Vol 10 Chapter 1039: Rainbow Six (4)
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Game Development Mad God
- Lord God
- 1318 characters
- 2021-04-20 12:45:32
But what I have to say is that because Lin Yan has a very clear requirement for the shaping and listing of this game, that is, the game itself must have excellent professionalism, so since the professionalism is very high, then Relatively speaking, the difficulty in the game will also increase.
So no matter which position the player chooses, its own fault tolerance rate is not high, especially in this position of the sniper.
We all know that a very important position of a sniper is to do a good job of hitting as much as possible, especially in the game involving a large number of secret infiltrations and other combat missions. A sniper can bring a lot to the entire team. Great convenience. It is safer to kill an enemy with a single shot from a few hundred meters away, and it is much less likely to be discovered than to kill the enemy in close proximity, but these are more difficult.
The professionalism of this game is mainly manifested in what will happen in the real world, which will also appear in this game.
For example, in the game, when the player is playing the game, many times they will encounter the situation of long-distance sniping. As a sniper, the player needs to snipe the enemy at a relatively long distance to rescue the team. Provide convenience.
And for sniping in this space of several hundred meters, it is not that the player can complete the sniper as long as the enemy is placed in the middle of the cross flower, as long as the trigger is pulled, there are quite a lot of environmental factors in this game. To cause disturbance to the player.
The most typical of these are the wind speed, wind direction, humidity, and even the character controlled by the player, his own heartbeat, all of which can affect the player's state.
If these factors are not taken into account in the game, the player is basically unable to beat people. You must know that this game itself is not a kind of cross-fire game, as long as the player is aiming well, the player wants to successfully complete the sniper mission in the game, and the player must take these factors into consideration.
After all, these disturbances in the natural environment are also snipers in the real world, and what they have to face is not unique to the game.
It is said that the fault tolerance rate is low, but there is no error at all, because the player who uses the sniper rifle to sniper at a distance in the game, if the player cannot kill the enemy in one shot, then it is likely to expose his own existence, not only It exposes the entire team to danger, and the same also brings great danger to the hostages, so if the player is inaccurate with a shot in the game, then it is likely to bring great failure to the entire mission Danger.
And in this game, the player as a sniper does not have so many auxiliary measures in the game that can be used by the player, but for some wind speed planning, environmental calculations, etc., these help to the player still exist.
The player only needs to modify the angle and data according to the various parameters provided by the deputy shooter next to it. Although it has a certain degree of difficulty, it does not require the player to be as professional as a professional sniper. Basically, everything will be fine if the player is familiar with this game system, and the player will be able to face a variety of situations.
At the same time, if you want to become a sniper, Lin Yan will not be so unkind in the game to catch the ducks on the shelves. Players can have a lot of opportunities to practice in the game. Players can do it in a shooting range with a very complicated environment. Targeted practice to enable you to master the ability to use sniper rifles more quickly, especially the long-range sniper ability above kilometers.
As long as you practice more, it is not difficult to become an excellent sniper in the game.
Even if the enemy is very powerful and deteriorating, it can expose the team to layers of surroundings, thereby leaving the team at risk of destruction. All of these are possible in the game.
The same assault is not a high fault-tolerant existence, because the assault is directly on the front line. In many cases, it is directly synonymous with danger. The player must be a pioneer. The upper eye is quick and the hand is quick, otherwise it is really likely to end up in death.
If the sniper is the position with the lowest fault tolerance rate in the game, then as a sniper, as a pioneer role of the entire team charging at the front line, then the assault is the most dangerous existence, but the same assault The hand can also conduct a large number of CQB indoor close combat training on the training field. Until the player feels that he is fully capable of fighting in the battlefield in the game, the player can choose to open his own formal plot.
It can be said that although the game itself has a certain degree of difficulty for you, Lin Yan also set up a lot of links in this game to allow players to adapt to this difficulty as much as possible in the game, when any kind of thing is adapted After that, in fact, there is not much difficulty, and everything is just habit.
If the player can adapt to this game mode as soon as possible, then in the game, the player himself can play the game very smoothly, at least the probability of making a mistake is not so great.
At the same time, Lin Yan’s consistent game production style is adhered to in the shaping of this game, that is, this game is definitely a work that can be played for a year for players. The same game is also built on a very huge world map. Above, the size of the actual map is even larger than the comprehensive combination of all the large-scale game maps of Lin Yan in the past. There are cities, villages, mountains and so on.
Players have a very full degree of freedom in the game, but also in this game, there are personal objects that need to be completed by the player in the game.
Various side missions and various main missions constitute the game's extremely rich mission system. Completing various counter-terrorism missions and even war missions is very important for players in the game.
Because this is not only related to the player's progress during the game, but also related to the player's personal achievements.
In the game, there are military ranks. When the player first appears on the stage, his own military rank is only a warrant officer rank. In the game, the player can complete tasks continuously, and the final military rank can reach the level of brigadier general. Know that in the original version of Ubisoft Rainbow Six, the real core game element is to command the team to fight.
This point hasn’t changed in this game either. It’s just that if you want to command a squad to fight, you need the player to have a certain level of military rank in the game. The latest chapter of Game Development Madness: https://EbookFREE.me/book/113064.htmlRead the full text of the game development mad God: https://EbookFREE.me/read/113064/Game development crazy txt download address: https://EbookFREE.me/down/113064.htmlGame development crazy mobile phone reading: https://m.EbookFREE.me/read/113064/For the convenience of reading next time, you can click "Favorites" below to record this reading (Chapter 1039 Rainbow Six (4)) and open it next time You can see it on the bookshelf! If you like "Game Development Madness", please recommend this book to your friends (QQ, blog, WeChat, etc.), Thank you for your support! ! (EbookFREE.me)