Chapter 1181: Blunt knife to cut meat
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Infinite Supreme Sorcerer
- No Realm
- 7261 characters
- 2021-01-30 02:13:16
Kane and the four wind deer fight, the north wind started. Although they lost before the means had begun, they also let the other three deer peep into Kane's core means.
But in turn, Kane has also gained something. In other words, it confirmed the speculation.
He estimated in advance that the Sifeng Shenlu is a mixed flow of black and green. As a result, the land cards used by the north wind, as well as summoning beasts and auxiliary magic methods, have proved this point.
The lost north wind is bound by the law of the ring, and it is directly enclosed in the divine crystal. If there is no external power to save it, it will continue until the world is overturned and the universe is destroyed.
Next came Nanfeng.
This time, it was Kane's turn.
Kane put a blue land card first, then put a sun ring, and then put an artifact card called Sapphire Maka.
This card belongs to the land card. The advantage is that it can break the foundation of only one land card per round. The disadvantage is that the artifact card is easy to be targeted.
With three cards in a row, the current situation is that Kane has 1 water, 2 no total 3 energy.
Then Kane used the fourth card, the flutter plane.
When it looks, it looks funny and a little funny. It looks like a turtle, with vertical fins on the back close to the tail, and at the same time replaces the limbs with a row of paddles.
But this row of oars is not independent, but like umbrella bones, they are connected by canvas to form folding fan-like wings.
Therefore, the name is correct, this is an aircraft, belonging to the artifact, attack 0 defense 2. The most outstanding thing is that it is not a flying unit, but that its appearance cost is zero.
This is a shield that works primarily in the early days and can be protected from heaven and earth.
Nanfeng was inevitably nervous.
After all, judging from Kane's performance in the last round, he didn't like to play late temperament. This time it takes advantage of the first move, and there are other intentions to come up with this summon.
Sure enough, the next fifth card is a blue (usually auxiliary) spell card.
This card is named ‘Build’ and costs 3 points, one of which is designated as a blue land card. The effect is ‘Sacrifice an artifact, then search for any artifact card from the library to enter, and then shuffle the library’.
The pupil of Nan Feng and his two brothers shrank. Nan Fengxin said: "I'll go and change my way to Taixuan oven !?"
The consumption of Taixuan Oven is 9, although in this way, although it loses some energy, only 4 points, instead of 9 points, it can be put on the first round, and the consumption of hand cards also increases from 6 , Became a total of 5, because the Taixuan oven was replaced at the expense of the vibrator.
As a result, Nanfeng guessed wrong. Kane replaced it from the library with a cost of up to 11, offensive and defensive 11, and a trampling talent with its own immortal abilities!
"..." Nanfeng felt like a big head.
And when Kane actually released another flutter plane. His eyes were empty and he wanted to cry without tears.
He learned the lessons of the north wind, ready to play undead for a quick battle to polish the stream.
This genre is very targeted.
It does not seek blood loss, but focuses on the low-end hob meat that can quickly appear.
Such as crawling corpses.
It only requires 1 point of black, 2 attacks and 1 defense. The disadvantage is that it cannot intercept and block. The stunt is that as long as the owner controls the corpse figurines, it can return to the battlefield from the grave by consuming 1 point of black energy.
With the tomb covenant, it will be able to play stalker fights, it will not die from death to death, and it will also allow the opponent to downsize and ignore it.
Although Kane ’s Vientiane + Moulding Ceremony can be copied, there are some restrictions as the existence of derivatives tags, such as disappearing directly after death, and will not enter the grave in the form of a corpse.
For another example, if you suffer from the seal of the sealing technique, it will also dissipate directly, instead of destroying the seal, you can return to the battlefield lively.
And Kane is not a corpse figurine, and there is no black card. Even if there are any special cards that can get the cards in his library, graves, and hand cards, he cannot use his talents like he does.
In addition, in order to deal with Kane, he also prepared sacrifice cards.
For example, black spell cards, innocent blood.
It only takes 1 point of black energy, and the effect is one summon in both sacrifice fields.
This card is especially suitable for the elite of the opponents in the early stage.
So, if Kane did not make the second flutter plane debut. When it is his turn to move, only need to sacrifice this card, Kane can only sacrifice the Xuansteel Troll.
Sacrifice is not extermination. It is a selective law that must be enforced on players.
However, if there is only one card in the opponent's field, then it becomes a no choice, no matter how invincible and excellent, it can only be sacrificed.
So what Nanfeng hates the most now is that there is no Artifact Ma Ke series in his library!
Black Jade Marko is a black ground card substitute that can break the bond of only one ground card in a round. As long as there is one, he can cast innocent blood twice in a row, making the Xuansteel troll roll like a calf.
However there is no if. When it was his turn, he still put the black land card and used innocent blood, this black spell card.
Kane also sacrificed the flutter plane, and then ordered the Xuansteel troll to directly cut off his 11 health points, and once again, he was finished!
The next thing is actually a gamble, he is ready to use two innocent blood again in the next round. And if Kane can make two summons come on this round, then he loses.
Kane now has a hand and can draw another.
As a result, Kane put down a white land card and then used a white spell card called Wandering Soul.
The wandering soul consumes 3 energy, one of which must be a white land card. The effect is to put two white spirit monster tokens with an attack and defense of 1 into the battlefield, and the wandering soul this spell card can be used from the graveyard to "return photos" After the second use, the card will be banished completely, and does not exist in the grave (the number of cards in the cemetery can also be used as an attack and defense bonus for some summons and used by special spell cards).
Seeing this scene, Nanfeng suddenly fell.
He has a few very sharp cards.
For example, it consumes 2 points of energy, one of which must be a wall of black souls.
Although the attack of the Soul Wall is zero, the defense is up to 4 points, and when it is damaged, it can cause the same amount of damage to the opponent.
Then the Xuansteel troll is indestructible, even if it suffers 11 damages and the defense is cleared, it will not enter the grave, and wait for the next round to be a dragon and a tiger.
More importantly, the trampling ability of the Xuansteel troll makes it able to cut another 7 health points even if it encounters the resistance of the soul wall.
And the two flying monsters attacking and defending 1, just make up 2 points, together with the 11 points of damage caused by the previous round of trolls, 1 point is not more than 1 point and many of them will kill 20 points of life value to zero!
He also has a Zhang Xili card called Shenmu Shackles, which consumes 1 white, 1 black, and 1 freedom. It is a gold-grade card. Once attached to the target summon, the target can neither attack nor defend, nor can it enter the grave actively. Being reused is tantamount to waste.
But this time Kane was the first player. He had a good card and was useless.
"It's too suffocating!" Nanfeng could only sigh in the end and lost the game helplessly.
In fact, Kane also has a risk factor in it. Although this kind of quick battle broke out very powerfully, it also lost its stability. Once it was frustrated by the opponent's prediction and targeting, it was basically weak.
Kane also considered again and again, including analyzing which cards the Four Winds Shenlu has, and analyzing his thinking from the perspective of psychology, before setting such a strategy.
It can be said that after two rounds of high-risk play, Kane has basically won. Because both rounds are fast and efficient enough, although some of the outstanding cards were displayed, they did not expose his control.
In the last two games, you can use two completely new and different modes to kneel your opponent.
In the third game, Kane started.
Kane wondered, if inside the Four Winds God Deer, there are also upper, middle and lower parts.
Then the initial arrangement is about middle, lower, middle, and upper.
This strategy, better said, even if the first one does not win, he can have a better understanding of his style and Hyogo.
In this way, even the second game, even if it is a shit, can work longer and expose more. After all, their brother is a shared Hyogo, precious but rare trump card, to be used on the blade.
However, the first game was too ugly.
Their strategy is to adjust it to medium, medium, low, and high.
The core is still that, try to get Kane's information. Accumulate and pave the way for the next.
As long as the second game can perform, then the third-leg player can also learn a lesson and struggle.
But the second game lost faster. In the third game, the player was used, and it was simply sent when he went up.
So it changed to middle, middle, up, and down.
If he is as rash as he was before, hoping for a wave of victory, then there is a high probability that he will teach him to be a man.
Even if he is stable enough in this round, he can show him enough dry goods. Well, because of the shared arsenal, the lower hand gathers the better cards that are not exposed by the middle hand, and then the targeted combination of sets can at least become another middle hand, and it still has the power to fight.
Based on such considerations, Kane came back after the third game, but refused to force it to fight like the previous two games.
Even the cards were completely changed.
The Westwind, who was on the court, put only a black land card and ended the first round.
As a result, Kane only threw a land card, which ended the first round, and it was still a green land card. He could not help cursing himself.
This is obviously a complete change of routine. He failed to be alone.
On his side, the arrow is on the string, and he has to send it. Otherwise, the quick-to-fast method he prepared cannot play a role, and he has become a loser.
So in the second round, he grabbed a card to make up, and after playing seven cards in his hand, he directly released a green land card.
Then, at the cost of 1 freedom and 1 black, he summoned a thief that had only one attack and defense.
Stolen Rat Demon enters the field, and the ability is used to force the opponent to throw a card.
Kane threw a land card.
This is not what Westwind wants to see the most, but it is also expected. He still has five cards in his hand, two of which are innocent blood, in order to respond to Kane and then play a quick play.
Now these two cards are considered half-waste, and the remaining three cards, a heart named Uktra Hill, is an artifact created by taking a part of the heart of the world tree. Can be used as an artifact like Emerald Ma Ke.
There is also an eye called Niederhogger, yes, it is the left eyeball of the desperate dragon Niederhog who eats the world tree.
This eyeball was obtained by the four wind gods deer in the dark HP universe version of the gods at dusk, or during the internal chaos.
It has not been made into an artifact due to lack of materials, but it can also temporarily serve as an artifact similar to black jade Make at the expense of several times the loss.
In this way, in conjunction with another thief-stealing demon selected from the library just now, Kane can throw another card.
Innocent blood, combined with stolen rat demon, plus double the land card appearance rate, and first-mover advantage, if Kane still uses speed to explode, then whether it is a high-end thug quickly, or a big battle to quickly establish a strong advantage , Will be interrupted by him for the first time.
As long as Kane is interrupted in one go, he will have the opportunity to destroy the system that can only be formed in one breath, or the powerful thugs who have not yet exerted their powerful attack power.
It's a pity that Kane is a solid player this time, but even so, Kane has lost two cards in a row, and it is definitely uncomfortable.
Seeing that Kane threw an emerald green green card after a black land card.
Xifeng's complexion dimmed, and he said: "Okay, since you are not willing to throw the function card in your hand, then I will continue to play the characteristics of the first hand and multi-resource cards, and hit a small climax!"
So he ended the second round. Wait for Kane's second round performance.
As a result, in the second round, Kane put down a green land card and put a black jade mark, and Xifeng felt the egg hurt.
Even thrown away, it turned out to be 5 land cards! You know that even if it is a late start, the second round of even drawing cards is only a total of 9 cards, and there are actually 5 cards. This is really ready to slowly pave the road and play steadily!
Wait until Kane summons the Druid to play at the cost of 1 freedom and 2 green. Suddenly, the egg hurt.
Elder Druid, offensive 2 defenses, 1 debut fee is quite satisfactory, so offensive and defensive, naturally because of his special ability.
There are two special abilities:
1. As long as the elder Druid enters the cemetery, the card owner will randomly draw two land cards from the library and start shuffling.
2. If the elder druid actively consumes 2 points of energy to sacrifice himself, then not only can he draw two land cards arbitrarily into the graveyard, but he can also start with a card from the library.
To put it bluntly, no matter how Druid dies, he can make up at least two land cards.
The land card is also a card, and this time, he made up most of the losses caused by his thief.
In the third round, Xifeng chose the blood clan saint.
The prototype of this card is an artificial swordmaster cultivated by their four brothers through a series of means, based on the blood prince at a 100% ratio.
What is this concept?
Cultivating a blood prince must at least sacrifice tens of thousands of ordinary human beings of good quality and strong body.
The hundred blood princes are naturally equal to one million carefully selected young men and women. In the Middle Ages when the total population of the world was only over 100 million, it was equivalent to a young generation in a large area, such as Europe Almost killed!
Even if the whole plan is lengthened within a few decades, even completed within a hundred years. It is absolutely sensational.
The Holy See's witch-hunting operation is the result.
All in all, the Blood Sword Saint is hard to come by, and it is indeed sharp.
One of the sharp points is that there is no limit, as long as the sacrifice sacrifices the blood of powerful life, the offense and defense can continue to improve.
It is also because this talent is very strong, so if you want to be a suitable Hyogo combat power, you need to make concessions in other aspects.
As a result of the discussions between the Four Wind Gods and Deer, the blood clan saint appeared in a state of starvation with an attack and defense of 1.
Even so, the cost is 2 free 1 black total 3 energy.
After all, the sacrifice of the blood clan sword saint can be carried out at any time regardless of the movement of one's own party or the enemy, and as long as the conditions are met, as many as one sacrifice can be done at a time. There is no tapping.
Such characteristics make it not only capable of killing growth, but also becoming a regulator.
For example, there are four war beasts with the same name and their own names in the field, and it is their turn to manually. The opponent uses the same frequency vibration killing technique. In theory, as long as they hit, the four war beasts will hang.
But at this time, because it is the opponent's turn, your own instant spell or ability has priority, then you can use this to let the blood clan saint sacrifice sacrifice the war beast locked by the same frequency vibration kill.
In this way, the same frequency vibration killed, the other three war beasts were kept, and the blood clan saint lived an sacrifice point, and the attack and defense increased by 1.
Therefore, although the blood clan saint is not offensive and defensive, he is a very useful unit to control the overall situation and grow infinitely.
When Westwind put this card on, he directly directed the Rat Steal Attack.
Kane directed the elders against the druids.
Then Xifeng chose to let the blood clan saint sacrificial sacrifice to the stolen rat demon targeted by the druid.
As a result, the druid hit an empty space, and the other end of the thief-stealing demon successfully destroyed the body's health.
The west wind's abacus clanged. He didn't want to see his own thief rat demon and the other's elder Druid trade for life.
Because in addition to this method, if the elder druid wants to die, he will have to sacrifice himself. Although he can get an extra card, he needs to consume 2 resources.
Now Kane ’s total resource is 3, even if he puts another land card later, it is only 4. After 2 is consumed, there are two points left. What sharp units can be summoned?
This virtually means delaying a round.
This delay is in his favor. After all, his first choice is to fight fast, and the two innocent blood in his hands ca n’t be used, just like the money that has not been spent, it ca n’t create value.
And this disadvantage can be remedied a little bit by delaying.
In the third round of Kane's turn, after drawing a card, Kane did not place the land card first, but made the elder Druid attack.
After thinking for a while, Xifeng finally chose to let the blood clan saints meet.
At this time, the blood clan saint was attacking and defending 2, and there was a rat-stealing devil who was tapped by the previous attack and could not be blocked.
The elder Druid was attacking 2 defenses 1 and was able to end up with the blood clan saints. However, after the blood clan saints chose to face the battle, they sacrificed the tapped demon directly, and they became 3 offenses and defenses Successfully killed Elder Druid and retreated with injuries. Only the next round, the state will be fully restored.
With the death of Elder Druid, Kane freely obtained two land cards. Even the cards he had previously drawn were a total of five, and then a black land was placed into the field.
At this time, both sides are 4 plots, and both are green and black.
The difference is that Westwind has two artifact sites, while Kane is one.
In addition, Kane has 1 land + 3 other cards in the hand, and Westwind is two innocent blood, plus 3 blood swordsmen who attack and defend in the field.
Then Kane spends 1 free and 2 green for a total of 3 energy, throwing Senro Hunter.
Senrow hunter, attack 2 defense 1, special ability, draw any card from the graveyard back to the owner.
Therefore, the elder Druid in the cemetery returned to Kane, and the Hunter Hunter entered the battlefield. The card in Kane's hand was still 1 land + 3 other cards.
Westwind wants to scold mother!
There are summons and enemies in the Nima battlefield, and there is no delay in the issuance of land cards. The hand cards can remain healthy, all-round, and under the premise of forcing the loss of two cards, this is really a dog.
How to do?
Westwind realized that he had two ways to work now.
1. Keep walking alone, continue to strengthen the blood clan saint, let him cut down. Kill Kane's war beasts or consume their health.
2. Return to stability and learn Kane to make your hand healthier.
After deliberation, in the fourth round, Westwind chose Yuk Puppet from the library.
Youke puppets are made from the branches of the world tree. They require 2 black and 1 free energy points to appear. Each has 1 offensive and defensive characteristics. It has similar characteristics to the elders of Kane ’s Druid. Can't pick, only get black.
This is the difference between the cards of the same type, the best and the rare.
But most of the time, this gap is not enough to determine victory or defeat.
After the west wind summoned the Yuk puppet, he directly sacrificed the blood clan saint, so that he obtained two black land cards, put one of them into the field, avoiding this round of placing land cards, and at the same time Increase the offense and defense of Blood Swordmaster by 1 again.
Then let the blood clan sword attack.
Kane directs the Senrow hunter to carry, then the only summon beast that Kane is currently present is abolished.
Don't carry, exchange blood, blood race hunter attack 4, senro hunter attack 2, he changed.
Kane chose to let Senrow hunter carry.
So Westwind put 1 black ground + 2 innocent blood and blood race hunter tapped, ending the fourth round.
In the fourth round of Kane, the land card was put, so that the total number of land cards reached 5, and before being released, the Druid Elder was returned to the hands by Senro. End the fourth round with 3 cards in hand.
This round just launched cannot be attacked due to the side effects of the summoning ceremony.
In the fifth round of the west wind, another black land card was placed, and the land cards reached a total of 6, and then an ace card that had just been touched from Curry was placed.
The appearance cost of the Wood Crown Youhou is 6, and it must be 3 black and 2 wood. Only 1 point is free to choose energy.
Such a large cost, such a demanding demand, its own offense and defense are only 2.
But its abilities and talents are good.
Talent: Attack and defense +1 for all black beasts of your side. Attack and defense +1 for all beasts with their own green attributes.
At the beginning of each round, a spawning vine with black and green attributes is born at the beginning of each round.
With the bonus of the wooden crown and the prince, the black blood clan saint, the offensive and defensive come at 5.
There is nothing to say, blood clan saint attack!
Kane directed the elder Druid to resist.
As a result, when the blood clan saint was about to kill the elder druid, Kane made the elder druid sacrifice. There were 5 land cards before, and the Druid Elders cost 3, and 2, just enough for the Druid Elder to launch a self-sacrifice ceremony.
The blood clan saint slashed and failed, ending with tapping.
Kane, who holds 3 land cards, again chooses two land cards freely, plus a random other card. It can be said that Kane now lacks neither land nor other cards.
In the fifth round, Kane placed a land card, then spent 1 freedom and 1 black, summoned the blood painter to enter the field, and then used 2 freedom and 2 black black spell cards to annihilate the darkness.
In reality, this technique is a twelfth-level magic technique, involving the core law of Kane is good at darkness. Powerful, regardless of enemy.
So Xifeng watched the blood clan saints and the wooden crown Youhou were torn to pieces.
Cry without tears!
Both Juggernaut and Youhou are very distressed!
Youhou can produce vines in this round. Under the blessing of Youhou talent, the dual-attribute vines are units of attack and defense 3. It is a very good thug. The rare thing is that each round can make one head, which is quite cost-effective.
Needless to say, Juggernaut is also a good match with Youhou and Teng An. If the enemy summons the beast, you can let the vines go up first, and then the saints will sacrifice them at the critical moment. This will not only stop the opponent, but will not let the vines die in vain. +1 attack and defense.
Now it's a litter!
Although the blood painter on Kane's side also hung up, a total of 3 creatures died, and the painter directly pumped three points of the west wind's health to supply Kane.
So the health of both sides, the west wind changed from 20 to 17, and Kane rose from 19 (previously stolen by a thief) to 22.
At this time, Kane's hand is 1 land + 2 cards, land card 6.
The fifth round is over.
In the sixth round, the west wind had 6 places, two innocent blood in his hands (almost rotten in his hand, he couldn't use it for a long time), and he caught Zhang Youke's puppet and put it into the field, which cost 3. Then sacrifice actively, cost 2. In exchange for two black lands, plus a random card.
As a result, the doomsday punishment comes into play, randomly to a land card.
Place a land to enter the field, ending with 2 land + 2 innocent blood in your hand.
Kane put a field, then came out the second Senro hunter, took the Senro hunter back to the hand.
After that, the first Senrow hunter who was pulled back into the hand with his hand pulled the elder Druid from the graveyard back into his hand.
In this way, with three cards and seven grounds, two Senrow hunters on the field ended the sixth round.
Westwind looked very speechless.
After thinking about it, I feel that the innocent blood that has been going out will be thrown away.
So in the seventh round, two consecutive innocent blood were used, causing Kane to sacrifice all the two Senrow hunters.
Originally there was no summoning beast in my field, and in the background you have, using innocent blood is very advantageous. After all, I am empty, no sacrifice, but you have, must sacrifice.
But Kane's linkage of cemetery, hand cards, battlefield, and library has greatly reduced this cheap positive effect.
After placing a land, draw a card and hold 1 land + 1 other card in your hand. The energy slot ends with a total of 8 land.
It was Kaine's turn to summon the elders of Druid, sacrifice, and exchange for two lands, one at random.
Place a land. At this time, a total of 3 land are available. Use the No. 3 sero hunter again. Take the sera hunter from the graveyard back to the hand. With 1 land + 3 other cards, a saro hunter in the field, At 8 o'clock, the energy slot completed the seventh round.
Obviously, Kane, relying on the linkage of the four districts, is now in a better state than the west wind, and it can even be said that it has already occupied a certain advantage.
The west wind suppressed the impatience in the heart, and grabbed the Yuk puppet in the eighth round and put it into the venue.
This is already his third Yuk puppet.
The other two are in the cemetery. In his library system, there is no cemetery-drawing role similar to that of the Hunter Hunter. If you die, you are dead and can no longer be used.
However, this time, Westwind did not rush to sacrifice, but put a land card and held another card in his hand, with an energy slot upper limit of 9, ending the round.
Sure enough, it was Kane's turn, and Kane first chose to let Senrow hunter attack. The west wind makes Yuk puppets intercept and sacrifice themselves at a critical moment.
In this way, it avoids reducing two health points, and at the same time makes the hand card into 2 black ground + 2 other cards.
Kane placed a Senro Hunter, pulled Senro Hunter No. 1 in the graveyard back, and then placed a field.
At this time, he has 6 energy, 1 Senro Hunter + 3 other cards.
Since he has used the self-sacrifice of Elder Druid twice in succession, of these three other cards, two are random and one is just started.
Kane looked at the situation in the field and decided to use a random other card that wasn't very satisfactory. This card is called the Endless Beacon.
Consume 5 points, 2 of which must be black. The function is to pull artifacts and creatures from the cemetery directly into the battlefield, and it can be pulled from both the enemy and the graveyard.
There is also a place for the unbreakable beacon, once it is used normally, it will not enter the cemetery, but will be reshuffled into the library.
Together with the reasonable use of the Senro hunter, the endless beacon can ensure the health of the library to a considerable extent, which is very beneficial to the battle.
And its ability to take advantage of local graveyards greatly expands the available tactics of the card owner.
This time Kane and Westwind are black-green VS black-green, so using each other's cards, the separation is very small.
Kane chose the wooden crown.
This made Xifeng feel the pain.
You must kill the wooden crown, otherwise every time you create a vine anaconda, you can attack and defend the black and green summons by +1.
So in the ninth round, Xifeng can only grab Zhang Duqi from the library. This is because with the new black field put in, his total energy has come at 10.
The placement cost of the poison contract is 3, and then Westwind closes the round with 1 black land and 2 other cards.
One point to know that he is more depressed than Kane at this time is that he has used three Yuk puppets in a row. One of the sacrifices goes to the ground, and the remaining two sacrifices go to the other cards.
That is to say, the two other cards in his hand are not selected from the library by himself, but are received immediately.
In addition, the crystal properties of his current energy pool are also unbalanced. Except for placing a green field at the beginning, an artifact green field was placed in the second round, and the others are all black fields. After all, the land was drawn by Yuk Golems, and Yuk Golems could not choose land cards as freely as Elder Druid, but only black. So it's black all the way.
8 black 2 green, this structure is obviously very unhealthy. Once there are more than two cards that have mandatory requirements for the green land, even if the total energy is enough, it will not allow them to enter the field.
To make matters worse, then he had to disintegrate a green space.
Because of the effect of the poison contract, it is all non-land permanents that cost X damage. X is the energy injected at one time.
The artifact green field, which does not require any energy when placed into the field, means that even a poison pact with zero X will certainly be able to kill such artifacts.
However, Westwind had to do it again, after all, it was Kane's turn now.
Kane not only has a wooden crown and a spectacle drawn into the field by endless beacons, but also two Senrow hunters. In this round, the effect of summoning after rhythm has been removed, and you can attack. In a round, you will kill 6 health points, but it is quite painful.
Xifengxuan launched a poison contract when Kane moved, in order to dig a hole for Kane to see if he would be negligent.
If Kane chooses to let the summons off first, then he may be pitted by the poison contract together.
Kane would naturally not make such a low-level mistake and chose an advanced attack.
It is impossible for Westwind to sit and watch the 6 hit points lost, only to activate the poison contract.
So the wooden crowned prince, two senrow hunters, together with a newly born vine, and a black jade mark, were all swept into the tomb.
The west wind also paid the price of 2 artifact sites, becoming 1 green and 7 black.
The proportion of the land on Kane is relatively even. At this time, a new land is grabbed from the library to make up, becoming 6 green and 3 black.
He has relatively high requirements for green here. Whether it is an elder druid or a senrow hunter, he is 2 green + 1 free.
At this time, use the Senrow Hunter to pull the grave again, and then the second Senrow Hunter also pulls the grave. At this time, there is 1 Senrow Hunter + 2 other.
Kane chose Elder Druid No. 2 from the two others and put it on the field. Exhausted the last 2 green and 1 black energy.
Entering the tenth round, Westwind was a little speechless.
Kane relied on not-so-sharp cards and a set of not-so-savvy linkages, and then mixed with other cards, and simply widened the gap between them.
Now in the battlefield, there are three combat units in the Kane camp, with a total attack of 6 points. What should he do? Could it be another poison contract.
The problem is that it doesn't help.
Although the second Druid elder of Kane was prevented from actively offering sacrifices, he was free to choose to draw two land cards, and Kane's land cards were not lacking for the time being.
And he is bound to miss another round of placing the ground, and his hands are only two random non-land cards.
It is simply the method of bundling the tendons in water. The more you struggle, the tighter you are!
So West Wind did not intend to continue to sink deeper and deeper in such a rhythm of chronic suicide, he wanted to seek a breakthrough, for this reason, he hit an ace, humic slime monster.
It costs 1 green, 4 black, and 1 freedom, for a total of 6 points of energy. The summon is 4 offensive and defensive.
Its only talent is death split.
Once it dies, it splits into two secondary humic slime monsters with 2 offensive and defensive effects. If the secondary ooze slime monsters die again, they are divided into two offensive and defensive slime monsters with 1 attack and defense.
To be honest, the humic slime monster is a very good partner with the wooden crown Youhou. The larger the former is, the more the latter is. There are too many, it is easy to pile up the amount.
The humic slime monster is still a defensive weapon alone, and the more you fight, the more you can block the enemy's offensive and give yourself a breathing opportunity. After all, sending one is equivalent to sending seven.
In addition, this game of winning by quantity, if there is a card that can blood from a dead person, such as wishing a mage, it is too comfortable.
One of Westwind ’s two random cards has a wishing mage.
After letting the humic acid slime monster debut, there are exactly two points of energy, all black.
So I wish the dead mage come on stage.
In this way, he is not afraid of fighting rotten battles.
1 green 7 black total 8 energy limit, holding a random card, Xifeng completed his tenth round of deployment.
In the tenth round of Kane, Kane's face at this time was 9 points of energy, 1 Senrow hunter, and a card that had arrived randomly before, but was more satisfactory.
In the round he drew cards, he directly grabbed Zhang Baidi and put it into the field.
When Xifeng saw the situation, he felt the ominous vaguely.
Generally speaking, two-color mashups in Hyogo Warfare are relatively common, which not only guarantees a strong enough trump card to appear calmly, but also has a wealth of tactical options.
The three colors or more are relatively rare. There is a suspicion of refusal to rely on tactics, but the third color is a colorless artifact card.
Artifact cards are very compelling, they form a line, they do not match with the other five colors, but they all match, depending on how they are used and how the cards are.
Like the previous two games, Kane is mainly based on artifact cards, supplemented by white and blue. It's really sharp.
In this round, the artifact card is a smart assistant, both sides (artifact land card).
But Kane turned out a third color, and it was white compared to black. Westwind couldn't believe what a faint trick this was.
On the contrary, He had a hunch that this might be Kane ’s hidden secret.
In fact, this judgment of Westwind is accurate.
Xifeng's killing tricks, or the Four Winds deer, rely more on the ace, relying on the cost-effective ace, to turn things around at a critical moment, or crush the lore.
Kane has jumped out of this circle.
Not that he is high, but he does not lack ace.
When there are more things, they are not too rare. Gradually, they are more about usage, that is, tactics.
Then there was a richer tactics, and gradually developed a keen interest in ordinary small cards that were not conspicuous.
Kane naturally remembers that in his hometown's allelopathy, one kind of argument with a certain amount of joking is that the strongest elephant, the one that restrains it is the seemingly weakest mouse.
Therefore, the key to the big hand is that the big hand is strong, and the small hand is good.
In this round, Kane gave a lesson to Westwind.
As soon as he saw that Westwind had summoned the putrid slime monster, he understood Westwind's intentions.
So when it was his turn, he grabbed Zhang Baidi and used the more satisfactory random card in his hand except for the Senrow Hunter.
Casting swords for plows!
Cost, 1 point, effect, cause the target summoned creature to perish completely, do not enter the cemetery, and feed back the life value equivalent to the attack power of the deceased summoned creature to the cardholder.
Kane likes the subtext of this card very much: I want to pre-empt it.
The converse statement: am I a cardholder with that little health? I was the key card for the final of the town!
The putrid slime monster is the key card of Xifeng's current tactics.
1 top 7 cards, strangled, let Xifeng take a breath, at the same time, can calmly play a few cards.
Kane could even easily think of Westwind's next strategy.
Then go to a blood clan saint, so that you can complete the field control.
Even more extreme practice, after the blood clan saint comes on the court, he directly sacrifices the putrid slime monster completely, so that not only can the blood clan saint's offensive and defensive be raised to 8, but the mage of death can also help draw 7 health points to the card owner.
Unfortunately, this set of tactics was disintegrated with the advent of ‘Forging a Sword for Plowing’.
There is no chance of splitting, and it is directly converted into 4 health points to supply the player.
Then Kane commanded two Senrow hunters and a Druid elder to launch an unscrupulous attack. All three are attacking, 2 defending and 1 killing 6 in a round of attack.
Xifeng can of course let Master Zhu death block one of them. And through the blood draw that he died but still will launch, the loss of this round is reduced by 3 points, plus the previous sword for the plow, it can still make a surplus of 1.
But what next? Life is not enough? I wish you a great loss in using the shield as a shield.
What's even more frustrating is that casting the sword for the plow is equivalent to discarding the other three humic acid slime monsters in the Westwind library, and the corresponding tactics are also discarded.
This is where the battle strategy is tested. It is not that there are no big cards in the library, but that the big cards have to be considered and then be countered by the opponent at a slight cost. If you randomly play cards, you can still bet your luck and draw cards freely. There is basically no chance.
Westwind didn't fail to take this into account, he just didn't expect Kane to have a spell card of the white attribute series.
Spell cards with black attributes, such as dark annihilation and so on, are straight killing cards. No matter how powerful they are, they are also surgical. The humic mud is not afraid.
But the white spell card is either a seal banishment, or it is like casting a sword for plow, conservative feedback, or simply defense, it seems to be tepid, but in fact it is quite shameful to use.
There are still several powerful cards in the West Wind, such as the Vampire Queen, which can cast spells on the summons in the field through the consumption of land cards. While killing the enemy, it can temporarily increase its attack power. It is the ace of the later period, and even the later period. Lore card.
Blessed with agility, you can attack on the field, and it is also a flying unit, directly through the overflow spell (for example, the enemy on the field has only one attack and defense 2 summon beast ~ EbookFREE.me ~ but the overflow type uses 12, then the vampire queen The temporary attack will be +12, plus the original 4 of itself, once it is 16) In the background of the later players' health is not healthy, there is a chance to KO opponents.
Another example is a psychic trader, who can consume 1 black land to obtain a rebirth effect, and as long as there is a black land available, it can be blessed repeatedly, almost undead.
The initial attack and defense is 6, and as long as the enemy is engaged, they can each +1.
You can also change your color attributes by consuming 1 green field, making those spell cards that cannot target the same attributes invalid.
However, these cards are easy to use, and they can only drink hatred in front of casting swords into plows. Even if it is marked as immortal or indestructible, it is still useless. Only by blessing the curtain effect can it not be targeted by spells, but it can still be killed, such as winding spells, poison deeds (poison deeds cannot clear cards that do n’t destroy features).
Westwind was very depressed to find that against Kane's tactics, he lacked effective strategies, and his defeat seemed to be waving to him.
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