Chapter 1306: Vajra is not bad for body skills!


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The active skill effect of Crime and Punishment is described here.
This is equivalent to an enhanced version of "Interrogation of Selfishness". Now as long as the skill is successfully launched, you can manually see all the skills, equipment or items of the other party, and manually choose from three categories according to the other party's answer. In this way, the benefits that Gao Xianda can obtain can be maximized.
Moreover, it was originally necessary to force the other party to answer positively to be successful, but now it can be judged by judgment. Regardless of whether the answer is positive, negative, or silent, Gao Xianda can gain something.
This skill was originally a double-edged sword, if the judgment is successful, it will be infinitely profitable, and if the judgment fails, it is useless.
This is probably why it is unknown in the evaluation office.
However, based on Black Panther's ability, Gao Xianda can accurately determine whether the other party's answer is correct or not, that is to say, the current Gao Xianda has no chance of failing to launch the skill at all!
And in terms of mechanics, this skill also encourages the other party to answer positively. Because he answered the question positively, Gao Xianda just copied one of the opponent's skills and made a skill scroll without any loss to the person being interrogated.
If you choose a negative answer, you may lose equipment and items. Continuous negative resistance and even dark gold equipment will be robbed.
For a master, the loss is likely to be fatal!
In addition, the part from "Rapid Hunting" provides a passive effect to "Crime and Punishment".
Passive effect: Every time you damage the target, you can plunder the remaining potential points of the opponent. The gain ratio is equivalent to the percentage between the damage and the upper limit of the target's health.
As long as the damage ratio exceeds 1%, the potential points gained are at least one point.
Attacks with a damage ratio of more than 10% can automatically reduce the target's highest-level skill by one level and return the potential points consumed by upgrading the skill.
The downgrade effect is settled before the predatory effect.
The downgrade effect has a one-minute cooldown on a single target and can be increased by the cooldown reduction effect. There is no shared cooling between different targets.
This effect is completely an enhanced version of "Fast Hunting", which can reduce the opponent's skill level without exhausting the opponent's potential points.
If there is no cooling time, take a submachine gun and shoot a bullet, you can shoot a master into a small white man.
Of course, this move is not effective against Meat Shield. If Gao Xianda's attack can't even break the opponent's defense, or the opponent's health is too thick, so that the damage of Gao Xianda can't reach 1%, then this Skills have no effect at all.
But looking back, Gao Xianda is not good at that kind of fast intensive attack. If his attack can't even break through the opponent's defense, it is better to hurry and run away.
For Gao Xianda, the upgraded "Quick Hunt" is mainly harvested among various miscellaneous soldiers. If you cut it with a knife, two or three points are possible, and more than a dozen points are possible, so the potential point is no longer a problem.
Regardless of whether it is an active effect or a passive effect, it is an extraordinary effect that can be used alone. Now the two talent skills are merged into one place, and the effect of "Sin and Punishment" is so powerful that it explodes!
Gao Xianda tried his best to control the joy in his heart, and began to observe the skill effect of "Golden Bell".
After the retreat, "Golden Bell" has now been strengthened.
"Vajra is not bad" (the only one, it has been mutated and can be upgraded): Power Department, defensive expertise, evaluation A-
Explanation: The full name of "Vajra is not bad for body skills", it is one of the five ancient and modern divine functions of Shaolin Temple. After practice, Vajra is not bad and invincible. Not only is the defense strong, but it also greatly increases the combat capability. Since ancient times, no one has cultivated to great success.
Effect: The damage of any type of attack on you is reduced by 100 points. Instant damage is calculated per time, and continuous damage is calculated in seconds. If the damage of this attack is less than 100 points, it is invalid.
This effect is later than the settlement of armor, resistance, and other damage reduction skills, and earlier than the deduction of additional shields. Effective for real damage.
The reduced damage will be accumulated.
Accumulate a thousand points, all attributes of the body increase by 10 points.
After accumulating over 2,000 points, all attributes of the ontology will be increased by 10 points.
With a cumulative total of 5,000 points, all attacks cause double damage.
After accumulating a total of 10,000 points, all the attributes of the body become twice the current value.
A total of 20,000 points will trigger a skill upgrade task.
No damage from the hostile target was received within ten seconds, and the cumulative damage was cleared.
This skill is upgraded on the basis of the golden bell. The main change is from physical attack defense to full-attack attack defense, and in the case of insufficient damage, it is no longer mandatory to deduct a little life. In addition, the effect of accumulating cumulative damage is also obvious.
This skill must be very practical. After all, the evaluation is already A-, and there is only one Dacheng task that needs to be triggered from the real A-level skill.
However, this task is not easy to trigger.
The so-called hostile target refers to not only the failure to self-mutilate to accumulate damage, it is estimated that the act of intentionally brushing damage by friendly forces of the same camp is also not allowed.
If the opponent is not strong enough to cause much damage, it is estimated that Gao Xianda will soon be killed.
If the opponent is strong enough, Gao Xianda insists on accumulating damage, and I am afraid it will be killed by the opponent.
With the high armor and high resistance of Gauchenda, after all, there are a few people who can cause damage to him. Even taking a shower in the rain of gunfire, I am afraid it is not so easy to achieve.
The limit of 10 seconds without being injured, and the cumulative automatic clearing, on the one hand, limits the duration of the gain effect on Gaucher, on the one hand, it also greatly increases the difficulty of triggering upgrade tasks.
This is probably why no one has practiced it since ancient times.
But Gao Xianda is a contented person, and the existing effects are enough. Too much gain does not dare to be extravagant, but it is very practical to absorb a thousand or two thousand points of damage and enhance the basic attributes.
Gao Xianda was back to that kind of gunfire, unscathed.
In addition, there is a new talent, "Knowledge", which is a child of "Interrogation of Selfishness" and "Golden Bell".
"Identification" (upgradable): Department of Intelligence, Knowledge Expertise, Evaluation C.
Effect: Can distinguish the true and false of the other party's words, and can identify items. (Baby has the clearest eyes in the world.)
This is a non-combat skill, but the two effects provided are very useful.
One is to distinguish lies like the black panther, and the other is to be able to identify items.
Gao Xianda still has a shield from the Sword and Shield Warriors in the Chen Qili Squad, which has not yet been identified and cannot be used.
Now this problem is solved.
And the biggest benefit of this skill hidden is that the main attribute of Gao Xianda now has another intelligence.
His three attributes have now become the main attributes!
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