Vol 18 Chapter 232: Second line of defense breakthrough


As more and more of the Russian defense lines began to escape, the remaining players simply could not support the entire defense line. Under the impact of our personnel, the entire defense line was completely overwhelmed like an embankment breach and fled. Russians and ours rushed together and rushed to their second line of defense. (Reading Network)
"Boss, the front has completely collapsed, should we fire?" A Russian player inquired about another player standing in front of the map in the command post behind the second line of defense.
The player standing in front of the map looked up at all the people in the tent, and then asked: "Shoot? The troops in the front add up to at least 300 million crystal coins, not to mention there are Russian players in there. They were killed by the Chinese on the way to escape. It ’s nothing. This is called a battle loss. It ’s bad luck. They can only pinch their noses to recognize it. But if we fire a gun, we may be able to block the Chinese footsteps. Before the war, the troops of the guilds were bought by everyone. If they can be saved after the war, they will be the guild property. Ou Xing and Rio ’s people will no matter what we do n’t do, they will only stare at them. As we shot and killed their people, when they asked us to pay you what to do? "
In fact, the distress of this player in front of the map is also the common distress of most big country guilds. Unlike most small countries, superpowers like China, Russia, and the United States, it is almost impossible to rely on a guild to completely rule this country. The territorial area is too large, the horrific base of the population, and the responsible ideology, all of which hinder the unity of a large country. In reality, the state can use criminal law and people's lives to threaten everyone to concentrate under one will, it can use interests to guide everyone to run in one direction, and it can use ideology and morals to restrain people's thinking without thinking about the issue of division. But not here. The people in the game can be resurrected indefinitely. Legal and life threatening things have almost no effect. Ideological constraints are even more useless. After all, in the game, you don't need to worry too much. When nature breaks out, people's behavior will be more difficult to restrain than in reality. As for the induction of benefits, this can still play a role, but this way, the effect has dropped a lot, and the second is not so well unified. It is not a big problem to want to unify the interests of several hundred or even tens of thousands of people, but if you want to connect the interests of hundreds of billions and billions of people all together, this is not a simple matter. . Excluding those patients with neuroses who are born with self-destructive personality among the hundreds of billions of billions of people, the remaining people will have different perspectives because of their knowledge, intelligence, and insight. Some people can see long-term benefits for the whole The country dedicates, and some people can't help but pounce on the delicious cheese, regardless of whether the cheese is worn on a mouse clip.
The so-called
difficult to speak
is, and the more people there are, the more difficult it is to unify the minds. At this point, the big powers are obviously similar. The huge population and the diversification of ideology make it difficult for big countries to form a completely unified ideology, so they are loosely managed. However, based on the basic reality that it is difficult for small groups to confront large groups, people in large countries will be combined for some temporary or long-term interests after their thoughts are divided and different guilds are formed. This group, which temporarily came together for some reason, was the League of Nations. Regardless of whether it is the Russians or our country, the two parties participating in this battle actually use the same political composition, that is, one or two super guilds take the lead, and other guilds participate in the form of vassals, and eventually form a temporary interest group.
But ... temporary interest groups are temporary, after this group is dispersed, they will inevitably quarrel with each other and even confront each other for various reasons. Because of this inconsistency of internal interests, this temporary group often shows quite complex team relationships, and it is difficult to achieve perfect cooperation. After all, everyone has a part to play, and it is obviously nonsense to want to cooperate perfectly. .
It can be said that the current difficulty of the president of the Russian guild is caused by the shortcomings of this temporary interest group. The Frozen Banshee also clearly understands that the teams with different affiliations cannot fully match, so she deliberately divided the teams of the first line of defense and the second line of defense into two larger interest groups. Except for a strong guild in this first line of defense, the others are small vassals that have a better relationship with them, so that the command will be more efficient than the cooperation of two large guilds, because those small guilds will Dare to talk to Daxing. But the Frozen Banshee did not expect that although her method made the first and second lines of defense independent and perfect, they did not know that the two lines of defense were completely out of touch.
If both lines of defense are in the charge of a super guild, then when the first line of defense shows signs of collapse, the leader of the super guild can draw senior personnel directly from the second line to the first line to fight the fire Then, even if the first line of defense is still unable to persist in the end, there is definitely a long time to support the throne of the Seal of God. And if the first line of defense really collapses, under the unified leadership, the chief commanders of the two lines of defense can withdraw the original masters of the first line of defense and the masters supported by the second line of defense to quickly form the second line of defense. The second line of defense, and whether the lower-level personnel in the front line of defense stayed to send the dead and delay the opponent's footsteps, or followed an orderly backward, this is not a problem. Because they are all under the leadership of a unified leader. No matter which side is injured, he is his own person. No one will complain about himself or hurt himself.
However, the current situation is that the first line of defense and the second line of defense are composed of two branches that are equal to each other. Although the two guilds can also cooperate, after all, it is not a guild, and they are more or less accountable to each other. For example, when the first line of defense was about to collapse, the commander of the second line of defense had seen that the collapse was about to occur, but he did not send anyone to reinforce. why? Because there was no benefit to him after the reinforcements, and if the second defense line he was responsible for collapsed due to the withdrawal of reinforcements, he had to bear the responsibility. There is no reward, there may be punishment. What would you do for you? Moreover, for the commander of the second line of defense, the first line of defense collapsed and became better, because the other party failed to complete the task assigned to him, and the interests of the other party were bound to be cut off when the benefits were divided after the war. After all, they failed to achieve their expected combat goals.
The harm of different forces does not stop there. When the first line of defense collapses, if the two are a leader, then the first line of defense can completely allow the lower-level personnel to form the line of defense to withdraw slowly, on the one hand, consuming the enemy's attack power, on the other hand, returning the master to the second line of defense Fight for time. The throne of the Seal of God, the last remaining line of defense personnel can still connect with the forward of the second line of defense to form a human shield array, even if it can not play much, at least better than nothing. However, neither side is a leader. If the guilds on the first line of defense ordered them to do so, they would inevitably lose most of their guild combat power, but all the benefits would be taken by the guilds on the second line of defense. This behavior of making wedding dresses for others is really related to the guild wearing a pair of pants. It is difficult to imagine that two guilds that are temporarily cooperating can be competent, so there is no suspense, the first line of defense The commander did not take the best approach, but decided to let the front line collapse and run backwards.
Does the commander of this first line of defense not know that the collapsed first line of defense will break the second line of defense? He certainly knew. Choosing a more stupid solution does not mean that he is stupid. On the contrary, it is an extreme deceit to give up the best solution that most people can think of. Although the collapsed first line of defense will overwhelm the second line of defense, this will save as many people on the first line of defense as possible, and the two lines of defense will collapse together. At that time, the boss will not talk about the old two. Cheap. Even when the war benefits are divided in the end, they must be dealt with according to the average distribution, because everyone made mistakes, and all people made punitive deductions. It was completely meaningless. Those things that were deducted were scored in the end. What's the difference?
Taking all these factors into account, the commander of the first line of defense finally chose this plan to collapse the line of defense, which seemed stupid, but in fact it was the least loss for him, but it was indeed a loss for the entire Russian invaders alliance. biggest. However, it was a collective loss. Compared with individual losses, the commander of the first line of defense would not consider so much. He only cares about his own interests.
It is because of this intrigue between different forces and the covetous behavior of self-interest that harms everyone's interests, the overall defense of the Russians has shown a more fragile situation than expected, otherwise the entire front will not be instantaneous. Rushed across. Due to the fact that players are not afraid of life and death in the game, general battles are usually fierce, because neither side is afraid of death, so in the end, the two sides will face the charge until the one side completely destroys the other side and reduces the number of people by 90%. This one-touch phenomenon is really rare in the game.
The situation is not exactly the same as that of the Russians. Although the Chinese side also uses an alliance-based combat team, the relationship between our guilds is much better than the Russians.
Russia ’s situation is, in fact, plainly lacking a strong dominant guild, which has resulted in a multi-party cooperation system. Although the Banshee House of the Frozen Banshee played a leading role in the guild in this battle, this guild became a deformed guild due to the inherent problems of the Banshee Banshee. The guild has strong political influence and command ability, but it does not have a strong enough body. If you understand the structure of the guild, you will find that the House of the Banshee is simply a super guild that has been completely stripped of the leadership and formed a new guild. Their guild grading system is just like our guild's preparatory members, full members, elite members, core members, and guild veterans. However, the classification of our guild is carried out within the guild. Even if it is a preparatory member, they are still members of our guild to the outside, but the house of the banshee can direct many large guilds, but these Guilds are completely independent individuals, and there is no unity between them. Even some guilds commanded by banshees are still hostile. This malformed organizational structure has caused the entire Guild Alliance to lose its command if the Frozen Banshee fails. The Frozen Banshee and I in the battle with the great gods of Tianting were unfortunately also one of the pond fishes involved, so now the first and second lines of defense of the Russians will calculate each other, because they are simply Battle, almost no one above them moved them.
Compared to the poor alliance structure of the Russians, the structure of our guild is much better. First of all, our guild is not a leader's guild like Banshee House. We have our own armed forces. To put it bluntly, we have a direct guard and can suppress the guild below. Secondly, unlike the Russians, their organization structure has a bunch of parallel guilds under the Banshee House. These guilds are roughly equivalent in strength, and no one is convinced by each other, and these guilds have also differentiated. Several small groups, there are also some cross-hostile relationships between these small groups. And under our guild, there are only two large guilds, the Blood Alliance and the Northern Alliance, and the Blood Alliance and us are almost wearing a pair of pants. Although the Northern Alliance is not so close to us, there are also With a good cooperative relationship.
It can be said that the relatively close relationship between our three major guilds constitutes the iron triangle command system of our guild alliance. This command system can operate freely without any one or even two guilds. Although under our three major guilds, parallel and cross hostilities and small groups still exist between the small guilds as well as the Russians, but after all, these are small guilds, which will not affect the overall situation. The trouble was so severe that any one of our three guilds could force them to obey our command to temporarily give up internal fighting, so basically no strategic mistakes will occur on our side, at best, only tactical errors in local theaters.
In fact, even if our command system is as bad as the Russians, there won't be much problem in this attack. Once the offense and defense are different, we don't need to deploy all the troops, just focus on a little breakthrough. Second, because this attack was decided suddenly, most of the domestic guilds did not respond, and our Frost Rose Alliance fighters were famous for their fast response. At the same time that the demon and I were fighting for a mixed defeat, the army was already discussing with Rose. They should change the plan to seduce the enemy into a comprehensive counterattack plan, and when I and the great gods evacuated, our guild troops He has already started running towards the Russians. And thanks to the powerful battlefield command ability of the of war, the troops in our guild did not spend time on the entire team of the Seal of the Throne, but instead lined up the battle formation as they ran. This exaggerated ability to change arrays is currently not available to any second company except our guild.
Speaking of the reason why the Russian defense line collapsed so quickly, in addition to the reason why I came back, it was probably because of the rapid response of our guild. Because our assault speed was too fast, although the Russians spontaneously formed a line of defense in advance because of fear of our counterattack after the evacuation of the great gods and me, but after all, the throne of the Seal of Time was too hastily, and the Frozen Banshee was not there. Such a line of defense was formed without consultation. If only from this point, in fact, the Russians have performed quite well today.
Just when the Russian Second Line Commander was about to fire or not and we were mingled with the collapse of the First Line, the front line commanders of the Second Line were a bit dull. Watching the mixed charge front getting closer, these frontline commanders finally couldn't help shouting to the mage team behind them: "Three hundred meters ahead, spell coverage."
The issue of post-war benefits is something that the presidents need to discuss. The frontline commanders just don't want their defenses to be breached, so they decide when the throne of the Seal of God is more important than those presidents who need to consider many interests Much faster.
The commander of the second line of defense, who was still hesitant to fight, got out of the tent as soon as he heard the sound of the magic explosion. When he saw the fire group rising in front of the position, he finally made up his mind. Now that the people in front have started to attack, even if it is meaningless to stop now, instead of being overrun by the remnants of the first line of defense, it is better to blow them all up now.
"Order, artillery unit, plus one in standard position, artillery cover attack."
"Yes." The commanded player quickly ran to inform the artillery group to fire, while the presidents standing behind the commander of the second line of defense were thinking about how to communicate with the people on the first line of defense after the war.
What the chairmen behind think about, the frontline combatants have no time to manage, what they have to do now is to stand up to the front group, whether it is the collapse of the first line of defense or the Frost Rose Alliance personnel on the opposite side, as long as it is above Without giving up the line of defense, none can be passed.
"Hold it up." With the commander behind the shield yelling, the front-line shield players inserted the shields they were facing into the ground in front of them, then bent down and squatted against the shield with their shoulders in preparation for confrontation. Shock.
However, these shield players obviously forget who they are resisting. A simple shield may be effective for ordinary players, but it is basically useless to our guilds, because each member of our guild has several Only guild guardian beasts, and the steel claws among them are breaking experts.
Steel claws, as a guild guard obtained early in our guild, can be said to have been thoroughly studied by our guild players. These large and medium-sized creatures with huge heads with curved corners and two rows of tentacles on their backs are not very fast in speed, but these guys' power and special abilities are more practical.
First, as a semi-aquatic animal, steel claws have excellent underwater combat capabilities. Secondly, the two huge front claws of the steel claws are also good at big holes. Finally, and most importantly, this guy's head is hard enough to be used as a siege hammer. When a group of steel claws rushed down in a neat line, the power was no less than a row of tanks charging side by side.
The poor shield players on the second line of defense of the Russians thought they were only going to resist players, but what they didn't expect was that after they bent down to stand up to the shield, those players in our guild Then they summoned their guardian steel claws.
Suddenly I felt that the footsteps of the front charge were not right, and those shields were also puzzled and wanted to look up to see what was going on, but when they really raised their heads, they were all stupid there because they just saw a row The steel claws were lowering their heads and rushing towards them.
Suddenly ... With a sound like a metal collision, the steel claw rushing at the front hit his head against the shield in front of him. Nearly one person was tall, and the two-inch-thick steel shield was knocked out and flew out. Not only did the players behind the shield be smashed into mud, but it also knocked down several people by the way. And before these people reacted, the steel claws that had hit the shield just now rushed into the crowd and hit the people who were smashed by the shield into the sky.
With this broken shield, the subsequent steel claws also rushed to the front of the shield array, and then a dense dangdang sound like a bursting bean sounded, and the shield array in the front of the entire second line of defense collapsed instantly, and The habit and impact angle of the steel claws of each head are different, and those shields that were hit and the shield players behind also flew out in various attitudes and angles. But no matter how they fly, it is certain that they will not survive.
After breaking through the shield, the steel claws were intertwined with the spearmen in the second and third shots, but the tentacles on the back of the steel claw were obviously longer than the spearman's weapon. Many spearmen felt light in their hands before they could pierce their spears, and the spears were actually taken away by their tentacles. A spearman without a spear is not as good as a shield man in the front. At least the shield man can fight with his sword if he loses his shield, and the spearman has only a dagger in addition to the spear. Is the dagger useful only for medium and large creatures like steel claws?
The answer is obviously no. Although the disarmed spearmen still have daggers available, since the steel claws can reach their spears, it means that the distance between them is not far. Even if the steel claw is not a creature that grows with speed, but after all, people's bodies are set there, and they really run fast. At such a short distance, the speed of the steel claws almost rushed through in less than a second. Those spearmen who suddenly lost their spears and missed even had no idea that they were going to pull the dagger. Even if they hadn't lost their breath after falling down, they would definitely become muddy after being stepped on by the charging crowd. Therefore, those who are directly hit or killed are considered lucky. Those who fall to the ground and are not dead are called unlucky.
After breaking through the shield and spear array, the steel claws continued to rush forward with their bald heads. In front of them was the opponent's home array, which was a dense infantry array. These heavy infantry, armed with heavy weapons such as axe and hammer, are not as good as shield shields with little protection and spearmen with little protection. After the steel claws crashed into the infantry formation, they just overturned the heavy infantry in the previous few shots, but soon they seemed to be trapped in the quagmire and were dragged into the formation by more and more heavy infantry. . Although these steel claws were desperately attacking the surrounding infantry in an attempt to gain space for movement, more and more infantry eventually ended up trapping them in the infantry formation. Of course, in order to hold the charge of steel claws, those infantry losses are definitely not low. After all, steel claws are also powerful creatures from Dragon Island. Even if they are blocked, it is not easy to kill them.
Although the charge of the steel claws was stopped, it is no longer important whether they were blocked at this time. The main task of the steel claws is to break through the shield. Now they have completed the task in excess, and it does not matter if they do not participate.
Just after the Russian second line forward was smashed by steel claws, our personnel finally wrapped in the fleeing first line of defense and rushed to the Russian second line of defense. Those surviving shielders and Before the spearmen got up completely, they were knocked to the ground by a crowd who suddenly ran past them, and then stepped on by countless feet behind them, and eventually died unknown.
After passing through the half-disabled shield and spear array, our personnel finally hit the Russian heavy collision infantry array.
Because "Zero" is a worldwide game, in order to take care of the hobbies of players in various countries, certain occupations in some countries will have a special tilt. For example, Britain is inherently more capable at shipbuilding, while the United States has the best firearms. As a country with strong national characteristics, Russia naturally has its own characteristics. This country is particularly rich in barbarian heavy infantry.
Originally, the barbarian race was not entirely a hidden race. Many countries can choose it, but while possessing super attributes, the barbarians must also face a very serious problem, that is, lack of equipment. Probably in order to reflect the characteristics of the barbarian race, the barbarian's own attributes in the game are generally very high, and the upgrade of the attributes is exaggerated, but no matter what kind of profession this race, almost can not get equipment, because the barbarian The equipment worn is not general equipment. Except for the artifact-level equipment that can be adaptive, other equipment must be equipped with a barbarian only after the equipment requirements to be equipped by the barbarian, and the equipment containing such characteristics is definitely not much more than the artifact, which leads to the barbarian Although his attributes are super strong, but because he is not equipped to wear them, his overall strength remains with most races for a while.
However, the above is just the situation for most barbarians. The barbarian races in Russia and the barbarian races in other countries are obviously not used. The system of the barbarian races here is not simply the words "barbarians", but "cold barbarians".
Although this tunic barbarian is slightly lower in basic attributes than a savage savage, this tunic barbarian branch can be equipped with ordinary equipment, unlike normal savages. They can be worn as long as they can be used by the general race, even the barbarian-specific equipment. This attribute makes the Russians have a lot of savage race players. After all, the cold savages are different from the savages. This is already a race with obvious advantages. As long as you do n’t really dislike the appearance of the savages, basically everyone They will consider choosing this race, and the muscular appearance of the barbarian just fits the Russian aesthetics, so in Russia the barbarian race is almost the first group, and the second group is the orc.
Regardless of whether it is a barbarian or orc, the race of the Russians has a common feature anyway, that is, the muscles have reached abnormalities. Both races have ultra-low magic properties and pervert-level physical properties. Because the races chosen by Russian players are mostly power races, it is not surprising that Russia is rich in heavy infantry and heavy cavalry due to the consideration of its superior attributes. Moreover, in addition to the general heavy infantry and heavy cavalry, it seems that some Russians have ingeniously created occupations such as super heavy infantry, but in my opinion, that occupation is basically a chicken rib, and defense is abnormal. It's a pity that the attack speed is too slow. Of course, this is not to say that this profession is completely useless. For example, it is very good to act as a human siege hammer in a siege battle. Anyway, the overweight infantry has a full body package like a personal tank, let alone arrows. Even cannons hitting them almost in the front could not kill them, and ordinary bows and arrows and single magic were even more tickling.
Fortunately, there are only ordinary heavy infantry in the Russian heavy infantry square. For the existence of the humanoid iron ball of the super heavy infantry, even the elite players in our guild have to toss for a long time. After all, although those guys have a low attacking scary, the defense is really too abnormal, even if senior combatants do not slash around them for a long time, they may not be able to move this hardcover version of canned iron.
Although there is only a normal version of heavy infantry, players on our side are still slowed by enemies like the wall in front of them. The front row of heavy infantry wearing a shiny silver armor are all over 1.19 meters tall. The guild players suddenly felt like they were a lot shorter when they came to this group of people. The difference is inherently repressive. Fortunately, we are the offensive side, and our morale is relatively strong, so that they are not scared by them. However, even if morale is not compromised, it is really not easy to kill a blood path among these iron canned heavy infantry.
"Everyone is afraid, these people are just a little higher defense, everyone rushes with me." A frontline commander of the guild shouted and rushed to the heavy infantry he was facing, the other side of the army and He also slammed the heavy chopping sword on his shoulders more than two meters apart. Waving weapons at this distance was useless at all. After all, it was more than two meters away. Except for long weapons, it was difficult for melee weapons to reach this distance. However, the problem is that the heavy infantry in front of him was two meters away, and that arm was more than one meter as soon as it was extended. In addition, the giant cutting sword in his hand could be said to be within three meters of him. Within range.
Looking at the sharply chopped sword, the shouting bank player quickly hurried to one side, and the heavy chopped sword slammed into the ground with a whistling wind as deep as half a foot deep. If this It is estimated that even if there is no blade, it will kill someone.
While the heavy infantry was busy pulling out the sword, the player who flashed the attack immediately rushed towards the heavy infantry, then suddenly jumped up as he approached him, and daggered in his hands. He stuck in his eyes.
"Ah ..." The heavy infantry who was blinded suddenly with one eye suddenly miserable, but before he finished calling, the jumped player flexed his neck to his shoulder. Then, following the other dagger pulled out of the leg, he slammed into the gap of the armor behind the guy's neck.
There was no scream this time, but the scream that the guy made because his eyes were blinded also stopped abruptly. As the player pulled the two daggers together and jumped to the next target, the well-inspected heavy infantry suddenly knelt forward and fell to the ground like a collapsed building, and then his upper body shook. Then he smashed forward, and only then did everyone see a lot of blood start to seep out of the gap in his armor. Looking at the flow rate, it was estimated that the armor was almost full.
Like most professions, heavy infantry has its own professional shortcomings. Although this class has a strong defense, but the heavy armor seriously affects their physical flexibility, so once encountering the super flexible Assassin class, reloading infantry is almost a fatal ending. However, assassin is not a popular profession in the game, so in most cases there is still plenty of room for heavy infantry.
After the leading player killed a heavy infantry ~ EbookFREE.me ~ the rest of the players also ran into the heavy infantry in front of them, and then a tragic tear began.
As said before, the Assassin class is not a hot class, and the real most in "Zero" is the Warrior and Mage class. Therefore, most of these players can only fight with these heavy infantry. If you want to be as chic as the assassin player before, that's not something everyone can do.
"Why not go down and help?" I was riding Yeying in the air to observe the situation on the battlefield, and I was surprised by a sudden sound coming from me.
"Huh, it scared me. Who do you think it is? He ran to me silently. May I ask you to come next time so I can speak out?" Looking at the silver standing next to me Snow, I can't help complaining.
Yinxue looked at my expression and suddenly switched the topic and said, "Aren't you angry at Tianting like that?"
"You came here to ask this?"
"That's right." To my surprise, Yin Xue actually confessed. "Tell me what do you think? It's not your style to leave like this?"
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