Vol 22 Chapter 61: Heroes are invincible


One of the two remaining effects in Hero Mode is called Absolute Strike.
This absolute strike is actually not a damage effect, but a setting to ensure that the attack is effective. Because there are many different types of targets in the game, for example, the existence of spirits is not subject to physical damage. For example, the existence of nihilism can only be hit by space attacks. There are also some strange existences that often require special attack methods. To hit, and it will have some very special effects.
However, here, because there is an absolute blow, I will definitely hit the target with every attack. Of course, this will definitely say that under the premise of hitting, it does not mean that I hit the air indiscriminately and counted as a hit. It means that as long as I do aim at the other party to launch an attack, and there is no such situation as the other party dodging or blocking successfully, then the attack will take effect, and it will not be affected by any special attributes. Regardless of whether you can enter nothingness or no entity, you can be crouched on the ground in hero mode.
The first three or four effects of the hero mode actually only increase my survivability and ability to launch attacks. So where is this buff skill strong? Just in the fourth or fifth ability.
The last ability in hero mode is called mimic attack.
This mimic attack does not mean that I can release the opponent's skills, but that my attack power can simulate the opponent's attack power, and this attack power is not a simple copy, but borrows the opponent's basic attack power and my basic attack After calculating the difference in force, I strengthened all my attacks based on mutual probability. And if the difference is smaller than one, then this attribute can also be automatically cancelled, that is, it does not take effect.
This last one may be a bit difficult to understand, but it can be easily understood by comparing the data.
For example. I play against big guys in a protoss. Or to be more specific, let me say that Anubis and I hacked.
Assuming my base attack power is 100, Anubis's base attack power is about 1380. Don't think this data is far from the imagination. That ’s right, when I actually played with Anubis, I felt that I was not much weaker than Anubis, but that was because Anubis ’divine power was invalid for me, so when he faced me The output of the attack may be only 138. Lost a 10-fold increase in divine power. Also. Because I am a player, my attack skills are rich, and my fighting methods are diversified, so I do n’t think Anubis is much better than me in terms of overall combat effectiveness. of course. The most important point is that Anubis has never actually played against me. In most cases he kept his hand. After all, it is also a famous deity named. Wouldn't it be a bit fake if it was really so bad?
According to the calculation method of this hero mode, the ratio of Anubis's base attack power to my base attack power is 13.8, which is more than one. So it will take effect. Then, no matter what kind of attack I make against Anubis, the actual attack power of this attack must be multiplied by 13.8, which is equivalent to increasing my attack power by 13.8 times.
Does this data look scary? This is not over.
In addition to strengthening the attack mode based on the ratio of the opponent's attack power and my attack power, the hero mode will also add an additional 50,000 base damage to my attack power. This is mandatory data and will be appended directly.
According to the combination of these two data, my final attack power will definitely cause considerable damage to my enemies, because my attack is multiplied by his own attack power ratio, and an existing self attack and its own The ratio of defense and health is usually not too big, which means that everyone's attacks are actually quite terrible to themselves. Therefore, if my attack power is increased to a state close to that of the opponent, then my attack must be quite serious against the opponent.
Although this strange way of setting looks a bit cumbersome, it guarantees that when I face any strong enemy, I can show the lethal power that is enough to deter the safety of the other party, even if that guy's attributes are hundreds of times my No problem, because my attributes are automatically appended to the same level as him. In other words, this ability can be understood as a setting that is strong when strong, of course, because when the ratio is less than 1, this property will not take effect, so my property is not weaker and weaker, and It still has an overwhelming advantage, after all, the compulsory additional 50,000 attack power is not given in vain.
Combining so many attributes, it seems that the hero mode is already very strong, but when you think about it, you will find that it is very strong? This is clearly invincible!
Although the absolute strike made my attack hurt the opponent, it didn't look very scary, but if it is related to the second ability of the hero mode, "will move"?
With my reflex nerve, it is very easy to attack thousands of times in a second. Although I basically couldn't do it before, it wasn't that I couldn't think of it ~ EbookFREE.me ~ It was that my body didn't have that speed of response and couldn't keep up with my thinking. However, it is not the same in hero mode. I can burst into a terrible speed, and then cooperate with that attack power that can cause serious damage to the opponent. In this state, I can actually drop anyone in an instant, even if the high-end of the oracle exists, in this kind of It is estimated that the model will not last long.
It can be seen from this that the hero mode is absolutely and very extraordinary ability. Once I start it, I have the ability to instantly destroy most high-end existence, at least I can instantly fight back and bring the balance of war back.
Three buff attributes, which are all the reward attributes I brought out from this buff mission. Although it doesn't look like much, the effect of strengthening my attributes is too significant. The simplest proof is that as soon as this thing came out, the combat power data I showed on the combat strength list opened a certain distance from Christina. Of course, this distance is still not too large, so I still need to find ways to strengthen it. Yourself. After all, I got some buffs, and Christina didn't have nothing.
After watching the rewards on my side, I focused on the sculpture that was barely human in the back. Although I have finished my own reward, it seems that the use of this thing has not been finished yet. According to the benefits I get, the effect of this thing should not be too dishy, ​​after all, is it the ultimate reward from the buff task. (To be continued ...)
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