Vol 10 Chapter 1127: Glorious mission (2)
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Game Development Mad God
- Lord God
- 1255 characters
- 2021-06-01 12:59:22
It is important to know that when the game player is playing the game, most of the time they are pursuing a refreshing and exciting feeling, and this feeling often requires the game to have a relatively high degree of difficulty, but if the difficulty is relatively high, then this This feeling will also be weakened, if it is relatively low, this feeling is also absent.
So moderate difficulty is very important for any game, and no one should deny this.
For stand-alone games, the balance of the difficulty of the game itself is actually quite troublesome. What kind of difficulty is appropriate, what kind of difficulty is not appropriate, and what kind of difficulty creates a certain degree of refreshment for the player. , It can also bring a very good feeling to the players, which is actually a very difficult thing to balance, so the stand-alone game itself sometimes cannot meet the needs of the players in terms of difficulty.
This can be regarded as a long-standing problem in the entire game industry, especially for shooting stand-alone games. It is even more so. The rigidity of computer AI cannot give players a sense of refreshment, especially It is to let players not have the great sense of accomplishment of challenging success, which can be said to be very scary.
To know the game, the player's sense of accomplishment can be said to be a very important feeling. In terms of highlighting the sense of accomplishment and the balance of difficulty, online games, especially online shooting games, have their own natural advantages. .
First, let’s talk about the difficulty balance. Except in some more special modes, otherwise online games, in fact, there is no need to set the game difficulty in the game. You must know all the players in the game, and most of them. All of the confrontations are players. Do you want to weaken the players in the difficulty game?
This is obviously impossible, so this is the best strategy for balancing the game. You are a human, and the opposite is also a human. You can’t beat the opposite. In the final analysis, the reason is that you don’t have oneself, and no one can be blamed. This point of view is also generally accepted by players. After all, this is a game of confrontation between anyone, only played in the virtual space of the network.
The same is true because the opponents are real players, so in this game, the sense of accomplishment between players and players after killing the enemy is naturally very huge, which is like being a king. It is the same as getting heads in glory, one kill, two kills, three kills, four kills, five kills and so on. The more enemies the player kills in the game, the higher the player's sense of accomplishment.
And this kind of confrontation between players and players brings about the thrill of killing enemies that cannot be obtained when hitting a man-machine. Even when hitting a man-machine, there is a sense of accomplishment, but the intensity of the two feelings is also heavenly. It's something else.
Therefore, although online games have a disadvantage in terms of quality, online games undoubtedly have huge advantages in some of their most natural elements. This advantage can successfully offset the quality advantages of stand-alone games.
It can be said that this is the most successful magic weapon for the online game itself.
So Lin Yan’s plan for his next shooting game is that this should be a shooting online game. In addition to individual game modes, players will have the most realistic and fierce confrontation with players in the game. This is the core content of the entire game. At the same time, Lin Yan will add a thousand new elements that have never been added to other shooting games in this game.
That is the Chinese element. You must know that in the shooting games in this world, the stalk of the U.S. soldiers is already useless. Whether it is to kill terrorists or save human civilization under the hands of aliens, the U.S. soldiers are always standing. The forefront of the happy age.
But it is a pity that more than half a century has passed, and the image of a heroic soldier has actually made the public a certain degree of aesthetic fatigue. It can be said that this is a very serious matter.
Therefore, Lin Yan always feels that in this world, in the game industry, especially shooting games, the injection of necessary fresh blood is also very important. Lin Yan himself has thoughtful thoughts.
We must know that in the ancient East, for thousands of years, there has always been an invincible and invincible army. It has been active on the battlefield of the East, expanding a square inch of land and using the time of thousands of years to expand into an army with nearly 1,000 A world power with a land of 10,000 square kilometers, although they had a short-term frustration, they have the humiliation of being ravaged by others for a thousand miles.
But they still have the legendary record of being angry with the world's seventeen soup mouths and carrying handles.
It can be said that such an injection of fresh blood has greatly improved the quality of the entire content. After all, the brave soldiers of the United States have made players all over the world feel tired.
However, in the far east, the image of the people’s soldiers has never appeared in the eyes of the world, and has never been able to have any contact with the players in the world of the game, and has never even landed in the world of the game.
In fact, the Delta Special Forces created by Lin Yan some time ago, many of the technical things will be applied in this online game, and it is a more mature application. You must know the Delta Special Forces game, although it is evaluated in various aspects Everything is perfect.
However, there are still a lot of problems in essence, and these problems will be improved in this game. It can be said that the Delta Special Forces of the previous period is actually equivalent to a test product to a certain extent. Technically and in terms of settings, it also appeared in the design of the game for the first time, so Lin Yan's heart was always bottomless.
Before applying these settings to the game that gave him the greatest hope, it was necessary to experiment, and the final experimental result was the Delta Special Forces game, which fully met Lin Yan's previous requirements.
The problems exposed, after Lin Yan's own deliberation, will no longer be a problem. It can be said that this new shooting online game is the game that Lin Yan really wants to make.
Of course, for a good game, Lin Yan naturally has a very good blueprint as the most basic support, and these supports constitute the most basic carrier of the game.
And this game also has a very good and classic game blueprint. The latest chapter of Game Development Madness: https://EbookFREE.me/book/113064.htmlReading the full text of the game development crazy god: https://EbookFREE.me/read/113064/Game development crazy txt download address: https://EbookFREE.me/down/113064.htmlGame development crazy mobile phone reading: https://m.EbookFREE.me/read/113064/For the convenience of reading next time, you can click "Favorites" below to record the reading record of this time (Chapter 1127 Glorious Mission (2)), and you can see it next time you open the bookshelf! If you like "Game Development Crazy God", please recommend this book to your friends (QQ, blog, WeChat, etc.), thank you support! (EbookFREE.me)