Chapter 1477: Liya Nan's Blood (Ⅱ)


The spells to be instilled in others must be mastered and prepared by the instillers themselves, and can only be infused with a maximum of 4 spells.
The number of spells instilled in others must not exceed the caster's caster level.
For example, Joan is equivalent to a 10th-level caster, so he can inculcate up to 10 spells to others. There is no limit to the specific spell type, 0~4 ring, any can be.
Spells instilled in others can be kept in the opponent's body until they are used or the inculcator takes them back.
If the spell instilled in others is activated by the other party, the power of the spell depends on the mana of the indoctrinator, and has nothing to do with the profession or attributes of the indoctrinator.
This means that even if the person does not possess any spell-casting ability, after being infused with certain spells, he can automatically master the skills of releasing these spells.
There is also a limitation of "instilling mana". Each time the caster instills a spell to another person, a spell slot corresponding to itself will be sealed, and the sealed spell slot will not be restored until the mana is withdrawn or the opponent uses the spell.
From this perspective, how many spells the caster instills in others will have to bear the corresponding losses. The total number of spell slots is unchanged, and it seems that it does not take any advantage.
However, after carefully reviewing the configuration of "mana indoctrination", Joanne soon discovered that there are still opportunities to drill and cheap to account for!
Among all the spell slots, the 0th-level spell slot is the most special type, and there is no limit to the number of spell slots.
"Infinite" minus "limited", the result is still "infinite".
Joan naturally imagined a situation.
If he uses "mana indoctrination" to inculcate 10 0-ring spells to others, the other party certainly gains real benefits, and he actually has no loss-because he has an infinite number of 0-ring spell slots available and is sealed. Ten 0-spell slots are still infinite.
Following this line of thinking and repeatedly practicing "mana indoctrination" can theoretically create an infinite number of spellcasters, but with little practical value.
After all, every time you cast "Mana Indoctrination", you need to consume a 4th-level spell slot, and Jo Anke does not have an infinite number of 4th-level spell slots.
There are only a maximum of 10 ring spells instilled in others, and they will no longer be used. Moreover, the ring 0 spells are too weak, and the improvement in strength is very limited.
After transcribing the "mana instillation", Joan next focused on the two 5-ring spells resolved from Li Yanan's blood.
The "Secondary Steel Guardian" of the protection school can make the subject immune to the damage of all non-enchanted metal weapons in a short time, and can also freely pass through metal obstacles.
The "sword blade enchantment" of the plastic energy school is similar to the three-ring "Dance of Iron and Steel". It is also a remote control weapon that attacks the enemy, but it is not a physical weapon that is manipulated, but a "force field sword" shaped by magic power.
Every 3 casters can create a long sword of force field, hovering around the caster and dancing, both offensive and defensive modes.
When the force field sword is used for attack, you can attack any target within 30 feet of the caster's heart, causing 2 levels of force damage per hit.
If the force field sword is switched to "defense mode", these translucent swords will rotate close to the caster at high speed, forming a circle of shields, automatically blocking the enemy's attack, and even flying the dark arrows shot from behind.
The higher the caster level, the greater the number of long swords in the force field created by "Blade Enchantment", and the tighter the defense effect provided.
Li Yanan's spell-casting style has an obvious characteristic, that is, she is particularly good at remote control sword-type spells.
The three rings of "Dance of Steel" and the five rings of "Blade Enchantment" are both of this type. The 6-ring spell "Blade Wall" predicted by Joan from her blood sample also belongs to this type of spell.
When he first explored the dark area, Joan encountered Claudia Bellamy, known as the "Dark Princess", on the outskirts of "Oknil" in the Drow City, and the other party was very good at "blade protection" , Left a deep impression on him.
This spell can create countless vortexing blades, forming a wall to cut or trap enemies. Each time you touch the "Sword Blade Wall", you will suffer up to 15 energy levels of damage.
Except for a few spells that can destroy the force field, such as "dissociation", no other weapon or magic can destroy the "sword guard."
Seeing this spell, Joan turned his head and immediately thought of a kind of "saucy routine".
If you first cast 4 rings of "stretch magic ball" or 7 rings of "force field prison" to the enemy, and then cooperate with "spell overcoming obstacles", release the "sword blade wall" inside the cage, unless the prisoner is good at transferring spells. Escape from captivity in time, otherwise you will continue to suffer from blade cutting and no way to escape. Even the iron body cannot be supported for two minutes and must be cut and crushed.
The last 6-ring spell Joon transcribed is called "Transformation". It is said that in a certain crystal wall system, this arcane has a more magnificent name called "Tamson Transfiguration".
For most spellcasters, melee combat is not a strength and should be avoided as much as possible.
"Transformation" does the opposite. At the cost of sealing its own spell-casting ability, it greatly improves the physical attributes and fighting ability, which is equivalent to the temporary transfer of a mage to become a warrior.
After the blessing "Transformation", the three physical attributes of the caster's strength, agility, and physique are increased by 4 points.
Natural defense and tough saves have also been greatly improved, equivalent to wearing a steel breastplate
In addition, the caster will automatically master the use of all military weapons, fighting skills equivalent to the same level of experienced warriors.
The price to be paid for this is to lose the ability to cast spells within the duration of the spell, and unable to activate magic guides such as spell scrolls and wands, but the magic equipment that has been in effect and the effect of the spells that are blessed in advance are not affected.
This wonderful spell is a bit tasteless overall.
Normally, only mages and warlocks have the opportunity to learn the 6th ring of "transformation", and wizards and warlocks are rarely very strong. Even if they add 4 physical attributes and other benefits of strengthening melee, they can't beat the soldiers of the same level. For this reason, at the expense of one’s own strengths and the loss of the ability to cast spells, it is really worth the loss.
However, in some special circumstances, especially for some special arcane spellcasters, such as Joan, the "transformation technique" is very practical.
Joan's spell-casting style itself belongs to the "non-mainstream" style, and often turns into various monsters to fight against the enemy. The "transformation technique" just fits his combat style perfectly!
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