Vol 10 Chapter 832: Dante Hell (4)
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Game Development Mad God
- Lord God
- 1120 characters
- 2021-01-30 11:17:29
The game scene of Dante’s Hell can be said to be very grand, the skill book upgrade system is very novel, and the battle is refreshing. In this work, many advantages of the game are learned and digested. Of course, some are still not fully digested. The processing of perspective and character modeling appears to have certain defects. But the magnificent soundtrack and scene sound effects, as well as magnificent architectural modeling and environmental effects, with a refreshing fighting system, numerous enemies, and excellent level design, make it a rare ACT masterpiece.
At least Lin Yan thinks that after overcoming some of the shortcomings of the game, the subsequent sequel of this game is definitely worth looking forward to.
Lin Yan knows quite well about this game. After all, Lin Yan is a diehard fan of Dante’s Hell in his previous life. Although he does not like the slightly hypocritical main story in the game, Lin Yan likes this game except Everything except the plot system.
Lin Yan wanted to reshape Dante's game, but Lin Yan didn't want his Dante to become a sinner, a criminal who was even more hateful than the executioner.
Lin Yan wants Dante to become a hero, even if it is a hero in a narrow sense, even if Dante's glory is based on the pain of countless people, such a setting is also possible.
As for the story of the entire game that needs a major change in this game, Lin Yan does not like hypocritical plots and even less affective protagonists.
Courage, perseverance, and perseverance are the qualities that the protagonist of an action game should have, not a person who wanders between good and evil in pain.
Lin Yan knows that making the latter task, although the character's personality will be very complicated, and the same is extremely high, but the final result is also refreshing in the whole game.
To put it simply, most people in this world like a man who talks about one thing, and the most annoying is always the kind of complicated and tangled person.
This is true in reality, and it is also true in games. Dante’s Hell has not been able to achieve results like God of War and Devil May Cry in previous lives. It is not without reason that even "Bayonetta" is far behind.
A game that was already on the market in 2010, but Lin Yan hadn't seen an orthodox sequel until Lin Yan crossed. He already knew that because of the poor performance of this game, the follow-up work might have been cut off.
Therefore, when a game is developed, it is not possible to use the profound settings in any type of game. Action games, especially high-tech games, are fighting themselves. The refreshing battle is the main selling point of the game.
And a complicated person setting you, especially the entanglement in the task heart, will affect the player's game experience very much, even if such entanglement is only reflected in the game's cutscenes.
So although it is still the world in Dante’s Divine Comedy this time, Lin Yan wants to say that Dante is completely molded into an existence like the of war Kratos, a man who moves forward, a man stained with blood, but never before. The lost man.
In other words, the first thing Lin Yan has to do for this game is to reshape the main storyline. Another thing to say is that in this game, Lin Yan wants to completely change the state of the previous game. The protagonist of the game is a hero and three gangs. In this newly created "Dante Hell", Lin Yan wants to make this The game has once again become the protagonist’s one-person battle, a one-person battlefield. On the one hand, it is necessary to increase the difficulty of the game itself, on the other hand, it is also to provide a better foil for such a lonely hero.
You must know that Lin Yan is now one of the most successful online writers in the entire online literature industry. Based on the Divine Comedy as the original work, in terms of recreating the plot of "Dante's Hell", it is actually not a very difficult thing. , Even to a certain extent, it's quite simple. In fact, everything depends on the extent to which Lin Yan will shape it.
So first of all, it is the shaping of the main storyline of the entire game. Since it is Dante’s Divine Comedy, the entire game must be the story of the European Renaissance. Therefore, there is no oriental element led by Chinese elements in this game. of.
The main world composition of the entire game is based on the world described in Dante’s Divine Comedy as the basic composition. This seems to be a fairly large world view, but this time Lin Yan will no longer be tight in the game. Limited to the chapter of the Divine Comedy.
It is to build this game in the entire world of the Divine Comedy. In other words, the protagonist controlled by this game player is calmly going to kill from to purgatory, and then from purgatory to heaven. It can be said as a whole. , Many people can already understand that killing and fighting have become the theme in this game.
As for the sublimation and redemption of the soul in the original Divine Comedy, Dante's absolute force in the game became nonsense.
Lin Yan’s character has a simple, direct and violent aesthetic, so this kind of character will naturally be brought into the games he makes. In fact, strictly speaking, his own character affects his own game. In this case, It is definitely not a good thing, but it just so happens that Lin Yan's indomitable character is accepted by many people.
They enjoy the simple and direct way of playing in the game, even in the plot, especially in the action game, the simple and direct plot with the best combat actions and other elements creates the protagonist in the game. The basis of the vertical and horizontal gallop is also a reasonable match accepted by the players.
No matter how, Lin Yan likes this setting very much, and even Lin Yan believes that most players also prefer this setting. Although it may seem very thin on the overall spiritual level, but if If you look carefully, then the benefits of this setting in the game will completely compensate for the spiritual level of the plot itself.
Besides, the stand-alone game itself is a kind of entertainment, not a textbook-like existence. It does not need so much educational significance in it. It is more something that allows players to relax their spirits, so the mental level is too high The addition of humanities and ethics is superfluous.