Chapter 1412: : Auxiliary weapon
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Myriad Realms Grand Manager with a God Class System
- Ninth Reading of Book of Songs
- 596 characters
- 2021-01-30 02:43:42
Moreover, Treasure-class weapons and armor not only need to be equipped with synthesizers, but also with synthetic drawings.
Now, an epic weapon came directly, how could Qi Le not be shocked.
This is just a precious orb with a slightly better appearance from the Fairy Demon Battlefield.
If you can choose carefully, that would be fine.
The epic level corresponds to the strong level.
Moreover, according to the system's rating standards for commodities, I am afraid that those ordinary powerhouse-level abilities may not be able to fully display the power of the Holy Light Magic Sphere.
It has to be the top power among those strong ranks to fully display the power of the Holy Light's Sphere.
"This surprise is so big that it turns into a fright."
Qi Le only felt his heart beating right now, and he hadn't completely relieved from this shock.
And I have to say that the effect of epic weapons is really terrifying.
Although looking at the attributes of the Holy Light Magic Sphere, it is only an auxiliary weapon, but because of this, it becomes more powerful.
I won't talk about the increase in mental power in the basic attributes.
For a rank that uses magic, mental power is the foundation and source.
Without mental power, no magic can be used.
An epic weapon, and at a glance, you can tell whether it is a magician's weapon or an auxiliary weapon. If you don't even add mental power, it's too fake.
After all, auxiliary magicians generally can't fight output.
If it is a magician who is playing output, you can rest and wait for the next round after one burst, so it doesn't matter if the mental power is slightly weaker.
But auxiliary magicians can't.
Buff type magic and auxiliary type magic, it is not just a burst.
It needs to constantly bless his teammates.
Therefore, the requirements for mental power are very high.
However, in the basic attributes, the most powerful point is that the effects of all gain magic and auxiliary magic for the user will be greatly improved.
This is the key attribute that determines the auxiliary nature of the Holy Light's Sphere.
It is simply a magical skill that all auxiliary magicians dream of.
You know, the same kind of gain magic effect cannot be superimposed under normal circumstances.
This is not like offensive magic. If one magic fails, one will come again.
The damage can continue to stack up anyway, until it defeats the opponent.
Auxiliary magic, a shield is a shield.
If the next shield is blessed before the previous one disappears, the only thing that will happen is that the previous one is cancelled out.
But with the Holy Light Sphere is different.
One shield can be used as two shields.
This is the most powerful place.
However, if there are only these basic attributes, then the Holy Light Orb does not deserve to be called an epic weapon.
The most outstanding part of the Holy Light Magic Sphere lies in the two incidental skills.
The realm of light, and grace.
The Holy Light Domain is a passive skill. After entering the battle, the Holy Light Domain will be centered on the Holy Light Orb.
For allies in the realm of Holy Light, various basic attributes will be greatly improved, injuries will continue to be healed, and vindictive and magical will be restored.
This skill is simply the magical skill of team combat.
Can enhance the strength of the players from all aspects.
Including the most fundamental combat effectiveness, as well as the ability to continue combat, and the ability to recover.
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