Chapter 1713: Wizards Conference (2)


"The first item to be discussed at the first conference of the Wizarding World Alliance is that the Wizarding World will adopt the development method of the alliance system in the future development process."
"What is the alliance system, that is, all the holy worlds, knight halls, and creatures of level 4 and above in the wizarding world have joined the wizarding alliance. While enjoying the trading platform, resource sharing, and mutual benefit provided by the wizarding alliance, when other members of the alliance are attacked , And must also follow the alliance’s order requirements and unconditionally plunge into the war.

"This is a summary of the plan after the World Plane War with Titan, which benefited the future development of the wizarding world, and was also recognized by all large and medium-sized forces in the wizarding world."
"With regard to the obligations and rights that I need to complete after joining the Wizard League, I will elaborate on them one by one. If there are doubts, they can be raised on the spot."
"..."
The first meeting content proposed by Douglas was indeed the creation and establishment of the Wizarding Union.
As for the various rules of the wizarding union, in fact, as early as a year ago, all the leaders of the large and medium-sized forces in the wizarding world had discussed it.
At this time, it is mentioned again, mainly to tell the strong people of the fourth level and above who are similar to the small and micro forces of the three islands in the west.
The number of small and micro forces in the wizarding world at level 4 and above is at least half the proportion of all level 4 creatures in the wizarding world.
Although in these small forces, there are few level five strong. But these fourth-level strongmen are also an important component of the overall strength of the wizarding world.
In the future, it will become the main target of the large and medium-sized forces in the Wizards League to throw olive branches.
It is with the emergence of the wizarding alliance that all the creatures of level 4 and above in the wizarding world can be twisted into a rope, which will greatly enhance the development potential, war ability and economic strength of the wizarding world.
When Douglas, the seventh-level wizard, explained the details of the wizarding league in the sky, all the fourth-level powers of the wizarding world, including Master Jos, were thinking about the pros and cons of this so-called wizarding world system.
How to obtain more benefits and development opportunities for yourself in the future formation of the wizarding alliance is also a matter for the masters of these small forces of holy towers and knight halls.
Of course, the only one who has the right to question Douglas is the strong players who are above level four.
A larger number of demigod peak-level knights and magicians, they just participated in the alliance conference as an audience.
It was also after Douglas's exposition on the formation of the first wizarding union that soon there were several powerful players of level 4 or above who raised their doubts about certain rules of the league on the spot.
Most of the doubters are magicians of level 4 and above. They are usually the masters of the holy tower, but when they face the seventh-level wizard Douglas today, they have done the due respect for the juniors and later generations.
Even Yu Luoke saw a Santa master from the Yadal region in the hinterland of the wizarding world, but he was a little stuttered when he asked questions.
Not a caster's profession, Locke can never understand the position of a seventh-level wizard in this group of magicians.
Perhaps in his view, Douglas' most striking is his amazing height of life.
But in the eyes of the vast majority of casters in the wizarding world, the knowledge reserves Douglas possessed and the in-depth exploration of truth and truth are the monuments they can never reach.
This question session lasted for four hours. Douglas answered a total of 72 knights and magicians from different regions of the wizarding world about the wizarding alliance.
During the process, Jos and Panama of the three western islands had a short conversation with Douglas.
Although there is no mask to cover, but beside Jos, Locke can still see the faint excitement of the master.
"If there is no doubt, then we will proceed to the voting link to join the Wizarding League..." Douglas' voice just fell, and Locke also asked his own question under the urging of Ashaer. .
"Ah, respectable Master Douglas, I have another question." At this moment, Locke said suddenly.
Where would he have any doubts? The reason why he stood up at this time is also the result of Ashaer's constant urging of spiritual dialogue. Even the question raised by Locke itself was just spoken to him by Ashaer.
"Please say." Douglas stopped what he hadn't finished, and looked at the strange fourth-level knight.
Not only Douglas looked at Locke at this time, including more than three hundred level four strongmen and more than two thousand demigod peak knights and magicians on the conference floor.
What a rare opportunity to talk to a strong seventh-level man, Locke knows Ashaer's original intention.
In the highly anticipated situation, Locke tried to keep himself calm and said, "I want to know about the establishment of the Wizard Alliance, can it be joined by the sea clan, the Asians, and even the eccentric creatures?"
As soon as Locke's voice fell, there was a riot in the venue.
It can be seen that many of the knights and magicians attending the meeting did not expect Locke to expand the scope of the Witcher Union's definition to other races except human knights and magicians.
If it is just a tribe of the Hai and Asians, they will be regarded as the native creatures of the wizarding world.
But what about eccentric creatures? How can they join the wizarding league!
Instead, Douglas burst into his eyes after hearing Locke's doubts.
Locke's doubts undoubtedly put them in front of the bill, which has not yet discussed the results of the large and medium-sized forces of the wizarding world.
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