Vol 10 Chapter 996: The King of Chaos (3)
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Game Development Mad God
- Lord God
- 1145 characters
- 2021-04-11 05:05:51
So in Lin Yan's opinion, if this game is re-shaped by Lin Yan, the balance of the game itself will be the top priority.
In Lin Yan's opinion, the game itself, in addition to the shaping on the field map and some more interesting system shaping, the overall design of this game is actually similar to "Clash of Kings" and so on. The games are not much different, they are all the same game structure.
So there is not much to explain, but Lin Yan's brand new design for this game and a completely different way of playing.
It can be said that this chaotic king has nothing to do with the chaotic king in Lin Yan's previous life, except for the inheritance of some characteristics.
And the first thing Lin Yan wanted to shape was the territorial system. The so-called territorial system is the player's own territory. When it comes to this, I have to talk about the player's game concept in the game.
In this game, the main goal of the player is to constantly recruit troops, then expand the territory, stabilize the country, and develop their own country.
The entire game has a very large large map, but this large map is a miniature version of the game map. Every player will appear on this map, and each player represents the existence of a country in the game. In the initial state, everyone’s country is about the same size, and the main task of the player in the game is to continue to expand without opening up the territory, through the development of their own country, whether it is military or economic power, and finally to annex surrounding areas. A country weaker than itself.
To continue to expand their territory, and to develop these territories, and then continue to annex. Of course, the territory of each country on the big map is a miniature version.
However, players can see a total of two maps in the game, one is a miniature version of the world map, and the other is a player in a certain area around their country, or the country's territory map, and this territory map is very The perfection is divided into provinces one after another.
There is nothing wrong with the concept of province in this game. The country controlled by the player will be automatically divided into several provinces by the system, and every time the player initiates a war, all the player can attack is one of the enemy’s Provinces, only after winning a province, the player can attack other provinces after this province, which means that the player cannot remember jumping attacks in the game.
The same player in the game can only attack a country far away after annexing neighboring countries. Of course, this setting is not absolute. After all, Lin Yan also set up a diplomatic system in this game. Zonglianheng is always one of the constant themes in troubled times.
In this game, Lin Yan inherited a characteristic of all strategy games before, and that is the rigor in all aspects. Of course, it is impossible for the player to make the player start all over again in this game.
The player has certain resources at the beginning of the game, because after all, the player is the monarch of a country. Although this country is not big, it is also not small. In the initial state of the game, each player controls Resources and so on are basically the same.
The population and the amount of food produced in each country are basically the same, but on the existing basis, these data are not the limit that can be reached.
For example, the country controlled by the player has a population of 500,000, and the output of food is 1 million quintals per year. This data seems to be very high, but it is not because in the initial state of the game, the entire country The planting area is only 20% of the actual arable area.
Therefore, players are required to carry out vigorous development in the game, so that there is a huge room for growth in food production. As food production rises, the population will naturally increase rapidly.
In this game, there are still a few traditional players in their journey to dominate the world. The most important resources are population, food, iron ore, horses, wood, and money.
The population is very important in the game. The larger the population, the greater the population that players can use to form an army in the game. A huge army must have a certain population base to support it. There are also many in the game. The development of resources also requires a certain population base, and the population needed by the military is often only one aspect.
Food is naturally to feed these people. The daily needs of the huge population base are a very large number. What's more, the army needs to consume more food when fighting. It can be said that if the player has enough food , Then the player is basically standing on an invincible place, the amount of food directly determines the amount of population.
After all, people want to eat. Without enough food, they cannot feed more people.
Iron ore and wood are also extremely important in the game, because only enough iron ore and wood can make more weapons. You must know that in this game, players need to freely configure the army by themselves, not When recruiting an army, the player’s direct task is to produce enough weapons, and then use these weapons to arm these troops.
Otherwise, what is the difference between an army without weapons and a deadly army? The same steel and wood are also an important part of the trade between players. Some countries rich in these things can even export large amounts of this strategic resource to earn money.
Horses are also very important in the game. The horses themselves are very expensive, and they don’t produce much. Players who want to have a strong cavalry force must first have enough horses, and there are a lot of horses. Reserve is good, after all, horses also consume a lot of consumption in the game.
At the same time, exporting horses itself also has great financial benefits.
As for the role of money, it is of course not to mention. Money can make ghosts grind. Money is the most important strategic resource in the game. Whether it’s food or iron ore, wood, horses, you can buy everything. It's just a matter of price.
In the game, players can even lose a large number of troops without hiring soldiers from neighboring countries to fight for themselves. Players only need to pay the commissions of the corresponding players. It can be said that money plays the most important role in this game. huge.
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