Chapter 3763: Three Million Warcraft Army


  The reason why the high-level Gallente Federation has been dragging the progress of the meeting in the previous negotiation meeting, and constantly wrangling with the wizarding world on many details.
  One of the big factors is that the Gallente Federation wants to integrate the forces of the Anti-Light Protoss Alliance, and finally joins this civilized battle as the Anti-Light Protoss Alliance.
  However, it takes time to integrate the Anti-Bright Protoss Alliance, and to lure other members of the Anti-Bright Protoss Alliance with profit.
  The most lacking thing in the wizarding world civilization is time. How can it harm itself because of the interests of the Gallente Federation?
  So with the intervention of Locke, the strong leader, the cooperation meeting between the Gallente Federation and the Wizarding World Civilization Delegation ended as quickly as possible.
  Although the troops sent by the Gallente Federation to the three civilized battlefields during this trip are the Gallente Federation Combat Legions, this does not mean that the Gallente Federation will give up the power of the Anti-Light Protoss Alliance!
The strength of the Anti-Bright Protoss Alliance is not much inferior to the Gallente Federation.
  If you put aside the combat power of level 7 and above, only use the combat power of level 6 and below as the benchmark, and even the Anti-Bright Protoss Alliance will surpass the Gallente Federation by a lot.
  Because the Anti-Guangming Protoss Alliance is not as simple as one or two medium-sized world civilizations, but has nearly ten!
  If you add those more low-level plane civilizations and weaker micro-world civilizations, God knows how many low-level combat corps will be integrated with the power of the Anti-Light Protoss Alliance.
  ’Anti-Bright Protoss Alliance’, just from the name of this alliance, it can be concluded that this is indeed a huge alliance capable of head-to-head with the top civilized Bright Protoss.
  If it were not for the alliance itself, it represented the shortcomings of ‘bloated’, ‘different regimes’, and ‘contradictions of interests’, etc. If this is an integrated civilization, I am afraid its war potential would be even more exaggerated.
  The Gallente Federation has been able to infiltrate and control the Anti-Light Protoss Alliance for many years.
Not long after the Federal Fleet led by Locke and Kadika Gaius left the Gallente Federal Star Territory, the Federal President and members of the Parliament met with three medium-sized world civilization leaders and determined the next step. Basic war cooperation policy.
  Perhaps when Locke and others have just arrived on the battlefield of the tripartite civilization, the second wave of the Gallente Federation
The   Reinforcement Corps is ready.
  It’s just the second wave of support corps of the Gallente Federation, and its main body is not the federal fleet, but the civilized combat corps of the members of the Anti-Light Protoss Alliance.
  Krupp star field.
  Consecutive wars filled the entire star field. In the face of the absolute power gap, the resistance of the Protoss civilization was as ridiculous as a weak piece of paper.
  In fact, when it comes to sixth-level biological combat power, the Protoss is far inferior to the Neptune Realm that the Wizarding World has conquered before.
The reason why it is able to show a certain resistance is that, apart from the vastness of the Krupp Star Territory, which is far beyond that of a Neptune Realm, there is also the fact that the technological power of the Protoss civilization has indeed given the wizarding world civilization a great deal Little trouble.
"Actually, the Protoss Civilization should be able to last longer, but the emergence of the rule backlash has brought great trauma to this star field, and the overall strength of the Protoss civilization has been weakened again." I was in the void of the star realm, looking at it. With the continuous flames of war and the uninterrupted morning stars shining in the distance, the sixth-level light elementalist Sarafa sighed.
More than half of the combat legions of the Mamet Union have already gone to the Brain Eaters star field. This time, Sharafa led the remaining legions to the Krupp star field. The main reason was Sarafa’s apprentice Bei. Fu Yu was badly injured not long ago.
  Facts have proved that even Locke’s daughter cannot be without danger in a melee of this scale.
  Although the war in the Krupp star field has completely tilted to the side of the wizarding world, the Jedi counterattack of the Protoss civilization cannot be ignored.
  Bev was injured because she went to block the escaped legion of the Protoss based on the information collected by the Wizard League.
   can be regarded as the fire of civilization, leading the Protoss to escape to the star realm with the last hope, and the strength of that escaped army is naturally beyond doubt.
  Of course, Bev’s injury was partly due to the fact that the pride of the western archipelago was adventurous, but since she has been injured, then as Beve’s backstage and elder wizarding world powerhouse, it is natural to double back.
  In addition to Sarafa’s arrival in the Krupp Star Territory with the Mamet United Alliance Combat Corps, there are also close to three million Wizard World Warcraft Legions who also arrived in the Krupp Star Territory.
  Yes, you heard it right, it is the Legion of Warcraft!
  Since the end of the 5th Wizarding League Conference, and officially passed
  After joining the bill of the Wizarding Alliance, the Warcraft family, which has always been loosely represented in front of the Wizarding World, finally began to twist into a rope under the guidance and guidance of the Wizarding Alliance.
   can represent the beasts that have joined the Wizarding Alliance, at least they are all beasts above the first level. This part of the beasts has good wisdom and judgment ability, and naturally knows the importance and commendability of joining the Wizarding Alliance.
  As for those who can participate in the Wizarding Alliance conference as a Warcraft in the future, and represent the Warcraft clan to fight for the rights and interests of their own race in the alliance, at least the beasts of level 4 or above are eligible.
Of the three million beasts that came to the Krupp star field this time, nearly 200,000 have reached level one or above. Although the strength of the remaining beasts is below level one, they are based on the super-high physical fitness of the beast family and this civilization. The attractiveness of war is almost at the level of Quasi-level Warcraft.
  Dare to hurt Miss Bev!
  All high-level beasts with good wisdom know that it was Beev who spoke for the Beasts clan during the Fifth Wizarding League Conference, which made Beasts the third group of standard planes to join the Witching League after the Sea Clan and the Demihumans.
  And compared to the joining process of the other two groups, the process of joining the Wizarding Alliance for the Warcraft clan is undoubtedly much ‘simple’.
  But simplicity does not mean that those monsters are not cherished. In fact, because the wisdom and thinking of most monsters tend to be simple, these monsters tend to be stubborn in the concept of repaying kindness.
  The emergence of an army of three million monsters is not obvious in the multi-million-scale army melee in the entire Krupp star field.
   But these three million monsters with amazing average physique joined the battlefield directly, and the spearhead was directed at the escaped Protoss army that injured Beve, undoubtedly making the escape of Protoss civilization more difficult.
  The Protoss Civilization Fleeing Legion led by the dark templar warrior Raschgar of the fifth-level peak is now blocked near the three low-level planes at the border of the Krupp star field.
As the main force of the fugitive army of Protoss civilization, in addition to the Western Archipelago Army dedicated to protecting Beve, there are also an army of three million monsters and two Mamets sent by Master Sarafa not long ago. The main combat army of the alliance.
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