Vol 10 Chapter 956: Brawl Westward Journey (7)


It can be said that Fentian’s current strength is absolutely powerful in all directions. In this respect, it is recognized by the entire industry. There are even many legends about Fentian in the industry. It can be said that Fentian is now listed as a whole. The most mysterious company in the industry is not an exaggeration.
Of course, these are not the most important. In Lin Yan's view, his current priority is to shape the game first. After all, this game is directly related to Lin Yan's development plan for the next period of time.
After all, after the development of this game is completed, the benefits of all aspects are not limited to the game itself. The surroundings of the two-dimensional element will also become a core content of the game, and even the thoughts it needs to spend. , Not much less than the game itself.
Therefore, Lin Yan positioned this game as an all-round game, which is also Lin Yan's strategic plan for some time to come. In Lin Yan's next period of games, whether it is any game, Lin Yan will try his best to make these games develop in many aspects. As early as a long time ago, Lin Yan had already started some two-dimensional planning for some of the previously developed works.
For example, some time ago, Lin Yan had already begun preparations for the "Devil May Cry" series of movies under the framework of Shinra. This movie Lin Yan will adopt the current stage, the top film industry in the world. A team of, for the creation of this movie, it can be said that this movie will be released in one to two years, but it has already affected the hearts of thousands of fans and fans.
In addition to Devil May Cry, Lin Yan is preparing to launch the game adaptation film or animation work is also gradually unfolding, "God of War" CG movie of the same name is now under intense production, the protagonist in the game is still a real man, pure man Kuito Squi, only this time, Kui will experience a full range of new adventures, and the overall duration of this animated film far exceeds some other animated films.
The overall time of eight hours, even the time similar to that of the Lord of the Rings in Lin Yan’s previous life, Lin Yan also divided this animation into three parts to show it to the player. The first part will be in two at the latest. Meet the audience after the month.
In addition, there is also a series of CG animations about the glory of the king. This time the protagonist in the animation will be one of the many male heroes in the game, who is responsible for the face value, and the heroine is the captain of the heroine. Hua Mulan, this animation is also very much anticipated by the players of Glory of Kings.
It can be said that some peripheral development of games has almost become a trend now, and even this trend has this growing development situation. You must know that Lin Yan is a person who has an extremely keen grasp of the context of the times. There are also a lot of ideas in this area, so the development of various peripherals, whether it is animation or film, or some physical peripherals, has already begun preparations.
In the first two weeks, the first batch of 20,000 warship models in the world of warships has been on sale. Even the cheapest destroyer models are priced at more than 3,000 yuan, and the 20,000 models are directly given to Lin Yan. It has brought tens of millions of benefits. It can be said that the benefits that can be brought by just surrounding these things are quite huge.
So Lin Yan is now very concerned about the economic benefits that can be generated from the surrounding area, and Lin Yan has this very clear understanding of this economic benefit. Of course, in the past for a long time, Lin Yan didn't try too much in this area, but it's not too late now.
And Brawl Westward Journey can be counted as Lin Yan's well-known. Both the game and the surrounding games are made at the same time. In addition, Lin Yan also has his own ideas in the specific settings of this game. First of all, I have to say However, the overall balance of the game of Brawl Westward Journey is still a lot worse than the glory of Kings. In the final analysis, it still lies in the various equipment systems of the game itself.
Although the gameplay of Brawl Westward Journey can be said to be a lot of innovations, it has the most basic prototype of the later glory of the king, but in the construction of the game itself, many old settings in the original game are still used. .
In fact, this setting is very simple. The basic unit that the player controls in the game is the hero. If these hero players want them to burst into combat power, they need the player to install the hero themselves.
The configuration on the device. However, it should be noted that the equipment on these heroes is not a way for players to kill enemies to obtain gold coins to equip the heroes in the game.
Rather, it is essentially different from this type of equipment. It requires players to acquire equipment throughout the game's career and equip them on designated heroes. These heroes will carry these equipment after entering the battlefield. The key for players to generate combat effectiveness in the game is the level of equipment strength.
Like many games, if the player himself has high-level and very powerful high-quality equipment, then the player will have a very strong combat power in the game. This difference in combat power cannot be carried out in the game even by the player’s personal skills. To make up, so according to Lin Yan's idea, the balance of this game itself is really unflattering.
The balance of the game itself is naturally very important to the players, and with this design in this game, then another problem that was originally very prominent is moved to the front of the stage, that is, RMB However, there is a problem of game balance between home and ordinary players, or the problem of game experience.
You must know that for RMB Ranjia, as long as you recharge enough money, the player will naturally have a relatively powerful attribute in the game, and it can even be called a dominant attribute. The bonus of this attribute is actually very high. Yes, enough for players to crush the enemy in the game.
Then a very direct question comes. Since this game adopts a game mechanism similar to the glory of the king, but the equipment mechanism is still a good mechanism for whoever has the money, so it is similar to ordinary games. What's the difference? Or is there any essential difference? The amount of this difference is directly related to the game experience that players can get in the game.
So what is fairness or unfairness in the game? The game matching mechanism of King of Glory itself has been criticized by many people for being unfair, but this unfairness is more reflected in the technical level of both players in the game, rather than whoever spends more RMB, who is more powerful.
In the glory of the king, who is strong and who is weak is more often due to the tacit understanding of technical competition and teamwork. It has nothing to do with who recharges more RMB, or it has no relationship at all. However, the setting of Brawl Westward Journey is actually no different from other games, so the short life of this game itself is not incomprehensible.
If you like the game development mad god, please collect it: (EbookFREE.me) The literary update speed of the game development mad is the fastest.
Latest chapter of Ebook Game Development Mad God Click here