Vol 22 Chapter 365: Fan lock


Since the Essinger Mobile Fortress is a war fortress, there are naturally a lot of defensive and offensive weapons equipped on it, and the mí lock described by the gold coin is actually a city defense system. This thing is basically a kind of thing with the protective cover of the general system city. The only difference is that this protective cover is a little special.
Generally speaking, city-level protective covers can be divided into many different levels according to the size of the coverage area, but this has no practical significance. In addition, the urban shield can also be divided into four different levels: low, normal, high and super according to the energy intensity. Of course, this is only a rough classification, not very precise. This classification is directly related to the protective ability of urban protective covers. Low-level covers are easy to be penetrated, and high-level ones are much better. Of course, the protection level is directly linked to energy consumption. Although you can also reduce the energy consumption of advanced urban shields by changing the design of the magic array and installing the auxiliary magic array, just like high-powered cars usually have an ultra-high fuel consumption, you can use turbo charging Technology and lightweight car body make the fuel consumption of high-horsepower cars lower, but no matter how to lower a medium-sized truck, it will never be more fuel efficient than a mini car.
Same thing. Advanced urban shields have outstanding protection capabilities, but they are equally scary. In addition, advanced shields are not simply high energy consumption. High energy consumption means high magic density. This requires magic protection to find the generating device with high tolerance. It must also have a strong energy gathering effect, otherwise it is impossible. Support such a protective cover.
In addition to the protection strength classification of urban shields, there are some other classifications, such as whether there is auxiliary energy or the like. In addition, there are three more meaningful classifications. The first is to see whether the protective cover is active protection, the second is to see whether the protective cover is one-way protection, and the third is to see whether the protective cover has the ability to resist overload.
For a city's protective cover, the active protective system is far superior to the passive protective system, because the passive protective cover is manually opened, and once activated, unless someone closes it or the situation of energy exhaustion occurs, otherwise It will always be on. Although the protective cover will consume a lot of energy when resisting attacks, this does not mean that it will not consume energy when no one attacks it, but in this case the energy consumption is much lower. However, as a kind of protective cover that can cover the entire city, just think about it and know that even if the energy consumption is not high in ordinary times, it is definitely a pretty scary number. It cannot be really cheap enough to ignore it. If that is the case, those cities in the game should always have their protective covers open, and the actual situation is that unless a siege battle occurs, usually no one will start the protective cover.
Because the protective cover starts to consume energy as soon as it is started, the passive protective cover is obviously a money burning machine. In contrast, active protective covers are much better. The active protective cover is actually two layers of protective covers that are close to each other. The outer layer is extremely weak. It can be said that if there is nothing, it is always on, but because its protective strength is almost zero, So its energy consumption is so low that it can be ignored. Even an ordinary energy gathering array can automatically complete the energy cycle without any additional energy consumption.
This weak protective cover is the sensor of the active protective cover. When an external attack passes through the first protective cover, it will cause the second strong protective cover to start instantly. This powerful shield has a very fast start-up speed, which basically guarantees that even a beam attack can be intercepted in time. When the attack is over, the second shield is closed immediately. In this way, the second layer of high-energy shield is only activated at the instant of the attack, and it will immediately shut down as soon as the attack is over, and there will never be a waste of energy.
This perfect design is of course everyone's favorite, but in fact this kind of thing is not something everyone can own. As for the reason ... it is mainly impossible.
At present, only a few guilds, including our Frost Rose Alliance, have the production ability. Although the major cities in various countries are also sold, you must first interact with the managers of those cities and then brush your Relationships will not be sold to you until the status of the relationship has been upgraded to "Warmly Welcomed". Of course, even if you have the ability to brush up this relationship, it does not mean that you can definitely buy it, because the system itself has restrictions on this, so after the relationship is reached, it just says that the city will talk to you about this matter. Not that you will definitely get an active city shield. Usually in this case, the people in the city will tell you that they have some difficulties in making this kind of urban protective cover. Either they lack some materials or they need some technology. Anyway, they will send you a task. After you get the task, you can buy the initiative. Protective cover, don't say anything if you fail. Of course, one last limitation is that you have to have enough money. The relationship is the relationship, the business is the business, even if people are willing to sell it, the city will not give you credit if there is no money.
The second important classification of this urban shield is whether one-way protection is more advantageous than one-way protection rather than two-way protection. It seems that two-way protection has one more protection direction than one-way protection, but in fact you can understand. The protective cover has been activated to form a complete enclosed space, so the protective cover actually has only two sides-inside and outside. The so-called one-way protection means only external protection. Attacks by people outside the city will be intercepted by the shield, but people in the city will not be affected if they fight back. However, if your shield is bidirectional, it can be troublesome. Although the enemy's attack can't come in, your counterattack can't go out. And whether it is an internal or external attack, it is an attack, and it consumes the energy of the shield. If it is an active protective cover, it is nothing if it is one-way. It is completely possible to prevent the protective cover from starting when an internal attack is launched through manual control or installing a control module. External time is not affected by the time difference. However, if it is a passive protective cover and it is bidirectional, it is bad. Except for an enemy with big eyes and small eyes, it really can't do anything.
The last classification is whether the protective cover is resistant to overload. This actually means whether the shield can remain intact after being broken down. A shield with anti-overload capability will only allow this attack to pass after it is penetrated. As long as the energy core has energy, it can continue to protect subsequent attacks, even the anti-overload shield of some advanced models also At the same time, the protection ability can be lost only at the point where it is penetrated, while the protection strength is still not reduced in other positions. You know, this ability is very abnormal. Because the area of ​​a city is so large, more than one point must be attacked at the same time, so if the perforation in one place causes the entire shield to collapse, even if it is repaired immediately afterwards, at that moment, attacks in other locations will It's worn out, and that creates a loophole in protection. Therefore, the kind of protective cover that can resist overload and does not disintegrate after being broken down is the best urban protective cover.
The mí lock guard equipped by our Essinger mobile fortress is a multi-protection fusion protective guard, which itself can no longer be regarded as a protective guard.
According to the above classification, our mí lock protection system can be regarded as a super protective cover of ultra-large scale, ultra-high strength, active, unidirectional, anti-overload, and multi-point mixed protection. Moreover, in addition to having so many characteristics, it also has a unique characteristic, that is, protection against proliferation.
The general protective cover, no matter what category it belongs to, is just a thin layer of light film at the moment of protection. Our mí lock does not have this layer of light film, but turns the light film with almost no thickness into a large mí mist covering the entire city and the surrounding areas of the city. This large piece of mí mist is our protective cover, it is not a thin layer. On the contrary, it is not only thick but also terribly thick.
The general protective cover can only achieve unidirectional protection at most. Once the enemy enters the protective cover, the protective cover has no effect on it, because the protective cover does not have any protective ability. But our mí lock is not, it can not be simply said to be one-way or two-way protection, but it should be said to be human protection. As long as it is attacked by the enemy, as long as it is covered by the mist, no matter which direction you attack, you will be protected, and if it is our own attack, again, no matter which direction you attack, you will not be subject to any influences. Therefore, the protection ability of the mí lock is simply anti-level, because it can provide protection even in the case of urban street fighting ~ EbookFREE.me ~ Of course, because the thin layer of protective cover is allocated to Large areas of mí fog, so mí locks also have a drawback, that is, the protection strength must be increased by distance.
If the enemy launches an attack outside the protective cover, no matter what type of attack it is, as soon as it touches the protective cover, it will immediately begin to weaken, but it will not be blocked instantly as it encounters a normal protective cover, but will continue Advance, but the attack power will continue to decline until the attack power drops to zero, and the attack will be completely blocked. However, this process is not completed instantaneously, so if you happen to be standing on the edge of the shield, or if the enemy is in the shield with you, and the opponent is attacking against you, the mí lock shield can only provide very limited Protection. However, considering the advantages of the mí lock protective cover, this defect is actually nothing at all. In terms of approaching the protection strength of a single theory, it completely surpasses those protective covers like crystal bubbles.
In fact, in addition to the protective power, the mí lock protective cover also has two very powerful capabilities. One of them is disturbing the sense of direction and obscuring the sight, which is basically the same as a ghost hitting a wall. Once any enemy enters the mí lock range, the sight will be severely affected, and the sense of direction will disappear, so most of the enemies will feel like entering the míhún array. Now that the Siberian protoss are walking around there, in fact, it is because they are controlled by the cover of Mí Lock. rS! .
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