Vol 10 Chapter 672: The era of great voyage
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Game Development Mad God
- Lord God
- 1146 characters
- 2021-01-30 11:17:00
Of course, in the era of lack of international conventions, it is not only the turbulent waves that can threaten human life at sea, but also all kinds of criminals who are eyeing merchant ships at sea.
However, there are always places in the ocean that cannot be protected by the navies of various countries, so a ship’s own weapons have become a very important means of self-defense.
In the game, players can spend varying amounts of money to install artillery on their own clothes to enhance their own firepower to deal with the robberies of various criminals.
In the game, as long as they have money, players can use various things to strengthen their merchant ships. Not only can their merchant ships be replaced with thick armor like naval battleships, but they can also be replaced with the same large caliber as naval battleships. The artillery can even rebuild the ship to transform it into a stronger and larger merchant ship.
Of course, all of these require a high price, and may even cost the player’s wealth accumulated over a long period of time. Therefore, when refitting various merchant ships, players must calculate their own financial capabilities, otherwise It's easy to go bankrupt.
When the player is engaged in commercial activities, especially after owning a large merchant ship, the player’s ship is no longer enough for the old sailors of the grandfather generation, and recruiting new manpower becomes inevitable. select.
There are generally several options for recruiting taxes. One is to rescue those survivors who have suffered a shipwreck at sea. Although the number of these survivors is small, most of them are sailors who have many years of wandering experience at sea. The above will be a huge help for players.
Another is to go ashore to recruit young men or farmers who are unwilling to be lonely and adventurous. The wages of these people are relatively cheap and there are still a lot of them, but the shortcomings are equally obvious.
Without any sailing experience, most of them will vomit in the dark after uploading. Don't think that these people will be able to work in at least half a month, and the training time is relatively long.
What's even more frightening is that most of these people have not undergone formal combat training, and have only a handful of crop strength, which will be very dangerous when encountering pirates and other robberies.
So players must balance the number of experienced sailors and inexperienced rookies on the ship. Otherwise, this is not a good thing for the people on the boat.
And the third way to recruit sailors is to take prisoners. People at sea are often likely to encounter pirates. If these pirates have no other ability, they will robbery, and they have spent a lot of time in the sea, and they are always good. Fight hard.
Therefore, their own sailing experience and combat ability are not bad, and after the player successfully kills the pirates, the remaining pirates can be captured. These prisoners usually have two ways to deal with them.
One is to throw it into the slave market and sell it as a livestock. A strong pirate can often buy it at a good price. The other option is to absorb these captives into his team.
I have to say that this can quickly enhance the strength and quality of the team itself, but the problem is also very serious, that is, these people are prisoners, and they are forced to enter the team because of the powerful force in the battle. Therefore, in addition to being a new force in the team, these are also serious unstable elements before these people have a sense of belonging.
Maybe at night, these people sneaked into your room quietly, chopped off your head, and bullied your wife.
Therefore, after the county prisoners of war, you must pay attention to these prisoners. In the game, the protagonist controlled by the player can have a dialogue with any plot character, including the dragon sleeve, so as to judge the mental state of these people, and appropriately reassure and win over.
Therefore, players can completely press in the bud through various exchanges and crises within the team. This is what a qualified captain should do.
In the game, the player can be a merchant with a very powerful force, but the same player can also become a predator who is both righteous and evil. The player can plunder the materials on any nearby ship at sea and carry out any Degree of attack.
It can even attack the battleships of the powerful Spanish Navy. All of these are possible. Of course, a prerequisite is to be able to fight.
Players can do anything according to their own wishes, even burn, kill, and loot, and they can also do some good deeds according to their own preferences.
If Lin Yan played by himself, then Lin Yan would become a pirate, a pirate who specializes in robbing pirates, and a grand thief, on the one hand because the pirates themselves have a lot of wealth that can be plundered, and on the other hand because After getting rid of the lawless, you can gain reputation.
When the prestige reaches a certain level, the player will become a celebrity, in that case, no matter what commercial activities they can get good treatment.
Players can perform various upload upgrades and so on, all of which can be reduced in price due to the increase in reputation. Of course, if the player does evil, it will become the target of everyone in many places. After all, pirates are not as dreamy as in the movie "Pirates of the Caribbean", and more are people crossing the street and rats. Guy.
Therefore, the player's good and evil values in the game are very important, which is related to the player's own game development.
And what I have to say is that the protagonist can be regarded as a very good swordsman in the game. With the two sunset knives in his hand, he can definitely count as ten.
In addition, the players are very agile when flying over the walls in the game, and when they climb high above, they are also very agile.
It is important to know that, strictly speaking, the era of great navigation still belongs to the dark age of Europe. In this era, the hunting of witches has not ended, and the contradictions between traditional European powers are gradually increasing.
The mighty Spain has felt the challenge of the rising Britain. It can be said that this is a relatively turbulent era, but it is also an era full of opportunities.
And the player can fully earn the benefits under such an era background, of course, he is still a serious businessman or even a hero on the surface.
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