Vol 10 Chapter 442: Role bondage
-
Game Development Mad God
- Lord God
- 1104 characters
- 2021-01-30 11:16:08
Time is losing rapidly, and Lin Yan is constantly refreshing the messages in his mailbox. Almost just over an hour after the announcement, mailboxes from all over the world are constantly appearing in Lin Yan's mailbox. It is written in Chinese, English, Arabic, and the most rare thing is that it is written in Mongolian.
So before looking at these strategies, Lin Yan's first task was not to evaluate the pros and cons of these strategies, but to translate these works first.
This is actually a huge amount of work, but Lin Yan himself can be regarded as a very patient person. Besides, these things may not need to be done by himself, so Lin Yan has the time and resources to translate these works.
However, Lin Yan still underestimated the number of works brought by these players. By 8 o'clock the next morning, Lin Yan’s mailbox had accumulated more than 4,000 submission strategies. These strategies were divided into dozens of predictions. Come to write, and the number is still increasing. To make awards, Lin Yan first needs to translate these works.
The amount of translation is huge. By twelve o’clock at noon, more than 10,000 works were sent. Lin Yan had to hand over these things to his subordinates to fix them, and they would choose a hundred copies. Excellent works, and among these 100 works, Lin Yan will evaluate them. Otherwise, Lin Yan will have to go through the goals one by one, so Lin Yan doesn’t have to do anything anymore, just look at them one by one. It is estimated that after more than a month, Lin Yan no longer has to make plans for the next development.
The essay on the strategy is not Lin Yan’s next strategic plan, but just a small easter egg for the players. The real strategic plan is that "Diablo" itself has no reason not to take the professional player vs. platform. .
That is, Lin Yan wants to put "Diablo" on the battlefield of professional battles, so that more players can gallop in the world of Diablo to realize their dreams.
Regarding the professional competition mode of "Diablo", Lin Yan did not make more innovations, but made the relevant battle competition mode under the existing mature framework.
First of all, Lin Yan made large-scale changes in Diablo and added a large number of original characters. The number of these original characters has reached more than one hundred. This shows that when Lin Yan was making these "Diablo 》The characters in the digital version of the game can be directly used as heroes. As long as the enkin characteristics of these heroes are clarified and optimized, the battle map, battle rules and related mechanisms are made, which can be called a brand new game. The battle platform can be launched quickly.
This kind of production is not difficult, even if Lin Yan does it himself, it doesn't take much time. In the specific production process, Lin Yan optimized many of the things that he was dissatisfied with in the original "Diablo" to a certain extent.
Especially in the optimization of the character model, the task optimization of the digital version of "Diablo" is actually a bit rough compared to the current top level, but this roughness is successfully masked by other highlights in the entire game. , So it has not been criticized, but in the professional battle with relatively few highlights and full of competitive flavor, this kind of next time is not allowed by people.
Therefore, Lin Yan took advantage of some of the power of the artifact to optimize the character model a lot. For example, the original very exquisite clothing has a lot of texture details, facial expressions are more humane, and it looks like a real person. Roundness characteristics.
When the hair is flying in the air, it has a more elegant feeling. The roots of the hair are very distinct. The calculation of these details is actually very complicated. In the previous life, even in mobile games like King Pesticide, the character model The details are actually relatively rough.
However, Lin Yan's battle mode itself wants to quit on both mobile and computer platforms, and Lin Yan himself also requires the same feeling. This kind of development will be more difficult, and programming in any industry The hands of the engineers and modelers are almost always very difficult tasks.
But this is not too difficult for Lin Yan, and Lin Yan also used artifacts to draw exquisite CG posters for each character. Almost every character’s poster is very beautiful, and it is on the battle platform. It also rebuilt a worldview created on top of the "Diablo" worldview, and has a relatively independent background story. Everyone also has his own background story and bond heroes, and each hero has a certain degree Contact, this Lin Yan learned from the success of Wangzhe Pesticide.
After all, making such a platform is not a matter of overnight, especially when most of the work Lin Yan did not use the power of the artifact, but did it independently, it took Lin Yan four days to make the platform. After completing and completing the test, after confirming that there were no loopholes and possible BUGs, Lin Yan uploaded the um battle mode of the game to the competitive platform of Burning Sky Games.
And an announcement was made on the official website, immediately in the "Diablo" area of the battle platform, a large number of players flooded in, starting the Diablo battle experience.
In fact, the game experience of Diablo is not substantially different from Honor. The only difference is that the operation mode of Diablo on the mobile phone is basically the same as that of King Pesticide, but there are more operation modes on the computer side. Yes, you can use the keyboard and mouse operation mode, you can also use the external handle as the hype mode, and you can also use the joystick and mouse operation.
It can be said that the Commission for Discipline Inspection is flexible and changeable, which is actually very attractive. The flexible and changeable operation mode reduces the demand for player skills and is also a means to attract players.
And Lin Yan has no plans to launch a corresponding bounty tournament for the Diablo match. After all, the previous bounty tournament hasn’t ended for a long time. Looking for a block now will have a negative effect on the hedging, so this matter should be repeated. After a while, the bounty tournament will start sooner or later.
If you like the game development mad god, please collect it: (EbookFREE.me) The literary update speed of the game development mad is the fastest.