporated into it. It can be said that the plots in many stories in the game are actually just to enhance the player's sense of substitution and fear.
The real core content of the game is actually very simple, that is, this place was once a cursed place, a place where countless evils are hidden. Only after the protagonist solves the source of the curse in the game, can the protagonist complete himself and the entire small Salvation for everyone in town.
In terms of the positioning of the game itself, Lin Yan is positioned as a horror shooting game, and the entire game will adopt a first-person perspective, which can also give players an almost complete sense of substitution. It allows the player to observe the entire game world from the most intuitive angle, and it also has a lot of benefits for the player’s sense of substitution. After all, in terms of substitution, there is nothing more appropriate than the first-person perspective.
In this game, the player will become a killer, or a person who has to fight in the midst of numerous terrorist incidents. In the game, players will use a variety of weapons to fight those monsters. There are two types of weapons that players can use in the game, one is firearms and the other is cold weapons.
After the previous episode, the protagonist will return to his hometown, a small town. But most of his relatives have already passed away, leaving only an old house in the family. One night the protagonist was suddenly awakened by a scream in his sleep, but he was quite sure that it was his wife’s voice. And this screaming sound was not far away.
At this time, the protagonist picked up a kitchen knife and started his own exploration process. The scene in this game is very huge, it will be the area of ​​a small town. It is almost a small town with a radius of ten kilometers, including the surrounding mountain forests, etc., the area of ​​the entire game map will exceed fifty square kilometers.
In the entire game map, players can explore freely, and according to the trend of the game plot, players can explore in the game very freely, and will gradually approach the secret of the root cause of all curses.
Although it is a game of personal perspective, the player’s own field of vision is beginning to be very good and wide. There are several auxiliary buttons in the game that allow the player to quickly switch the perspective. The player can go up and down freely, and the player can quickly turn around with one click. For the player to deal with many emergencies, it has great benefits, at least the player can observe the movement around him at will.
The combat system of this game is not much different from Resident Evil. Players still use firearms as the most important game equipment in this game. Players can follow the development of the game plot and the protagonist’s exploration in the game. You can get a variety of equipment, these equipment are mainly firearms and firearms.
Guns can cause considerable damage to the enemy in the game, but it is actually very difficult for the player to kill an enemy. In this game, if the player causes a lot of damage to the enemy, the enemy will choose to escape, the speed is very fast, and the player's own ability cannot catch up.
It can be said that in the whole game, there are actually a few enemies that the player can kill.
There are a lot of guns in this game, pistols, shotguns and even assault rifles. But the number of bullets in it is actually very small. Of course, the number of bullets in the world itself must be a lot. What is really lacking is the bullets that can deal with the monsters.
This kind of bullet is very rare in the game, and the way to obtain it can only be obtained through exploration. These things can be found in the game, and in the game, the player has a lot of freedom to explore the scene.
In the game, the player faces a very contrasting game time. During the day, the player faces a normal world, while at night, the player faces a world of a hundred ghosts.
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