Vol 10 Chapter 617: Freedom and authenticity
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Game Development Mad God
- Lord God
- 1166 characters
- 2021-01-30 11:16:50
And that kind of super-free game can fully make up for the players' regrets in these details, and players can fully explore their favorite scenes in a scene they like.
And in Lin Yan's freedom design, there are many places where players can interact with each other in these scenes, such as drinking a glass of their favorite vodka in a tavern, and it's best to add two pieces of ice.
Changing clothes in the store, of course, requires payment. This degree of freedom is similar to a sandbox type game like "Grand Theft Auto". Players can explore in a very large map.
And "Degree of Decay" is one such game.
"Destiny of Decay" is a sandbox action-adventure game released in 2013. It is an open-ended zombie survival game. It mainly tells about the outbreak of the Resident Evil after the end of the world. After the zombie virus infection, the protagonist struggles to survive in this world.
This is a more distinctive game. The story mainly takes place in Colorado, a westerner. In the game, the player will play a young man named "Marcus". He just came back from a camping trip and encountered a zombie. Such bad luck broke out.
With the whole world infected, players need to survive in this world, build fortifications, solicit other survivors, and then team up to search for various words to produce and supply the food chain.
You can also use the materials collected by everyone to develop the community they think is suitable, and then various resources will be gradually exhausted as the players collect and NPCs are collected, and the zombies will also be considered active Attracted by the sound.
The role played by the player needs to do everything possible in the game to survive, so as to wait for the rescue.
In the setting of the original version of the excessive decay, the player is not roaming in the whole world (you can also if you want), and some survivors can be found in many buildings. They are the most important plot tasks in the game.
The existence of these NPCs can carry out some simple transactions with players, and can also entrust players with various tasks and so on.
In addition, players can also find some survivors in some other areas, and then recruit them into their own communities to grow their own communities. After all, the more people there are, the safer everyone is. When zombies attack, these people will automatically take the weapon. Come to resist.
Of course, the more people there are, the more resources they need to consume. This is a big test for the design of the resource supply system established by players.
Players have only one enemy temperament in the game, that is, the survivors who are infected after the zombie outbreak in the game, which is what we call zombies. After the players kill these zombies, they can get it from these zombies. Quite a few survival items.
In this game, the zombies faced by players are divided into many types. For example, some zombies run very fast, some zombies are like monkeys, which can fly over long distances, and there are zombies that explode, and The screams are loud and can attract many screaming zombies.
There are even more terrifying giant zombies with infinite power. Each kind of zombies has a different way of coping. This is a big test for players.
In addition to the high degree of freedom of the game "Degree of Decay", another thing that Lin Yan sees is the richness of the new weapon system. The weapons that players can use in the game are divided into many types.
As small as a pencil sharpener, as large as a rocket launcher, it can be said that there are everything in this game, but in general, it is divided into several categories from large to small, melee weapons and long-range weapons.
The melee weapons are divided into sharp weapons, blunt weapons and heavy weapons. Long-range weapons are more of a variety of firearms, such as pistols, shotguns, assault rifles, heavy machine guns, and submachine guns.
Each of these weapons requires different things. In the game, the weapon is the fastest weapon to use. It can quickly attack the enemy during battle, and after mastering the number of skills, it can be easier To dismember the enemy.
But the speed is also relatively small. It takes a long time to deal with a single enemy, and it seems very powerless to deal with groups of enemies.
The blunt weapon can be said to be much more lethal than Li Qi, but its attack speed has slowed down a lot, but in general, Zhang Wei still has a good balance in attack speed and damage. When dealing with hordes of zombies, as long as the technique is good, it is still possible.
The heavy weapons are heavy weapons such as sledgehammers and guillotines. The attack speed is extremely slow, but the lethality is huge. As long as they are mastered, it is not a problem to deal with hordes of zombies, but when using these heavy weapons, their own The movement speed will be much slower, and the physical exertion will be very fast. It still depends on the technology.
As for firearms, it covers almost all the firearms that appear in the world now, from automatic pistols and revolvers among pistols, to small-caliber shotguns among sniper rifles, and some tactical sniper rifles or anti-material sniper rifles.
The power of a pistol is the smallest. It may not be able to kill a zombie if a dozen or so bullets in a magazine are shot out. Of course, if you master it well, then a pistol, gun, gun headshot is also very cool.
An assault rifle is more powerful than a pistol. You can kill a zombie with a few shots. A submachine gun is no more powerful than a pistol, but the advantage is that the rate of fire is high enough. During the escape, use the submachine gun to shoot the zombie. The next is a very good choice.
And what is the best weapon? Naturally, it is the divine weapon in the zombie team battle, the shotgun. This weapon has a low rate of fire and a short range, but it is extremely powerful at close range.
It can be said that the shotgun is in hand, as long as sufficient ammunition supply is guaranteed, the player's own marksmanship is better, and if you don't panic, you can easily face the siege of dozens of zombies and retreat all over your body.
It is really home travel, the best choice for survival in the last days.
The sniper rifle is a long-distance artifact. Players can accurately shoot and kill zombies at a very long distance to open up a safe passage for themselves. The large-caliber anti-material sniper rifle can completely kill thousands of miles. Such as giant zombies can pose a great threat to players.
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