Vol 10 Chapter 693: Detail repair


In fact, the combat system of the entire survival road is very simple. The player controls the game and the character can carry a main weapon and a secondary weapon, and then can also bring a throwing weapon, a medical kit and painkillers. This looks like It is a bit similar to CS, but it has been changed in some details.
In the game, the main weapon is usually a heavy weapon such as an assault rifle or a submachine gun with enough courage. The secondary weapon is relatively diverse. The player unfortunately chooses a pistol or something such as a machete or a stick. The melee weapons of, these melee weapons can exert very good power at close range. If the player has violent strengths in his eyes, then it will be very refreshing to rush into the zombies with a large sword and kill the Quartet. .
The number of throwing weapons is relatively small. Even in "Left to Survive 2", which has a lot of content, there are only three throwing weapons. They are earthy bombs. This kind of bomb is similar to the six points of the hand. But it will be delayed after the overdraft, and this kind of bomb will make a sound of dripping after use, which will attract the zombies to come to the vicinity of the bomb, and then there will be a loud noise, and several zombies will get on together. To the west.
The other is the Molotov cocktail, which is a bit dangerous, because if it is still not good, it may catch fire at some point and burn yourself instead, and the Molotov cocktail itself is relatively difficult to use, but it is blocking the road. It is really a very good choice when it comes.
As for the last throwing weapon, it’s more fun. It’s a very strange bile. After being thrown out, it can attract equivalent zombies, but these zombies don’t attack any player but evaporate the bile. Attack each other within range.
If the player likes it, he can even throw this bile down on a tall building, and the player will be able to see the wonderful landscape of many zombies jumping off the building.
Of course, this kind of bile has some other uses. For example, when dealing with some powerful large monsters, such as tanks, a reminder of very powerful and infinite biochemical monsters. It is very difficult to deal with. When the tank appears, Players can throw this bile on these tanks.
Then the ordinary zombies around will attack the tank. Although there is a feeling of being unconventional, the player will always buy enough time to get out of a safe distance, and then set fire to attack the tank.
In short, the scarcity of throwing weapons is a setting that must be changed, and players can only carry one throwing weapon in the game, which always gives people a very uncomfortable feeling.
As for the medical kit, if the player's health in the game is severely traumatized, it can replenish the player with a lot of health.
In any case, medical kits are very important. Of course, players of medical kits can also be used by teammates in the team to increase the health of teammates who are dying.
Similarly, the player can carry another potion. This potion may be an analgesic or an adrenal syringe. Analgesic can increase the player's virtual life in the game. What is the virtual life value? It is this health value that is virtual, and the health value supplemented by painkillers will gradually decrease over time, even if there are no zombies attacking.
However, when zombies attack, the priority is the virtual health. However, the use of painkillers cannot change the player's negative state after losing a large amount of health, only first aid kits can.
The adrenal injector can increase the player’s own movement speed within a period of time while increasing the player’s small amount of virtual health. In Lin Yan’s view, this adrenal gland is generally useless, but in some specific situations In the level, when players need to quickly board the rescue during the siege of a large number of zombies and monsters, the role of the adrenal gland is also reflected.
In the game, if there will be a certain degree of negative state with the loss of the player’s health, the most direct amount is the reduction of movement speed. When the health is still more than 60%, there will be no loss of movement. speed.
But after 60%, the movement speed will gradually decrease with the loss of health, which is a kind of disabled state. Only the first aid kit can change this state in the game.
In this game, Lin Yan has made great changes to the insufficiency of the combat system. Of course, these changes are still based on the original. First of all, Lin Yan did not change the main weapon in the game to be assault rifles or submachine guns. This kind of main firepower mode, after all, is the main combat weapon against the swarming zombies.
Then Lin Yan cancelled the mode that the secondary weapon could be changed. The secondary weapon was a pistol, and also changed the original unlimited bullet setting. There is a limit on the number of bullets, which is the filling of the main weapon's firepower blank.
A third weapon slot has been added and set as a progress weapon, so that players can switch freely among the three weapons, which increases the freedom of the game.
At the same time, during the battle, Lin Yan added melee settings. Players can attack the zombies in front of them with their default daggers when the zombies are close. It will kill with one blow, similar to the melee combat in "Call of Duty". , And when being thrown down by some special zombies, players can no longer save themselves, but can also use daggers to save themselves, reducing their dependence on teammates.
Lin Yan has increased a lot in the types of throwing weapons. Earthy bombs, Molotov cocktails and special bile still exist, but Lin Yan has added military grenades. This thing is extremely powerful. It explodes a large area. There are also landmines. Pre-embedded landmines in the scene of the persistence can cause considerable casualties to the zombies.
There are also C4 explosives, which are similar in use to landmines, but unlike landmines, players can freely control the detonation time, or remote detonation, players can use this thing to insulate powerful guys such as tanks.
Players can no longer only write about one throwing weapon, but can carry up to five, and can carry many different things. As for how to match it, it depends on the player's own preferences and collocation.
The first aid kit Lin Yan has not changed. She still can only carry one. The painkillers and adrenal syringes have also not been changed, but the number of them has been increased to five.
To allow players to have sufficient medicines to use in battle, how to choose is still up to the players themselves.
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