Chapter 529: Continuous exploration missions
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The Game Touches Reality
- Mentally Disabled
- 1308 characters
- 2021-01-30 08:27:44
Yu Tu and the two returned to the task start room and immediately received the reward for completing the task after submitting the information. At the same time, the second task was also issued.
Yu Shuang said unexpectedly: "Explore the remains of the Bugara Corridor. What is this?"
Yu Tu said:
The lineup tasks are divided into four categories. The types of props we have completed before. We need to get props at designated locations. The difficulty is variable. The lower one is to collect common materials. There are types of guardian monsters."
"The second type is an mission, which is the same as a normal mission, but the target becomes a caravan of faction. You need to solve more than three waves of enemies on the road, and the difficulty is determined based on the number of enemies that appear. The good news is except for the ones that appear in the mission Monsters, only players from the opposing faction who have accepted the mission of destruction can attack the convoy."
"The third type of sabotage task is to destroy the enemy's buildings and convoys as required. It needs to face the attack of the enemy camp. It is usually a medium-sized or above task. I guess it will not happen now.
"The last one is the current exploration mission. The process of reaching the designated area to explore the map and going through it. The mission is completed after the map fog in the target area is cleared. However, the exploration mission is very random and the monsters inside are of variable difficulty. . But the highest will not exceed the player's level ten."
"Oh, it sounds pretty good. Let's go, let's explore this Bugara Corridor."
The two checked some supplies and started the mission again. On the way, Yu Tu searched for information on the Bugara Corridor.
The Bucara Cloister is part of the ruins of Bucarati, similar to a map in the copy. This ruin is currently the fastest map for players to raid. The main reason is that the monsters on the periphery are relatively low.
The Bugara Corridor where Yu Tu and the two are going has a monster configuration of a pair of elite tauren guards and a tauren general. The monster's attack mode and skills are all understood by the players. In other words, this task is not difficult at all for the two.
Just as Yu Tu thought, after reaching the corridor, the two faced about fifty guards with bull heads and a general bull head. The Bull Guard is a level 80 monster with terrifying health. He is good at several collision skills, and he also has both offensive and defensive skills such as shield and anti-shield slam. There are usually eight teams, so it can be troublesome to deal with.
Then there is the 85th-level elite Bull Head Guard, with two attack modes: sword shield and heavy axe. According to the existing information, after using different charge skills, he will use the rigid gap of the skill to complete the weapon switch. The range of basic skills and threat levels of different weapons are different. If you are promoted once and become a boss, you will be a thousand-person boss again.
By the way, with the improvement of players, the difficulty of the current wild boss has been greatly reduced. The classification given by the system has not been accepted by the players. On the forum, someone proposed a new classification and received a lot of support. That is to classify bosses according to the lowest number of people in the strategy. It is generally based on squadrons. It is now divided into six levels: ten-person boss, fifty-person boss, hundred-person boss, two-hundred-person boss, five-hundred-person boss, and thousand-person boss. Among them, the concept of a thousand-person rank is more than one thousand people, and they are basically treated as silver-ranked bosses. The ten-man bosses are all outdated bosses whose levels cannot keep up with the players, and are generally non-characteristic ordinary bosses that are ten levels or more behind the players.
This also shows from the side the difficulty of General Tauren. The only difference between him and the boss is the high-strength resistance and life value of the boss template.
However, there is not much difference between Yu Tu and the two. As long as it is not a boss, Death Gaze has the same skills as a plug-in without fear of any elite monsters. Even if it doesn't take effect, with the combat experience and professional strength of the two, there is no possibility of misses when they know the skills of the opponent.
It took about two hours, and the two successfully completed the exploration mission. When the General Bulltou was hit in the middle, a group of players were also spotted. It looks like I want to steal the blame. Although they didn't grab it, they still followed Yu Tu.
After completing the task, Yu Tu said: "Let's go, go directly to the city to hand in the task."
"Are those guys ignored?"
"Did you provoke you, go."
The two opened the scroll of returning to the city and returned to the city. And a stalking player walked away unwillingly. If Yu Tu pays attention, you can see that those players have the same ID prefix-Gao Tianyuan.
After returning to the city, the two did not stay, and returned to the hut to pick up a new task. It's now more than seven o'clock in the evening. According to the efficiency of the two, it is possible to take another task. The main reason is that there are still few players entering the camp at this stage. At this stage, there are many public missions with generous rewards that may come randomly. This is all news from the official website.
These public missions can be accessed by all camps, but the number of accesses is limited. Competing for such tasks is also crucial now.
The new mission is still an exploration mission, and it is also a scene of exploring a ruin near a ruin. The difficulty is similar to the task of Bucaradis. And the distance is closer, it was completed in one hour.
Then came the fourth task, still an exploration task.
After that, the two continued for three days, except for the exploration task. What's more, all the scenes explored are parts of the ruins that have been thoroughly developed. It can be said that the biggest problem is a waste of time on the road. As a last resort, both of them bought permanent wildebeest mounts on their way.
It cannot be said that the exploration mission is not good. In fact, among the four types of tasks, the most recognized task is the exploration task. The reward for exploration missions is second only to destruction missions, and the difficulty is the lowest among the four categories. Even if you explore an unknown area, there will be no monsters that players can't deal with.
Compared with time-consuming missions and sabotage missions that need to be laid out in advance, exploration missions really exist in vain. As for the prop task, everyone who has done it said that it was a pit. Just think about the first prop task of the two Yu Tu. The upper and lower limits are low, and the uncertainty is too much. It is possible to waste a lot of time without getting a good reward. It's like a lottery.
But, anyway, it’s too strange to keep extracting exploration tasks. Yu Tu looked at the map carefully and pointed out the places where the two had ran in the past few days.
After thinking about it for a while, Yu Tu faintly grasped something, but he was still not sure.
"It seems that it will take a while to determine the task. Will it be what I think?" As he said, he fixed his eyes on a point on the map.