Vol 10 Chapter 496: The work of martial arts peak


The design of all the game systems has been completed. This is already three days later. From now on, the main design work of this game is basically over.
In this game, Lin Yan has changed many of the ills that existed in the game in the past lives.
For example, the mission system and item collection system that seemed very strange in the previous life.
In the world of Lin Yan’s previous life, the Oriental game company itself designed many good martial arts stand-alone games. It can be said that the quality of these martial arts stand-alone games itself is not said, but the settings in some places are very lethargic. Human head
pain.
There are even places where the most basic logic does not make sense. For example, the player needs to obtain five statues to open the door to the cell that imprisons important plot tasks.
So how to get the statues of these five animals is naturally the most important thing, but there is no very clear hint in the game itself. You can only search for all the scene base maps, talk to everyone in the scene, and complete the chaos. Of
After the line quest, I took great pains to put together the statues of these five animals.
Some of these five statues were picked up by children on the ground, some were found by my aunt in Mi Guanli, and some were caught by the grandfather when he was fishing...
Let alone the difficulty of obtaining these things, it is very illogical that such an important thing would appear in such a weird way.
Therefore, Lin Yan has all changed in these places. If every plot item has to be obtained in this way, then it will not let the player experience the game better, but will test the player's patience and intelligence.
And this setting also adds to the difficulty of the game itself. It can be said that those martial arts games in the previous life, if Lin Yan did not watch the strategy step by step, then Lin Yan may not even be able to pass a game.
If you want to play these games, you must first have a game strategy, otherwise it will not work at all. This is also a potentially important reason why the martial arts games in previous lives are classic, but not popular.
This kind of game is like a soap opera to a certain extent. It's okay to pass the time when you're bored, but it's really impossible to have fun and passion.
Therefore, when Lin Yan made this game at the very beginning, he discarded such dog-blood settings, but instead optimized these things to a certain extent and increased the correctness of the logic.
It is still the problem of the five animal statues. If they are important prison cells, these five statues are controlled by five people, and what the player has to do is to save the important plot characters from the five people's bodies.
At this point, Lin Yan believes that only doing so is reasonable.
In this game, almost all the story items can be obtained relatively easily, and the important story items can be gradually obtained by players through the main storyline in the game.
Rather than very important plot items, such as hunting arrows, fishing bait rods, and some of the more common weapons, players can buy them in many cities, and they can basically buy them.
This also saves a lot of time for the player, increases the experience of the player, reduces a bit of brain burn and madness, and a lot of passion and refreshment.
Because Lin Yan had been crazy about obtaining these complicated plot items in his previous lives, and even because he couldn't bear the brain-burning and boring, Lin Yan had the urge to not play countless times.
This is the poison point in the game setting, and Lin Yan is currently playing the game by himself, so naturally he wants to avoid these poison points.
And one point that Lin Yan emphasized in this game is the emotional line of the players. In the previous lives, whether it was "The Legend of the Martial Arts Hero" or "The Legend of the Knight", two works that have inherited each other. The feelings of the protagonist
The lines are very vague.
In other words, the emotional line is not considered to be the key point, so the entire emotional line is basically taken by one stroke.
Although it cannot be said that such a setting is wrong, in general it still gives players a less fun experience.
After all, love between men and women is the best thing in the world, isn’t it?
In Lin Yan's previous gaming career, this is more or less a pity.
But in this work, Lin Yan made the emotional line very clear, and there are many female characters in it.
In addition to the female uniqueness in the original work, Lin Yan also added several female characters with different identities to the game.
Lan Ruo, the maid who takes care of the player's life when the player is learning arts in Ghost Valley.
Princess Changle, the most beloved daughter of Emperor Xuanzong Li Longji of the Tang Dynasty, had a marriage contract with Dongfang Weiming.
Hase, the Dongying female assassin who came across the oceans, was rescued by Dongfang Weiming and she was dying.
...
There are many female characters in which the player can attack, but the player can only attack one of them, but the point is that the player is attacking anyone on the fifth floor during the entire game, so this female character's
Appear, will affect the progress of the main storyline and the direction of progress.
It can be understood that every female character's strategy choice will begin in the main story, the role and strategy story of this female character.
Other female characters will appear in the game as a supporting role or as a confidant of the protagonist.
It can be said that this is the biggest feature of Lin Yan in this game. Moreover, each of these more than 20 female characters is huge and different. It is not only in personality, appearance and life experience, but more importantly, these more than 20 female characters
The characters themselves have specific background stories. Everyone does not exist independently. Their existence can more or less promote the main storyline.
So these female characters are definitely not vases, and they are not just for the protagonist to find a wife.
And when all these were over, Lin Yan was done for this large-scale 15G game.
A good game also needs an exquisite poster. Similarly, this poster is also designed by a magical tool. It is very exquisite, especially the blood-red characters "The great man is for the country and the people."
It highlights the central idea of ​​the entire game. Lin Yan believes that this will definitely be the pinnacle work of Lin Yan and even the entire Burning Company.
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