Vol 10 Chapter 564: Stronger than anyone, is the biggest worry in life


The role of intelligence in the game is absolutely huge. It can be said that if the intelligence is done well, the role of the extra player itself will be very huge.
There is a black market in the game. In the black market, it can be said that as long as the players themselves have money, almost anything can be bought, and intelligence is one of the players themselves have to pay attention to.
In the game black market, there are special Wang Qingbao dealers, and players can buy all kinds of information they want to know from the intelligence dealers.
For example, useful and useless information such as the number of enemies, firepower allocation, etc., is obviously very helpful to the player. Of course, although the help of the intelligence system is huge, the cost in it is also very huge.
The lowest price of intelligence is as high as $500. It can be said that if players want the intelligence system to give them the greatest support, they still have to work hard to make money.
It can be said that although money is not the most important thing in the game, it is absolutely impossible to have no money.
Transportation is a must-have for players to travel in the game. Players want to travel quickly, so choosing transportation is a very important thing.
Players can grab a car on the street to travel, but if this is seen by the superintendent, it will bring him a wanted level, which is obviously a very unnecessary trouble.
Of course there is no superintendent. Lin Yan designed a very rich variety of vehicles in this game, and if the vehicles are clamped together, you will find hundreds of different models, there are helicopters and fighters in the sky. thing.
Players can drive in the game almost as long as it is any vehicle. At first glance, this seems to be quite similar to "Grand Theft Auto", but in essence it still has a lot of features. In Grand Theft Auto, because it is a third-person perspective game, in the game, the game is played by the player The vehicle is actually carried out from the third-person perspective, that is, to see a model of a vehicle galloping on the road.
But because of Far Cry, Lin Yan was positioned as a first-person perspective game during the production process, so Lin Yan gradually became more and more of the original settings of Far Cry and some of the perspective settings in the Battlefield series.
In the game, when the player drives a vehicle, he takes the perspective of sitting in the cab as the main perspective. Apart from the specific operations, the main field of view is no different from driving.
Among them, not only ground vehicles such as automobiles, but also heavy equipment such as tanks, fighter jets, and helicopters, the visual field of view is mainly internal.
When the player is driving the plane, he can even see the information on the various data on the dashboard in the cockpit very concisely and clearly.
If you are the kind of player who likes to travel by car, you can even get a car in this game, and when you are not doing the main task, take a trip that talks about opportunities.
Mountains, deserts, and snowy regions are free to ride. If the player has sufficient deposits, the player can even participate in a high-altitude party to have the excitement of skydiving from the sky.
It can be said very clearly that, in addition to the main story, this game also has a very good playability.
Lin Yan didn't design the game level difficulty for this game itself. Everything is a difficulty. The difficulty is high and high, and low and low.
Gao is that the enemies in this game are very difficult. A person’s frontal assault is really no different from suicide. The simple and simple reason is that the player can use various methods to complete it. Task, and more interesting.
Never treat the enemy in the game as an idiot, at least not in this "Far Cry" by Lin Yan. In the game, Lin Yan fully incorporates modern military elements into it.
Especially the tactics of the army are also integrated into it. In the game, the combat effectiveness of the organ army is very powerful. In contrast, the anti-organ armed forces are just a group of mobs.
In the game, the soldiers of the agency army will use the three-three tactics to fight. When there is no heavy equipment cover, they will alternately cover during the operation. Even in close indoor combat, they are like The general professionalism of the special forces seen on TV is steady and ruthless.
With the support of other equipment, such as machine gun jeep, they will use the large-caliber machine gun on the jeep as the core of firepower to give priority to protecting the safety of the machine gun. The firepower erupted by a few people is enough to suppress the player himself.
In the face of anti-organ armed forces, dozens of institutional armies can easily face hundreds of enemies.
When there are tanks, they will even conduct coordinated battles with tanks. If there are helicopters in the sky, it is not difficult for them to coordinate with land and air.
So when facing hordes of enemies, the player is absolutely incapable of going up and fighting the enemy.
Outwitness is the best policy. Players can fish in troubled waters when the organ army and the counter organ are fighting together.
It can be simply said that when Lin Yan designed this game, he appropriately weakened the protagonist’s frontal combat ability and improved the protagonist’s concealment and other elements. For the enemies in the game, Lin Yan made them better Fatal and difficult to handle.
But in Lin Yan's heart, the most important thing is to give players the best gaming experience. After all, the AI ​​IQ in the game is too low, which is also a key factor affecting the gaming experience.
Just like the "Three Kingdoms Warriors" series of games in the previous life, the combat effectiveness of those small soldiers is too low. Even if the player can kill hundreds of back and forth with Zhao Yun in the game, it is difficult to conceal the invincible boring feeling. .
In the words of "Kay", one of Lin Yan's latest characters in "Glory of the King", it is "Better than anyone, and the biggest worry in life."
For the strong, invincibility is lonely, and for the game, invincibility is very influential in experience.
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