Chapter 736: Networking of stand-alone games


The popularity of the public test across the hot line has made the Zhiduoxing Group completely determined to network some once-popular stand-alone games and wake up again.
In the 1980s and 1990s, there were no online games at that time. Basically everyone was playing stand-alone games.
From Tetris, Super Mary, Red Fort, to King of Fighters, Warcraft, Diablo, etc., the game operation is becoming more and more complicated, adding the game background, the map is getting bigger and bigger, and the picture is more and more refined.
However, since the end of the 1990s, the rise of the Internet, single-player games began to decline. Of course, this is not to say that no one can play single-player games. Many game companies' single-player games are still very popular.
Even before Zhang Yang’s rebirth, there was another type of stand-alone game that was very popular, that is, the eighteen games that the island country was very good at, and the picture became more and more refined.
But it is undeniable that at this time, more people like to play online games and can play against different opponents. No matter where the opponent is, as long as there are Internet and game equipment, it will greatly expand the game group.
For example, in China, I often see friends from many games chatting together. In fact, they may meet for the first time, but they are like old friends.
Another advantage of online games is that multiple people can complete a task or deal with a goal at the same time. The requirements for collaboration are higher, the time to pass a level becomes longer, and the fun is more abundant.
However, one of the main reasons that online games are difficult to completely replace stand-alone games is that stand-alone games can be paused and archived at any time, and then played next time when they are available.
Unlike online games, you are okay, others are okay. BOSS you hit halfway away, others just happened to be cheap. If you hang up in the wild, it is more likely to be killed by someone else and explode your equipment.
Another reason why stand-alone games are still hot is that there are more companies making such games and the barrier is lower.
Even Zhiduoxing Group, Blizzard Entertainment, etc., did stand-alone games first, and later did online games. Online games have higher technical requirements and it is more difficult to modify scripts.
You can see many cracked versions of stand-alone games from the Internet, but cracked versions of online games are very rare. It is undeniable that there are also many online games that have plug-ins, but they are quickly filled with loopholes, and those who use plug-ins will also be punished, ensuring the fairness of the players.
Online games, especially large online games, are one of the thresholds of whether a game company is a large game company. Small companies not only do not have enough technology, but also do not have enough funds to support game development.
Blizzard spent nearly three years to develop World of Warcraft, and at the same time spent more than 100 million US dollars in research and development costs, and subsequent promotion costs also spent more than 100 million US dollars, can this small company play around?
Not to mention two billion US dollars, even if it is 20 million RMB, many companies can't get it out, let alone take three years, and drag on more manpower and resources. If some companies do not launch new games in three months, I am afraid they will go bankrupt.
Therefore, the Zhiduoxing Group made a decision to shift the focus of game development from stand-alone games to online games. This represents the future.
However, it is difficult to design new game backgrounds and develop new games. Many ideas are not so easy to think of, and they are not necessarily popular in the market.
There is another way to avoid risks to a great extent, that is, the network of stand-alone games, just like Warcraft and World of Warcraft.
...
【Single game network feasibility analysis report】
Zhang Yang looked at the documents sent by Xiao Wang and found it very interesting.
"This was submitted by Mr. Li? Has Mr. Duan reviewed it?"
"Don't review, I think President Li's suggestion is very good, please ask the chairman to review." Xiao Wang said while adding hot water to Zhang Yang's teacup.
"Have you seen this, what do you think?" Zhang Yang flipped around casually and put it aside.
Xiao Wang froze for a moment, what's going on, does the chairman disagree with this? But he also read it, obviously the above analysis makes sense.
"Chairman, my personal opinion is that this report is very standard and the plan is feasible. Here we use World of Warcraft as an example. Although there are some incidents, there are many online games, but in fact we can see the shadow of the previous stand-alone games."
"For example, there are already some online games of the fairy swords in the domestic market, this can see the shadow of the legendary swordsman."
"Now there are martial arts online games such as Jin Yongqun Biography and other projects that have been established, and there are also many immortal online games that have been established. This has been recorded in our China Game League."
The establishment of the China Game Alliance was to avoid the crash of games developed by some companies, which led to internal competition and no one could develop.
But now there is another function, which is to enable Zhiduoxing Group to better grasp the game development direction of Huaxia Game Company, so as to better grasp the market trends.
"Do you think it's feasible? Does our Zhiduoxing Group have any network-worthy games?" Zhang Yang asked.
"Previously hot shooting games have already crossed the fire line, this is even the network of CS. World of Warcraft is modified from Warcraft, and crazy karts are online racing games."
"Shooting, role-playing, racing are all available, then the next thing that should be networked are fighting, adventure, sports, music, etc."
"Our company has developed music-based online games, from Jin Orchestra to Jin Dance Troupe~EbookFREE.me~ There are many people playing this game, and they also cooperate with Penguin, especially welcomed by girls."
"Dungeon is an adventure game, so we don't have to worry, then the rest should be fighting and sports."
"Before the company had stand-alone football, basketball and other games, it is now ready to be networked, but it may not be as good as EA. After all, they have firmly mastered the copyrights of some sports events. Purchase authorization, issue by agent."
"Then the only thing we can do is to network fighting games, such as the meteor butterfly sword we released, although it was not made by us, but the original contract stated that we have the right to adapt, I think it can be adapted into the network Try the game."
"The other is Mr. Wang, who has the idea of ​​adapting KOF to an online game, as if a team is doing it."
King of Fighters? Zhang Yang did not know whether this game would be popular.
"You're right, I agree with this plan. Let Junsheng inform the game alliance, tell them that this is the future trend, and at the same time warn them not to do online games without money, be careful that the company is dragged down."
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