Vol 10 Chapter 621: The core competence of the characters


These are the basic settings of the gameplay. For these Lin Yan, they are completely at their fingertips. They are just more time-consuming, and the next questions are about the internal rules of the game.
In the game, there is an alternation of day and night. During the day, the best time for players to go out to collect, players can find traces of zombies from a relatively long distance, and because of the sunlight, the activities of zombies have a relatively obvious inertia , Even if it is discovered, the success rate of the player's escape will be much higher.
At night, the various abilities of zombies will be significantly strengthened, even their perception abilities will be strengthened, and because of the darkness, when the player is exploring, it is very likely that the zombies in the hidden corners will not be found, so they will be in the gutter. Capsize.
In the dark night, the zombies have strong mobility, and their speed of action is greatly increased. Therefore, at night, it is best for players to stay in a safe place and use rest to recover their physical strength.
Or you can drive a car around the entire map, but don’t get off the car. The car has a strong power in this game. When facing small groups of zombies, the car’s powerful power belt The coming impact can directly break through the past.
However, the start of the car and the noise of driving can cause a large number of zombies to gather. When the car needs to be stopped, it is a good choice to turn off the car.
In the process of exploring, once you encounter a large group of zombies, it is too late to hide, and you can't run away. It is a good choice to hide in a stalled car. As long as there is no accident, the zombies will not be found.
Having said this, then I have to say that hiding is actually a very important feature of this game. After all, when the player is exploring, even if he has the most companions around him, he will bring one or two with him. With guns, three people can face a dozen zombies at the same time.
However, the number of zombies is numerous, so players can't head-to-head with zombies in the game. If you want to collect and complete tasks smoothly, hiding and avoiding becomes a very important way.
When facing hordes of zombies, players can choose where to hide according to their actual situation. In the game, players can crouch under the window or hide on both sides of the wall. Not found by the zombies.
Therefore, according to Lin Yan's own words, this game is not suitable for those who like to be hard-working people who are very hot-headed. If you want to play the game smoothly, you must have certain skills and sufficient patience, and Even when you are in danger, you can't panic. There is no way out there, and you can always find a way to solve it.
In Lin Yan’s setting, the protagonist in this section of "Degree of Decay" has a strong ability to act. Simply put, the player can control this character to climb up. When avoiding zombies, you can even climb directly onto the roof through some objects to avoid danger.
Players can also perform actions such as overturning walls in the game. It is definitely not those low walls like fences, but the kind of tall walls that are as high as one person, and the protagonist can also jump over with very neat movements.
In this game, the players themselves have attributes, and there are not too many attributes, but they are divided into four.
They are life, stamina, strength, and shooting.
Life directly determines the player's health. The higher the level of life, the greater the health. And physical fitness determines the player's physical strength in the game. This physical strength is not equal to the value of life. For example, when the player is overturning the wall or using cold weapons to attack zombies.
It needs to consume energy. This is the stamina value. When the stamina value is zero, the player cannot perform activities such as fast running, and the attack will be weak.
However, the stamina value can be quickly recovered after leaving the battle. It consumes relatively quickly, but it recovers quickly.
The power is more directly determined by the player's attack power when using melee weapons and physical skills when progressing. After reaching the highest level, the player can even knock a zombie to the ground with one punch, even with bare hands. It can also kill four or five zombies in a short time.
Shooting is the ability to use firearms. The higher the level, the lower the recoil of the firearm. The power of the bullet will be slightly enhanced, and then it will be more accurate at long distances.
These four abilities are the player's core abilities, and every ability is divided into seven levels, and the upgrade of these attributes depends on how the player exercises.
The upgrade of the player's life level is determined by the number of zombies killed by the player. After the number of zombies killed reaches a certain level, their life level will be improved.
The upgrade of stamina lies in the player's consumption of a large amount of stamina. Players gradually upgrade their stamina as their stamina is consumed in the game. The stamina level will increase with continuous consumption, which is similar to that after exercising. The corresponding enhancement is the same.
The power is affected by the physical power consumed by the player and the number of melee kills. It can be said that the more physical power consumed, the more melee kills, the faster the player's power will grow.
And shooting is the number of players using firearms to kill enemies, so I won’t say much.
It is worth mentioning that players have physical skills in the game. When engaging zombies at close range, if the durability of the weapon in their hands reaches the limit, after the weapon is damaged, the player can only fight with the zombies with bare hands. Warring.
The player has very rich physical skills, and the attack power of physical skills is also very strong, and it is very practical and beautiful.
It's just that the lethality of physique is less than that of melee weapons after all, and it consumes more energy. Players still need to bring more melee weapons on their bodies.
Of course, after the physical skill is at full power level, the lethality is also very huge, and it is also possible to fly the zombie with a whip leg.
Also in the game, I have to talk about the weapon system. Lin Yan inherited the rich weapon system in the previous game "Degree of Decay". Players have a very rich choice of weapons in the game, and Lin Yan uses these weapons Filled with richer content.
And more detailed content classification.
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