Chapter 218: [Esports players are excited]
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Global Monopoly of Technology
- Zhaoling Siyu
- 1381 characters
- 2021-01-29 08:20:16
, The latest chapter in the latest global monopoly of technology!
Industry insiders staring at the latest developments of Bluestar Technology Group soon saw the latest news announced on the homepage of the official website of Bluestar Technology on the morning of September 17th. All e-sports practitioners followed the news for the first time. .
According to the official information disclosed by the WRPO organizing committee, the WRPO event is held once a year, and the time is set to be in October each year. The first one will officially start next year. The choice of venue is based on the Korean, North American, and European regions. The four major regions, including the Greater China Region and the Greater China Region, take turns cycling the principle, and the specific host city will apply in principle.
The venue of the first WRPO World Top Player Contest has been determined, and it will be in Huashen City, which will open on October 15, 2008.
This time period was originally a time node held by the WCG, and the WRPO event collided with it, which is self-evident.
There is no doubt that after the WRPO organizing committee disclosed this news, the WCG event organizer ICM immediately responded quickly and began to adjust the time internally to avoid the WRPO event time.
This is definitely a last resort, because it really can't fight, and dare not.
Not surprisingly, when professional players have to make a choice, they will definitely choose to participate in the WRPO for the honor of "Top Player" and give up the WCG competition during this time.
In addition to the announcement of the above information, the WRPO Organizing Committee also revealed to the public that it has officially established "StarCraft: Brood War", "Warcraft: Frozen Throne" and "Half-Life: Counter-Strike" will enter the schedule, and It is also disclosed that other projects are still under negotiation, and follow WRPO official blog to get the latest developments.
This news was announced, and it was a relief for the professional players and practitioners behind the three projects.
Stable!
Finally I can sleep peacefully.
At the same time, the bonus pools of the three established e-sports projects were also revealed with the official blog of WPRO the next day. This is the most important concern for professional players and e-sports clubs.
The total prize pool of the team event "Half-Life: Counter-Strike" is 2.18 million US dollars, divided by the top 16 who finally entered the WRPO.
Championship prize: $ 1.2 million
Runner-up prize: $ 300,000
Two teams in the semifinals could get $ 120,000, four teams in the semifinals could get $ 60,000, and eight teams in the semifinals would get $ 25,000.
The total prize pools for the individual events "StarCraft: Brood War" and "Warcraft: Frozen Throne" are both $ 490,000.
Champion: $ 300,000
Runner-up: $ 60,000
Final Four: $ 25,000
Eight finalists: $ 10,000
Top 16 players: $ 5,000
The total bonus for these two personal projects is $ 980,000, less than half of the Half-Life project.
However, for professional players, professional players in the StarCraft and World of Warcraft competitions can get the highest bonuses, for no reason, because it is an individual event, the bonus is the player's alone, the champion The bonus is up to $ 300,000.
Half-life is a team project, which is divided by the entire team. The player's personal bonus, the championship bonus is divided into 240,000 US dollars, which is less than the championship bonus of the two projects of Starcraft and Warcraft.
However, once this news was disclosed, whether it was a half-life professional player, or a professional player of Starcraft or Warcraft, they were shocked and couldn't believe it. After returning to God, it was confirmed that this was the official disclosure. Almost every The players are all as excited as the chicken blood.
Compared with the bonuses already announced in this year's WCG competition, the team project "Half Life" won a prize of US $ 55,000, runner-up of US $ 25,000, and runner-up of US $ 15,000; the individual project of Starcraft was awarded US $ 15,000, The runner-up is 7,000 US dollars, the third runner-up is 4,000 US dollars; the "Warcraft" championship bonus is 20,000 US dollars, the second runner-up is 8,000 US dollars, and the third runner-up is 5,000 US dollars.
If it really interprets the phrase that there is no harm without comparison, it is no wonder that WCG will obediently adjust the timing of next year's event.
For this era, especially domestic professional e-sports players, the championship bonus of up to 300,000 US dollars, which is ¥ 2.88 million, and more than 1.8 million have been obtained after removing the 20% tax. They can be bought in first-tier cities such as Shencheng A house of about 70 square meters.
The WRPO tournament prize is ten to twenty times that of WCG. At the same time, under the high prize, the winner and runner-up and the ranking behind, the difference between the prize amount is huge. It is foreseeable that the WRPO tournament to be held next year In order to compete for the championship, the major players definitely want to beat the blood, and they will definitely bring more exciting games.
In particular, domestic players, as long as they think about winning the championship, they can win both fame and fortune. For the players, the momentum and impetus it brings are definitely the rhythm of the table.
In fact, as far as bonuses are concerned, it is still inferior to traditional sports, but for emerging e-sports projects, this is something that countless e-sports players can't even imagine.
As soon as the news came out, the entire gaming circle exploded.
With the announcement of the tournament bonus, the WRPO event has no doubt become the most important game in the eyes of professional players.
...
Three days later, a conference room at Bluestar Technology's headquarters.
Around ten o'clock this morning, the heads of 12 game developers including Half-Life, Interstellar, Warcraft, Need for Speed, Command and Conquer, FIFA2007, and Age of Empires, etc. Arrived.
In addition, the WRPO Organizing Committee and Luo Sheng were also at the venue. Today this meeting is a gathering of parties to discuss the establishment of the WRPO tournament system.
"The company created the WRPO event brand. The ultimate goal is to build a global e-sports ecosystem. The role of the organizing committee is to standardize, systematize and alliance global e-sports, from WRPO events to players to clubs. To the associated game developers to achieve a win-win situation for all parties. "Luo Sheng said, looking at the crowd of game developers present.
The goal of today's conference is to bring these developers into the system and recognize the ecological standards established by WRPO.
The key point is to join an e-sports project in the WPRO event system, and the game company must submit 3% of the game's previous year's revenue to the WRPO operation department as required.
When it comes to paying money, it is more difficult, and it has to be paid every year.
However, Luo Sheng never fought unprepared battles. The three hottest e-sports events this time have taken the lead, and "Half-Life", "Interstellar" and "Warcraft" have already agreed.
For many outsiders present, they only know that Half-Life is related to Blue Star Technology, and the game company it belongs to is a subsidiary of Blue Star Technology ~ EbookFREE.me ~ However, "Interstellar" and The two projects of "Warcraft", Blizzard actually promised so happy that many colleagues did not expect.
They didn't know that Blizzard had changed "Daddy".
In fact, not only did they not know, even the operation teams of "Starcraft" and "Warcraft" did not know the inside story. They did not know that the person who was speaking now was their ultimate BOSS. Only a few high-level executives such as Mike Mohan knew it. The truth, because Blizzard has not yet been listed, the outside world does not know how the ownership structure is.
Blizzard's leading example appears to be important, and Luo Sheng has not used too many conspiracy tricks. The establishment of the WRPO brand is actually seen by major game companies. The super-large scale investment represents the industry benchmark when it is born. Being able to enter the WRPO system is also very beneficial for its games, which can greatly extend the vitality of the game.
The WRPO brand has been successfully built. No matter players, clubs, game developers or event organizers, all parties in the system can benefit to varying degrees, but now they need to invest.
...