Vol 22 Chapter 221: Various harassment and anti-harassment strategies
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Starting from Zero
- Thunderstorm
- 3084 characters
- 2021-02-27 10:44:57
"Who can tell me what to do now?" Gun Lord asked the think tanks beside him, who were watching the burning ship not far away. This article is written by. 23u. Starter
A think-tank person opened his mouth and thought: "These should be the mines dropped by the Frost Rose Alliance's fleet during the movement. The purpose is probably to hinder our speed. So I think as long as the anti-mine operation Now. "
"Fart." One of the think tanks yelled at the think tank that said before: "Do you have problems with your eyes or your brain? These are not mines dropped by Frost Rose Alliance's fleet. The first ship that just struck mine. The position in the middle of the fleet can barely be said that the mines just passed through the gap of the forward fleet and were hit by this battle patrol. However, the concentration of mines by the following ships showed that the area was obviously a minefield, but With such a dense minefield, the battleships in the past passed without incident, but the middle fleet was shot. In such a clear situation, you can still open your eyes and talk nonsense about the mines thrown by the Frost Rose Alliance battleships. Your family mines Can you choose the target automatically? "
"So what are you talking about?" The accused quibbleed in anger and shame: "If it wasn't for mines, you said those mines came from?"
"Idiot." The think tank behind me scolded and scorned, and then turned to the gun god, "Chairman, these mines were not triggered by our fleet for the first time, indicating that they were not at a depth that could be triggered at that time, so I think these mines were released by the submarine from below our fleet. The other side aimed at our position and calculated the time when the mines floated, so the explosion points were basically concentrated in the center of the fleet. Because this is the ship The most dense places are not easy to make mistakes. And only in this way can we explain why the warships in the past are okay, but the warships in the back have problems. "
Gun God looked down at this possibility, and found that it was indeed very possible. We in Frost Rose Alliance have a sea tribe, this is no longer a secret, because there is a special passage on the other side of the Twin Cities in Isinger to an underwater altar outside the Twin Cities. However, it is an altar. In fact, there is a large area around it. All these areas are filled with authentic sea mermaids.
Because the mermaid race is relatively well-known among fantasy creatures, there are many inviting tourists in this underwater area. After all, this is the easiest place to see mermaids in the world. Also. The underwater part of this area has also recently built a huge Poseidon temple. Not only did he start accepting career changes, but he also issued tasks.
Of course, the above is just information that ordinary people can access. Gun God, they actually know a more important piece of information, that is, the underwater altar is a large secret submarine base. And those are all submarines operated by sea soldiers. The fighting ability is quite powerful.
According to the fact that we will have a large number of submarines. It would be abnormal if the battle was not carried with a submarine. Therefore, the submarine of our guild must have come out, and it must have cruised nearby. Looking for fighter aircraft. Then, it is inferred that if these submarines release underwater mines to attack, it is really normal.
"You're right, the Frost Rose League's submarine must be nearby, and it is not impossible for them to release mines." Gunslinger thought for a long time or thought this later think tank was more reliable.
What they didn't know was that, in fact, half of what they said was correct. The mines that have just struck these warships are not exactly deployed in one way, but half of the submarines are used and the other half are floating mines.
Half of what the two guys thought were correct. It is indeed difficult for ordinary mines to cross the foremost battleship and attack the warships behind, but the mines we use are equipped with timing floating devices. After the mine is dropped, it will be set to a depth of 150 meters under the water, and then according to the setting of the internal timer, the high-pressure gas tank will be triggered after the timer countdown is completed, and then part of the seawater in the mine will be discharged. Go up the mine body to get to the triggerable depth.
The manufacturing process of this mine is not complicated at all, but the accuracy is often not easy to grasp. After all, the enemy may not reach the designated position according to the time you design. Usually these mines are prepared for submarines. When a submarine is engaged in a blockade of the sea, if the mines are found prematurely, the safety of the submarine will be threatened. Just calculate the working hours of the submarine and time the mines. In this way, after the completion of the mine arrangement, all mines will float at the same time. In this case, it is unlikely that the submarine will be in danger because the mines are detected in advance.
The American fleet and the Russian fleet have been moving in the direction of Isinger. Not only is the speed fixed, but the direction is locked, so we can accurately calculate the time they pass through a certain area. In this way, it is much simpler to set up a timed floating mine.
In addition to these mines dropped directly by our warships, our submarine troops were not idle. The underwater combat units produced by Atlantis move faster than American surface ships, and the underwater concealment capabilities of these Atlantis submarines are absolutely beyond imagination. They didn't even know they had been attacked until the mine was triggered. These submarines use a steel cable with a movable buckle to drag the mines from the bottom of the warship group to the vicinity of the opponent, and then find a suitable target to release the insurance. Those large mines will start to float under the buoyancy and then hit accurately. Battleships passing overhead.
Although other ships did not intend to slow down after the attack on the Haute Lhasa side, because there were still a lot of people and supplies on board the bombed ships, some ships still needed to be salvaged. The next battleship needs to bypass this area, on the one hand, to avoid those survivors and scattered supplies in the water, and on the other, to avoid the remaining mines that may exist in this area.
This detour. The speed will naturally drop, so the Russian side ’s fleet found that the speed of the Fleet ’s side was significantly slower.
The Frozen Banshee turned her head in doubt, glanced at the US fleet, and asked your first officer. "What happened to the Paladin? How slowed down?"
"Just a few ships in their fleet have been mined, and they seem to have sunk a few more."
"A mine?"
"I'm not very clear about the specific situation. I knew it was a mine, and it was very powerful. Several ships were sunk, including a battlecruiser."
"The American ship is not resistant." After the Frozen Banshee said to the mate suddenly, "Order our ships to put down the lightning protection net. I don't want to be laughed at."
The so-called lightning protection net is actually a modified fishing net, the line is still that line. It's just some plumes hanging below. When the lightning protection net is lowered, an intercepting net can be formed on the outside of the hull one meter away from the hull. When a torpedo or torpedo approaches the ship, it will be entangled by this net, so that the torpedo or torpedo trigger port cannot touch the shell of the battleship and cannot be detonated. Moreover, even if triggered by fishing nets, torpedoes or torpedoes exploding across a metre away are far less powerful than blasting directly on the outer wall.
It can be said that the order of the Frozen Banshee is super accurate. Because the order on her side just passed on. The fast-responding battleship just dropped the lightning protection net. Suddenly I found something hanging on the Internet, and then I heard two explosions coming from both directions at the same time.
The Russian side's fleet was also obviously attacked by mines, except that unlike the Paladin Union, the Frozen Banshee was deployed in advance because of the precedent of the Paladin Alliance. As a result, most of the mines were intercepted at the critical moment. Only two slower battleships were struck by lightning, and one of them was a superheavy battleship. Although the mine struck, it only caused minor damage, while the other fast cruiser slightly Unfortunately, it basically lost its ability to move. However, because only this ship was damaged, other warships could be towed away without much effect.
Seeing those large mines entangled in mine-protection nets, the Russians felt quite grateful. If they were three or five minutes later, there would be no more than two ships now. It is conservatively estimated that at least a dozen ships will be struck by mine, of which less than half will survive.
Although the American fleet and the Russian fleet both suffered losses this time, in fact, the losses were not too large. Compared to the number of ships in the fleet, this loss was very small. What really hurt the Gun God and the Frozen Banshee was not the loss, but the morale of the guild staff.
Since the discovery of the double-team tactics, the American fleet and the Russian fleet have been under continuous harassment by ours, first by shelling, then by mines, and what is unknown afterwards. In the whole process, the American fleet and the Russian fleet lost less than a hundred warships. It can be said that the losses were small, but the taste of passive beatings was uncomfortable. Originally, the American fleet and the Russian fleet were already a combined fleet of enemies, and the interior was quite unstable. In this case, if the pressure from the outside continues, the leaders of both sides are worried about whether the internal staff will choose to take advantage of the other person because they cannot resist this pressure.
Although our fleet has so far not dared to confront their combined fleet, but this is because they are a combined fleet. If we separate them and simply face the fleet of either side of the United States and Russia, we are absolutely not afraid of them. Therefore, both the Gun God and the Frozen Banshee know that the joint fleet of the two sides cannot be separated, or the American fleet and the Russian fleet will not be our opponents of the Frost Rose Alliance fleet, regardless of who takes them out.
Just because they were worried that this would happen, the two sides were trying to suppress the unpleasant incidents, and they did not even dare to merge into a fleet. But even so, the pressure on both sides is very great, and now we are constantly increasing this pressure, which is a problem that makes the Frozen Banshee and the Gun God quite headache.
When the Frozen Banshee and the Gun God were both worried that they could not keep up, the bad news followed.
"Not good, not good." A Russian player stumbled into the bridge and shouted at the sky above him. "A lot of Frost Rose flying units were found in front."
"where?"
"Front, fifty kilometers away."
With that member's report. The Frozen Banshee rushed to the outside of the bridge quickly, then stood on the terrace outside the bridge and held a telescope to observe the sky ahead. It took almost a few seconds for her to find the aircraft reported by her men, because there were too many of them, and a large black sky in the distance looked like locusts.
"What the is this? Why so many?"
The small aircraft of our guild has just been developed for a short time. This is the first time to participate in combat, so even the Frozen Banshee does not know this thing. But although they do n’t know our aircraft, they know at least that what can fly must be difficult to deal with. Before our guild was not without air units, on the contrary, we have not only air units. And it's very much. but. Most flying arms such as Warcraft have the disadvantages of high dynamics and low attack power, and their battery life is not very good. In terms of artificial aircraft, the cost of large-scale air combat units is too exaggerated, and even our guild is only a part of it. There is no way to mass produce. As for small flying units. So far only the mobile angels of our guild can barely count one. but. Although the mobile angel is very powerful, it is equally expensive and difficult to produce. It has never been scaled. But the black spot in front of the sun is at least tens of thousands. Such a terrible number is either a new breed of aircraft or our guild ’s mobile angel production technology. In either case, neither the American fleet nor the Russian fleet is a good thing.
"President, those things don't look like mobile angels!" Said a player from Banshee's House, lowering her telescope.
The Frozen Banshee nodded and said, "It really isn't, it looks like some sort of flying machine, and it's not human without limbs."
"So many, if we all had bombs, wouldn't we all be finished?" Said a Russian woman on the other side of the house.
"It shouldn't be." Frozen Banshee said: "The power of artifacts in games is usually related to the cost. Although there are some things that can magnify the power several times or dozens of times, it is not too exaggerated. The large number of such things in the Rose League indicates that the cost is not high, so the power is certainly not so great. But this thing is a new weapon of the Frost Rose League after all, so it needs to be treated with caution. "
"Thanks to the battleships of our guilds that had been air defense retrofitted before, this time would be miserable."
The conflict between the Russians and us is not a day or two, so because it is expected that there may be a fight with the air force of our guild, the Frozen Banshee made all the warships of the Russian guild strengthen their air defense weapons in advance, after all The air force in our guild is very bullish. Everyone knows that if we do not strengthen our air defense capabilities, we will all become targets if we meet our air force.
However, even with the strengthening of anti-aircraft weapons, those players in the Russian fleet still have no idea whether they can block these air units. There are many things in the game that are difficult to copy as they are in reality, so it is impossible to really copy the actual air defense weapons in the game. The most important point is that air defense missiles cannot be made. Even the liquified magic crystal steam missile of our guild does not have a real air-to-air model, because this missile's steering ability is actually very weak and its speed is not very fast. It is okay to deal with slow-moving ground or surface targets. The hit rate is really a problem. As for the other guilds, let alone let them know that they can't even carve the arrow magic circle, and they can't make cheap missiles at all. Of course, it is possible to use ghosts as pilots to make suicide missiles, but the cost and size of the gadgets are unacceptable. After making it, it has no practical meaning except for showing off wealth.
Without missiles, there are actually only two types of air defense weapons that can be used. One is various types of artillery, and the other is magic weapon.
Let's talk about magic weapons first. This classification performance is actually good, and certain magic skills are actually very suitable for use as air weapons, such as dissociation rays and hot rays. This kind of beam-like magic is moderate in power, fast in launch speed, and faster in flight speed, which is very suitable for air. However, like all magic weapons, this thing basically burns money. The mage saves money when it comes to batteries, but unfortunately it consumes energy too fast, and it can be replaced after a few hits. The magic crystal is a bit more useful, but the price of that thing is ... Anyway, except for our local guilds such as the Frost Rose League, general guilds dare not play casually, they ca n’t afford to burn ~ www.mtlnovel .com ~ In the end, the real thing is artillery. This thing actually has no performance advantages, the only benefit is cheap and easy to produce. In contrast, only the professional magician, alchemist, magic pattern master, and senior blacksmith can jointly produce magic weapons. As long as the professional blacksmith opens the mold, the artillery production technology that allows the blacksmith apprentice to help complete the follow-up work is really It's too cheap. What's more, artillery shells are much cheaper than magic spar. These advantages determine that seemingly weak artillery is more reliable than tall magic weapons and fantasy-equipped missiles.
The reconstruction of Russia used the method of installing multiple anti-aircraft artillery, but this type of anti-aircraft artillery and the multi-barreled machine gun in reality are not a thing. Although this gadget also uses a multi-gun gun launching method, it is essentially closer to the double-barreled anti-aircraft gun mounted on a warship during the Second World War. This gadget is fired by manual method. When firing, two people need to step on the same bicycle pedals under the seat to rotate the gun tube. The 60 mm gun barrel actually looks quite large. It is a flowering bomb that can increase the hit range and improve the hit rate. Of course, the example is not very large, but it is enough for general flying Warcraft.
Compared to the slightly frustrated Russian fleet, the American side is basically panic, and the reason is that their warships-too few anti-aircraft guns. (To be continued ...)