Vol 10 Chapter 635: "Crysis"


Shooting games are definitely one of the most popular single-player games on the market. It can be said that three to four of the ten classic games are shooting games.
It can be said that shooting games and action games are the originator of other games. Regardless of the end-of-life games created by Lin Yan or some other games, in essence, basically there are shooting games and action games. The shadow of is in it. It can be said that these two categories are like evergreen trees in this world.
Since the emergence of this industry, it has never been ignored by anyone, and has never experienced a low ebb.
Lin Yan, who has become accustomed to big action productions, now wants to make a classic shooting game. After all, shooting games are also a category of games that Lin Yan likes very much in his previous life.
As for what game to make, Lin Yan has already thought about it, and it is also a very classic game in Lin Yan's past lives.
"Crysis" this game in Lin Yan's past lives, among those who are enthusiastic about single-player design games, is definitely a game that no one knows.
I also think that the configuration required for this game is quite high, and it is nicknamed "Graphics Crisis" by players. Of course, no matter what crisis this game is, or whatever its name is, this game is a classic of an era. In Homura's past lives, he occupies a very important seat in first-person shooter games.
"Crysis" is a first-person shooter game with science fiction as the main theme. This game was developed and produced by a well-known German game studio, and was finally released by Xiguren Electronic Arts, and the entire series The game is divided into three parts.
While each step of the work inherits the skills of the graphics card crisis, the content of the game is also very good. It can be said that the three works are remarkable classics.
In the world of Crysis itself, there is a very complete story background, and the story background of Crysis I is...
One day in 2019, the location was of course on the earth. A huge little star crashed on the earth, and a large number of casualties occurred on the crashed island, and the local responsible department quickly blocked the incident island. It is strictly forbidden to intervene by any external forces. Of course, as the world superintendent and the big brother of the Westerners, of course they don’t think these bans are useful to them, so they dispatched a delta in the fastest time. The elite combat team secretly sneaked into this small island to investigate and observe the form.
Just when the relationship between the western people’s department and the local department began to become tense, the huge little star suddenly burst, and a super-large alien spacecraft with a height of two kilometers came out. The spacecraft formed a huge circular stand on the island, freezing most of the entire island, and greatly changing the climate of the earth. Preparations for aliens to invade the earth on a large scale have begun.
Then the enemies of the past became good friends who started to save the world. It seems that all barriers disappeared. The two countries began to join forces to attack the aliens from hell, save the homeland of mankind, and avoid the fate of mankind being enslaved.
Players will lead an elite combat team into the dense tropical rain forest and cruel frozen zone in the game, and finally enter the heart of the alien spacecraft and engage in desperate battles with alien creatures of the opposite sex.
In Lin Yan’s own opinion, this plot is really dog-blooded, and it fully highlights the essence of the world superintendent, but I have to say that the most classic part of this game is in the plot. But it firmly grasped the player's attention.
Just like watching a movie, the audience will never pay attention to the things the protagonist has done before. When a few girls have a baby, they will only pay attention to the things in front of them. This is what the audience needs.
In addition to the plot of the game, the most commendable part of the game is the light and shadow effects of the game. This leaves a very deep impression on people, but it is also because the light and shadow effects have been achieved at a high rate, so there is The name of the graphics crisis.
For those machines with insufficient hardware, players will not be able to truly enjoy the near-perfect light and shadow effects of this game. For those players who point to the process of experiencing the game and do not care about the light and shadow effects, low-configuration games are also acceptable, but in In Lin Yan's view, it is a pity to play the game with low configuration. This near-perfect picture quality will inevitably reduce the overall game experience.
It can be said that in terms of game effects, Crysis is definitely a masterpiece of a generation, and in the entire scene of this game, there are many places that can be destroyed. As long as it is not the main basic modeling, players can do it. Destruction, it can be said that this is a very realistic design.
In many places in this game, there are some places with very high independence, so Lin Yan also has a mature design concept for this game.
Those who are familiar with Lin Yan know that Lin Yan is a person who has never bothered to copy the original, so Lin Yan must add a lot of his own things in this game to create his own "Crysis".
Crysis can be called a masterpiece only technically. Although it was a work that was released in 2007, it was already an old game with a history of nearly ten years before Lin Yan came to this world. Up.
But in terms of game picture quality, it is now. There are many works that cannot be compared with this game. You can see the cutting-edge technology of this game.
Lin Yan remembered that when he was playing this game, the only adjective on the Internet for the entire Crysis game was shock. The shock of the entire game screen was detailed to a certain extent. In terms of effect, It definitely has a very high topicality, and this game must also be the darling of the graphics card company, like a son.
Especially in the era when the game production technology was not so advanced, it was very good to have such an effect. It was the top in that era, and even today, ten years later, it is still a top-grade existence.
Although many of the technologies in the game are not original by the developers, the developers definitely carry forward these technologies. Therefore, Lin Yan will naturally be very helpful in the application of cutting-edge technologies.
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