Vol 10 Chapter 1003: Ragnarok (1)
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Game Development Mad God
- Lord God
- 1137 characters
- 2021-04-11 05:05:52
Mythological games have always been a genre that Lin Yan is very good at, but the real mythological games made by Lin Yan are relatively limited, except for Dante’s Hell, Devil May Cry, God of War, etc. In addition, in terms of mythological themes, Lin Yan did not produce a lot.
Especially in online games, it can be said that Lin Yan has been very concerned about the development of Burning Sky in online games recently. After all, the overall activity of online games in the market and the number of players far exceed that of stand-alone games. of.
Therefore, in many cases, the value created by the online game itself far exceeds that of the stand-alone game. It can be said that the stand-alone game is a one-shot deal, and the online game can flow in a long way. This is the biggest between the two. The difference.
However, the focus of stand-alone games and online games are different, and there is no comparison between the two which is better and worse.
But Lin Yan is not like giving up the very interesting game theme of mythology. In the shaping of new games, Lin Yan still likes to shape mythology themes.
After all, mythological themes are born with a very heavy feeling, which cannot be brought by other game themes.
Of course, the game of mythology also needs a producer to control, and it has a very high ability. It is precisely because of the heavyness of this theme that the entire myth, no matter it is any myth system.
Whether it’s the Christian mythology system, the Islamic mythology system, the ancient Egyptian mythology system, the Chinese mythology system, or the Nordic mythology system, there are a lot of information in these mythology systems. How should producers select and use these information? , Has become a big problem.
Lin Yan now has an idea for this new game. After all, this game will be Lin Yan's first in many aspects.
This will be the first online game with mythology as the main game background, although there have been online games with deeper themes such as Fantasy Westward Journey before.
However, in Lin Yan's view, these games still lack a sense of weight in their content. As for the Brawl Westward Journey made some time ago, strictly speaking, it is an action online game, and Lin Yan's requirements still exist. Of the gap.
So Lin Yan must first think about what kind of game this game will be produced. Of course, Lin Yan is very experienced in game production. How to make this game, Lin Yan just needs to think about it.
It's just that Lin Yan is still a bit hesitant now, how should he shape this game? In addition, what mythological system is used as the basis for the building of this game?
These are the problems facing Lin Yan at this stage. The choice of game theme is directly related to the quality of the game itself, and it can be said that it is definitely a very important part.
In the last choice, Lin Yan was finally determined to be in Norse mythology, compared to Christianity's Jehovah and the like, and China's Taishang Laojun, the Jade Emperor, and the like.
Norse mythology as a whole is still a myth system with a relatively small scope of influence, but on the whole, this myth system is also relatively small because of its relatively small influence, which has caused the world to be unfamiliar with and not understand this myth system.
Under the unfamiliarity and understanding, the entire Nordic mythology system is naturally put on a layer of mystery. This mysterious feeling is definitely an unprecedentedly powerful attraction for players and consumers.
For a mass-produced product, such attractiveness is absolutely necessary.
It is not the first time that Lin Yan has tried Nordic mythology as the main component of the game, but it is the first time that this kind of mythology system has been made into an online game.
The reason why Lin Yan cares about online games during this time is mainly because online games are now in a period of great development. There are more than one billion online game players in the world, which is definitely a huge market.
As a businessman, a businessman for profit, Lin Yan naturally has no reason to give up such a large piece of fat.
So Lin Yan is now very concerned about this market of online games. After all, the annual output value of hundreds of billions of dollars in online games is enough to make many people crazy.
Even if it gets one percent or even one-thousandth of the share, that's a very huge income one to one.
In short, this game Lin Yan is to use Nordic mythology as the basic game blueprint to develop this game. The overall shaping of this game Lin Yan also has a relatively clear plan.
Similarly for Lin Yan, this game still has a comparatively good development prospect. The same game as a blueprint is also a relatively deep game in Lin Yan's memory.
This game is a web game, but the age of the game itself is relatively late, so the overall production of the game can be said to be relatively sophisticated, even better than many older online games.
The name of this game is called Ragnarok. The name of the game is directly derived from the final ending in Norse mythology. Ragnarok, the last war of the gods, a defeated war, most of the gods including the Austria Ding, Torroki and other gods all died in this defeated war.
The whole world sank under the sea in the flood, and the surviving gods and two humans recreated this world. This is the end of the very famous world in Norse mythology... the dusk of the gods.
It can be said that just the name of this game gives people a very heavy feeling, at least Lin Yan thinks so.
Of course, as a web game, the game itself is very successful in Lin Yan's eyes. At least it is definitely not as crude as other web games. The most striking contrast is Blue Moon.
Lin Yan used to spend more than two years on this game and is one of the top gods in the entire server. It can be said that he has a very deep understanding of the whole game.
This web game itself gives Lin Yan the feeling that if this game is shaped into an online game, then maybe this game will eventually become a masterpiece.
This game can be said to be Lin Yan's most respected game among so many web games.
And how to build such a game with a sense of mythology is also a very direct challenge for Lin Yan at this stage.
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