Chapter 1629: The game is good, but not fun?
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Losing Money to Be a Tycoon
- Inebriation-seeking Blue Shirt
- 1852 characters
- 2022-01-02 12:13:58
[网] Losing to become the richest man starts from the game on August 7th, Wednesday.
Qiao Liang hid in his small room, wearing the latest DoubtProv glasses, while operating quickly with both hands, he laughed.
If it were not for his two hands with handles, the scene at this time would definitely cause a very serious misunderstanding.
At this time, in his game screen, there is a beautiful girl who is elegant and refined, wearing traditional Chinese costumes, her clothes fluttering like a fairy in ancient mythology.
On the other hand, Qiao Liang edited the fairy's clothes in the entry mode, or changed the long sleeves or the skirt, or changed the color of different parts of the clothes. Simply enjoy it!
After a long time, Qiao Liang felt that his eyes were a little tired, so he reluctantly took off the vr glasses.
"This game is really fun, it's just a super-large face pinching simulator."
"There are some complicated face-squeezing systems in other games, but it's the first game where even the clothes are so meticulous."
"The most important thing is that it is still a vr game, you can view girls 360 degrees without blind spots."
"Shall we talk about defects? There are still some."
"The first is that there are only three-dimensional girls, no two-dimensional girls. If there is an anime style, it should be more exciting."
"Secondly, this girl can only stand in place or do some simple movements, without some deep interactive play, and it is relatively monotonous."
"The third thing is that this girl wears underwear no matter how it is adjusted. Although the style of the underwear can be adjusted according to the clothes, it can't be completely removed after all, which is a bit regrettable."
"Ahem, I can't say more about this, I seem to be a pervert if I say too much."
"I am also a well-known game zone up host, well-known stand-alone game host, and I must pay attention to my image."
"But having said that, the current popularity of this game is not particularly high. This may be limited by the hardware threshold. As more and more players, there are more and more excellent design solutions on the Internet, this game will definitely explode!"
Up to now, the game "Tailor-made" has been on sale for three days, and Qiao Liang has been paying attention to the latest developments in this game.
Three days have passed, and Chixing Studio doesn't seem to plan to do large-scale publicity. On the contrary, the activities of the navy are very frequent, which brought a lot of heat to the early days of the game.
After seeing that the game Shuijunhei is not gameplay, many players realize that Chixing Studio originally released a new VR game.
Qiao Liang naturally bought back the new vr glasses and games for the first time, and had a serious experience, and probably understood the reason for the poor popularity of this game in the early stage.
In fact, to put it plainly, there are two points.
First, the configuration requirements of this game are too high. If you want to experience the best match, you need not only a high-end computer, but also the latest 8kvr glasses. If you use the original equipment to experience it, there will be a slight lack of picture quality.
In many cases, different picture quality will directly affect the first impression of a game in everyone's mind.
Second, the content of this game is indeed relatively monotonous, and there is only one way of playing with clothes design. Although you can also interact with netizens, you can use some big-name clothing design schemes, but because of the relatively small number of players, there are relatively few online design schemes. The interactive gameplay in this area has not yet been fully developed.
The gameplay itself does not have the characteristics of rapid dissemination, and the early stage propaganda work of the studio is not very effective, so the initial low popularity is a natural thing.
Setting aside these two issues, Qiao Liang thinks this game is still very promising.
Being able to make face pinching and costume design functions so perfect, makes this game a face pinching simulator and tailoring simulator.
This is something other games have never tried.
And for many female players and farming players, the gameplay of designing clothes can be played for several years without getting tired.
Qiao Liang is considering whether to publish a video to introduce the game to the players?
It's just that he hasn't found a good entry point for the time being.
What he originally wanted was to make a few very beautiful clothes or restore the game characters in many well-known animations, so that as long as the entire process of squeezing the face is posted online, a good communication effect can be achieved.
Some games just rely on being able to squeeze the faces of various anime characters, which can be smashed on the Internet, not to mention that this can be reproduced in all directions from the face to the clothes!
But the problem is that Qiao Liang is powerless, thinking that he can, but telling himself that he can't.
He tried to pinch according to the well-known anime characters on the Internet, only to give up after two or three hours.
This kind of professional operation is completely beyond his ability.
So Qiao Liang finally gave up very simply, thinking that it was more suitable for him to change the clothes for the young lady in the game.
Now that you have given up this idea, you have to change your idea to make videos.
However, if it is to introduce the gameplay, it will appear very empty. Wouldn't it be more true to the online rumors about the gameplay of the game "Tailor-made" is not high?
Qiao Liang was a little confused, so he decided to look for reviews of this game on the Internet, to see how other people played the game, and to find inspiration from it.
When I flipped through it, I saw an evaluation titled ""Tailor-made" shows that some domestic game designers have reached a dead end."
Qiao Liang frowned slightly, and he disagreed with the title just by seeing it.
But when he saw this review, it seemed to be very popular, and the number of likes and comments were in the forefront. He thought that maybe the game said something reasonable, so he clicked in to check it.
…
At the beginning of this review, I first gave a brief introduction to the game "Tailor-made", especially the high-degree-of-freedom face-squeezing and clothing design system in it.
In addition, the update of hardware equipment, the improvement of game picture quality, etc., the evaluation also gave high praise.
Obviously, this is a standard way of suppressing desire first!
The author of the review does not want to make himself seem unreasonably awkward, so at the beginning of the article, I list some of the better points of this game.
The author is obviously not worried that these advantages will have an impact on the content he wants to express, because he has found an excellent attack direction.
"Although there are many advantages listed above, I still think that the appearance of the game "Tailor-made" shows that some domestic game designers have reached a dead end."
"This blind alley is called surrendering to the end."
"This game has indeed made great efforts in face-squeezing and clothing making, and has made the most free dress-up game so far. In the professional mode, players can even modify the shape and color of each piece of fabric, or Start completely from scratch, using different fabrics and dyes to make clothes."
"But tactical diligence cannot conceal strategic laziness, and the richness of the game details cannot conceal the lack of game playability!"
"For this kind of game, we players have a relatively common evaluation: this game is good everywhere, but it is not fun."
"In fact, this game is very functional and allows players to freely design all kinds of good-looking clothes. Maybe in the future this game will be linked with games such as gog. But the problem is that it is just a tool now. It’s not a game."
"For games, gameplay comes first."
"The creator of this game obviously didn't understand this, and spent too much energy on the details. Although a rich and complete system was made, it did not bring enough fun to the players!"
"To be more precise, it should be a tool, clothing design or game fashion production tool. After all, it can only satisfy the niche fun of a small group of people, and cannot have a larger impact."
"Clothing design is a very professional category after all. It requires very strong professional knowledge to make clothing that truly conforms to the trend and conforms to the public's aesthetics."
"So I think that although this game is expensive and well-made, its starting point was wrong from the beginning! It is difficult to generate enough popularity, it is difficult to recover the development cost, and it is difficult to generate impact on the players' game life or real life. Too much influence!"
…
After reading this review, Qiao Liang felt a little bit hateful.
unacceptable!
It's not to say how ridiculously black this review is. If it is the kind of black that reverses right and wrong, it is easy to solve, as long as it is truthfully refuted!
But this review is so dark that the angle is clear and very technical.
First, I briefly introduced the advantages of this game, showed a very fair position, and then grasped the game's playability and criticized it.
"This game is good everywhere, but it's not fun!"
For a game, this sentence can be said to be the biggest irony, or even an insult.
For games, gameplay and gameplay are of course the first. Otherwise, no matter how beautiful the picture, no matter how well-made, it is nothing more than a soulless beauty. It's just an empty shelf.
But when this sentence is used here, it is obviously an abuse.
Is the tailor-made game really not fun? Not at all.
It's just that its fun is relatively niche, and generally impatient players may not appreciate its gameplay. But for those players who like to pinch their faces and fashion their own characters, the gameplay of this game is obviously exploding, okay?
It's so interesting!
Although Qiao Liang is not a core player in this category, UU reading www.uukanshu. com, but he can also feel this kind of fun, and feels that this game will allow him to play for at least a month or two.
So this game review is actually a secret exchange of concepts, using popular fun to deny niche fun, and attacking that the game has no gameplay.
Qiao Liang wanted to post a game review or a video to refute it now, but after thinking about it, he couldn't think of a very favorable argument.
If he has to get too entangled in whether the game is fun or not, then he may fall behind.
Because this game is indeed a relatively niche fun game, if you hold on to the fun and stalk the opponent, you can't completely refute the opponent.
Only by finding another angle, can we completely dissolve the other party's speech.
"But what angle should I look for specifically?"
Qiao Liang frowned and fell into thought.
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