Vol 2 Chapter 258: organization
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Netheril’s Brilliance
- Dawn C
- 1209 characters
- 2021-03-03 11:04:13
"Legendary, legendary road is so difficult, even with the heritage of Netheril, but you still have to rely on yourself if you want to move forward"!
Looking at the dim sunlight, Punk silently sighed in his heart.
He does not have the strength to establish his own organization, so joining a spellcaster organization is bound to win.
Lightly opened the bamboo mouse in his hand, and then burned the mouse to fly ash with a flame. Looking at the flame in his hand until it went out, punk began to think.
Joining an organization is a big event. This is not a small organization like joining the "Nightcrawler League", but a huge legendary organization, and everything can't help him not seriously consider it.
The first to be remembered and the first to be excluded is the Mage Union, because the sign of this organization is the "good and lawful" camp. No matter what his true face looks like, it is impossible to think about his reputation alone. Accept a "neutral chaotic" wizard to join.
So... Punk shook his head, and struck the "Mage Union" with a big cross in his heart.
"Although this organization is the best choice for the mage, it is fair enough and there are few wars, but...I don't want me."!
What can I do, I am also helpless, this is the voice of punk.
Since the organization of the good camp is eliminated, the next thing punk thinks of is the organization of the evil camp.
Speaking of the spellcaster organization of the evil camp, the first thought of all the wizards is probably a group of spooky spellcasters wearing red robes and magic tattoos all over their bodies-yes, it is the Sandalin Club, also known as "Red Robes" Mage Union"!
This is an out-and-out organization of evil camp mages. It recruits evil spellcasters. It is their purpose to train evil spellcasters. Any evil and chaotic camp mages will be welcomed by them, and it has more than a dozen legends. The top legendary organization where the strong sits, whether it is power or strength, can fight against the "Mage Union". Although the price of resources is a bit pitted, it is absolutely abundant and diverse.
But punk still ruled out the "Santalin Society" for no other reason. The struggle was too frequent.
Punk is not afraid to fight, and as a spellcaster in a neutral chaotic camp, he likes to take risks and looks forward to those fights with lower risks and higher gains.
However, the so-called "excessiveness is not enough", the Santalin Society struggles too frequently, from the few Huiyue spellcasters who are in charge of the Santalin Society, down to the "apprentices" who have just been recruited and have not yet become professionals. Everyone is not. To be struggling is to prepare for the struggle.
Various conspiracies and tricks, overt and secret fights, and allied betrayals are constantly unfolding in this organization, but everyone still firmly believes that such an outrageous struggle with internal friction can cultivate a "true mage."
So punk can't accept the Sandalin Club. Perhaps the kind of life that is fighting all the time can indeed cultivate a powerful spellcaster, but the corresponding risks are far greater than the benefits in the eyes of punk.
"Oh, both the good camp and the evil camp are a bit too extreme. Although they are very capable of expansion, one in the sun and the other in the dark, occupying very vast resources, but... after all, it is not suitable. I"!
Punk threw away a mass of ashes in his hand and began to move on to the nearest city shown by the prophecy spell.
"It seems that only a neutral camp organization is more appropriate."
In the end, punk still focused on the legendary organizations in the neutral camp. Although these organizations seem to be too "secure and self-defeating and not enterprising" in the eyes of punk, as a spellcaster who is not a legend, punk obviously has no choice.
Since you want to join an organization in the neutral camp, you can’t choose those cheating organizations that actually do things that are not neutral under the banner of neutrality, such as the "Masked Mage Union" who like to mix in the name of justice. The organization of national disputes cannot be required.
There are also divine pits like the "Sage Council" that have an unclear relationship with a group of gods and have to stay far away.
In the end, the punk who had been thinking about going all morning finally focused on an organization whose power is not huge in the legendary organization, and whose reputation is not very loud-thinking of truth!
According to the evaluation from the memory of cheap punk parents, this organization is a "very orthodox organization of wizards." Of course, this evaluation obviously has some inevitable subjective colors, but from the introduction of this organization, punk still feels quite good. reliable.
"Thinking of Truth" is an organization that only recruits masters. It adheres to the principle of "concentrating on pursuing the truth" and inherits the ancient "apprenticeship" method. It also incorporates a large number of cutting-edge classroom teaching, and also adds certain Exchange between apprentices to increase the circulation of knowledge.
"Thinking of Truth" is jointly formed by two legendary morningstar level casters and three ordinary legendary casters. Although history is incomparable with the "Mage Union", it has also experienced more than 10,000 years of wind and frost. During this period, the development of "Thinking of Truth" has been relatively low-key, and the recruitment of apprentices also follows the principle of voluntary, and will not arrest people everywhere like the "Santalin Society".
What punk cares most about is that the "truth only thinks" organization is relatively free, and there is a loose degree of freedom for official members. Although it does not mean that you want to leave, you do not need to write anything like signing a contract. The contract for how many years of service will not be blocked when you leave.
Moreover, the mission of "Thinking of Truth" is voluntarily accepted~EbookFREE.me~ For regular members, unless there is a state of war, there is basically no mandatory mission at ordinary times. For master-level spellcasters, this is true in any organization. The existence of the mainstay is also polite, and various benefits are very generous. Except for the somewhat troublesome "duty" of "full members must teach apprentices", all other aspects are in line with punk selection criteria.
"Teaching apprentices is a waste of time, but if you don't join the organization, you will definitely not be able to exchange resources. Forget it, thinking about "Thinking of Truth" will not make the instructor waste too much energy on the apprentice, just choose this one!"
Punk finally nodded silently, confirming his goal.
Joining an organization will inevitably need to bear certain obligations. This is a rule that any organization has, and almost any organization will not sell precious resources to "outsiders" who are not partners, so punk has no way!
He is not yet qualified to become an "ally" of a legendary organization, so if he wants to redeem the resources of "Thinking of Truth", joining "Thinking of Truth" is the only choice.
had to admit that it was a good choice, he really couldn't ask for too much. )!!