Vol 10 Chapter 630: Sense of rhythm
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Game Development Mad God
- Lord God
- 1150 characters
- 2021-01-30 11:16:52
It can be said that the ending of each player is different, even because Lin Yan has also added an artificial intelligence system part in the game. The entire system will bring different choices to each player based on the plot. , And the way the story of the game is displayed.
Therefore, the experience of each player in the game is completely different. Even if a player changes a region again and starts from the beginning, the player will not be able to see exactly the same game entering the city.
It can be said that this is the most successful place for Lin Yan in shaping the entire game. If the plot experience in a race is different, then the plot experience between different races can be said to be completely different.
The three races also represent the three plot systems displayed in front of the players. The human race is to strive for survival in the three realms of humans, gods and demons, and please become a vassal.
The Protoss is to continue to stabilize the inherent system of the Three Realms, to ensure that its leadership in the Three Realms will be immortal and will be passed on forever.
The Demon Race is to annex the Three Realms and separate its living space from the bitter cold Demon Realm. It can be said that the goals of the three races are completely different, so although the story plot is developed in a large framework, but In general, it is still very different.
So how will players choose? Do you stop playing after playing a plot? Still continue to play other races? Obviously, the latter is more likely, so the player's choices in the game can be said to be very rich.
The same thing to say is the battle system in the game. The battle system in the general online game is the same kind of control with the mouse or shortcut keys.
I have to say that the advantage of this is that the operation is simple and easy to get started, but the disadvantage is also very obvious, that is, the player's experience in some games will be weakened a lot, which is obviously not worth the gain.
In this game, Lin Yan adopted a brand-new battle mode, that is, players need to control the simple, arrow keys, and general attacks to fight on their own. There is no automatic battle mode, nor What automatic release skills exist.
Generally speaking, it is more like a transplant of the combat system of "Three Kingdoms Warriors". The entire combat system is not complicated, but it brings an enhanced sense of experience. Players will face the enemy intuitively during the battle. Come to fight the enemy.
The overall feeling is no longer the kind of God's perspective looking at where his character is fighting the enemy, but that he is the character experiencing the battle personally, fighting the enemy to death.
And the deterioration of the contrast between this and this, you will find that the pleasure of experience is completely different.
So Lin Yan had already planned to change the operating system during the initial episode of this game. Before entering a combat state, then this game looks no big difference from other online games on the surface. , The same interface, the same task guide.
But once you enter the battle scene, everything will change drastically, and the entire interface will be cleared, leaving only a variety of battle data, maps and other auxiliary system windows on it.
It can be said that everything is making way for the battle, so that players can experience the charm of the battle system in the game as much as possible. It can be said that just looking at the battle scenes may even make people forget that this is a large-scale online game, but A well-made stand-alone game.
And Lin Yan’s modeling of the enemies in it has also changed that of other online games. The kind of crude manufacturing that can be dealt with is almost the same. The modeling of the enemies in the entire game is also very sophisticated. It seems that they should have Look like.
In addition to the nature of its own network operations, the entire game under the shaping of Lin Yan looks more like a large-scale stand-alone game.
Whether it is its own operating system, its modeling and cutscenes, or even a multi-line plot mode, all of these are not available in previous online games.
Even "Swordsman", an online game that also comes from the back half of the sky in Lin Yan's hands, is not there. It can be said that Lin Yan is now a breakthrough in the author, a breakthrough in online games.
The quality of online games is definitely not a shoddy thing. It can be very refined, it can be as refined as a stand-alone game, even more sophisticated and gorgeous, and it has more playability and a sense of manipulation experience.
At the same time, it is also proved that in addition to the classic stand-alone games, Lin Yan's online games can also become the classics of the industry and become the industry's leading work.
Lin Yan now has a large market share in the industry. Although it has not reached the level of half of the country, it is not far away. After this game is listed, you can think about how much the Fentian company will get a market response. Up.
In this game, players have a very high degree of freedom. In the whole story, there is not only a very long and powerful main story.
There are also a large number of side plots, even among these straight-line plots, there is no lack of series of side plots, and the game time is not short.
When the player’s progress in the main story is hindered due to their strength, they can experience various side plots. In the side story, the player can feel the story of the Three Realms from another perspective, and can In these side stories, you get a lot of rare materials to build a variety of equipment, and quickly improve your strength, so that you can continue to challenge the main story.
It can be said that the story now looks more like a fantasy novel model, which has a main line, and a lot of adventures and other treasure-digging plots in it, presenting a grand world view and a grand story to the player as much as possible.
On the whole, the mainstream game system in this game is almost built, and the rest is the establishment of some interactive systems.
As for the interactive system, Lin Yan also has his own ideas, and with other games also has a huge change, the same system, but in Lin Yan's hands, it is like being played out of tricks.
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