Vol 10 Chapter 982: Bullet Storm (5)
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Game Development Mad God
- Lord God
- 1124 characters
- 2021-04-11 05:05:48
In fact, Bullet Storm is quite good at least in terms of market evaluation. On the whole, it has a high score of 8.5 in some traditional game media.
On the whole, the game of Bullet Storm can be said to be quite good in the creation of virtual reality, and there is a perseverance in it. The game is full of fun on the whole, at least this game is When playing, the player will never get bored. At the same time, his main achievement system, the points system is also very good.
In fact, the most important book is the lake surface part of the game. The score on the screen alone, the score of Bullet Storm on the screen is already a high score of more than nine points. This game just appeared on the market. , It has almost become a new benchmark level game work among the games produced by the Unreal 3 series of engines.
The model of the game itself is made quite well, all kinds of art and science details are very good, and the lighting and color energy effects are also handled perfectly.
At least this game was just released in 2011. Under such a technical condition, this game has almost made the picture to the most perfect level.
The reason why this game shines is also inseparable from its almost perfect game screen.
In addition, the score for the hands-on experience of Bullet Storm should be relatively good. It is around 8:00. The difficulty of hands-on is average. Generally speaking, it should be fairly good on the market. The shooting experience should be the best. Yes, it is very flexible and changeable in control, and it is also very sensitive, especially the shaping of the combo system, which can be said to be very coordinated.
Of course, this game also has some flaws in the hands-on experience, which may be due to various reasons such as technological limitations of the times. Since the later period of this game, there have been some dull and dull game modes, but the light of this game is still It is difficult to cover up.
But the most intolerable aspect of this game is the game's durability. This game is very short, really short, and even in terms of durability, it is not as good as the one made by Lin Yan a long time ago. The Wrath of Shura.
The original version of Ashura's Wrath is one of the shortest games Lin Yan has ever seen, with only about six hours of game time, but the game time of Bullet Storm is even less than six hours.
So if in the process of Lin Yan's shaping, it is very necessary to increase the game time for this game, at least in Lin Yan's own opinion.
After all, Lin Yan himself remembers that sentence very deeply. If any good game does not have very high playability, then this game will be a very failed work.
If you are a careful person, you will find that every game of Burning Sky has no problems in the length of the game, and it has relatively strong playability. After all, players are not buying a game for those two or three. Hours are cool, but more often you have to come to have fun.
In Lin Yan’s previous life, the popularity of online games is much stronger than that of stand-alone games. In the final analysis, stand-alone games themselves are still a one-time consumption, and the vitality of the game is insufficient. At least the player’s experience is completely felt. different.
The Bullet Storm game itself still has a more wrong multiplayer mode. In this game mode, players need to cooperate with their teammates to fight against the enemies that are like tides, and at the same time, there is a fierce relationship with teammates. Competitive relationship.
In the multiplayer mode of this game, a very useful and innovative keyword is competitive cooperation. In fact, whose simple and straightforward point is that there is cooperation in competition. In this game mode, players can have three partners together. The second entry palace against waves of enemies.
In this process, players can obtain different points, and at the end of each round, before the beginning of the next round, to purchase equipment and upgrade their own equipment, etc.
But there is no doubt that players must work together to complete a level battle when fighting. At this time, there must be a choice, whether to kill the enemy more by themselves, or go to a lot of support teammates, these All will directly affect the final result of the game.
In the multiplayer mode of this game, players have a total of six battle maps to choose from, but each map can only support up to four players to play the game. Players must be sold in waves of mutants and cannibals. Survived the attack,
After a battle is over, the system will transmit the player's score in the game to the server for ranking. Each player can inquire about his own and others' scores in the game.
In fact, the multiplayer gameplay of this game is still very simple. Simply put, it is a protracted battle. In the game, players can see the number and distribution of enemies on the small map on the game screen.
When the player is playing the game, he must reach the specified target score before the enemy's affection is not cleaned up before he can continue the game. If not, the housekeeper will continue forever.
However, if you want to get more scores in the game, you are not only asking the player to kill the enemy in the game. The score that can be obtained by directly killing the enemy is only one aspect. There is another part that is how the player abuses and kills in the game Enemies, the higher the degree of torture, the higher the score the player can get in the game.
Players have time to upgrade their weapons between games. The points that players get after killing enemies are actually equivalent to money. Players need these points to purchase weapons and upgrade weapons before they can purchase them.
However, the weapon in the multiplayer mode cannot be used by the player in the story mode. After the player restarts the game, the previous weapon will be reset. The player still has to start the game with the first weapon, and then Keep buying, keep upgrading.
Of course, this kind of game mechanism is somewhat cumbersome, but in general, it is very suitable in the game. After all, in multiplayer games, everyone is holding top weapons, so the fun is gone.
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