Chapter 1186: Peep
-
Mage Joan
- Cheng Jianxin
- 1151 characters
- 2021-01-30 08:53:22
Thinking of Rebecca, Joan couldn't help but feel a little hurt.
After a few seconds, he recovered, looked up, and found that Medea had walked alone to the entrance of the opposite grotto, stopped, opened the storage bag, and took out a handful of beads-sized glass beads. Chanting spell casting spells in hands.
"Apacenya!"
Under the curious gaze of Joan and others, the serpent warlock Medea chanted a spell symbolizing "vision", while spreading his palms.
The glass bead in her hand, under the blessing of magic power, automatically floated in the air, shining with a strange glow.
"Go!"
With a wave of Medea, more than ten enchanted glass beads seemed to have gained life, flew into the cave one after another, and sometimes stopped, the bones turned and turned, like the eyes that looked around one by one.
"What kind of spell does Medea cast?" Audrey asked Joan in private through "Communication".
"It looks a lot like the 5th ring prophecy arcane "peep at the magic eye"," Joan Chuanyin replied. "This spell can temporarily transform multiple glass beads into observation devices for path exploration."
Compared with the 3-ring "Eagle Eyes" which can only create fixed observation points, the biggest advantage of the 5-ring "Peeping Magic Eye" is that these created "glass eyeballs" can be moved. Under the remote control of the caster, in-depth Investigate the hazardous area and record everything you see.
When a "Peeping Devil Eye" returns to the caster, it will communicate its findings to the owner through telepathy, so that the caster is prepared for the risks that may be encountered during the progress.
The number of "peeping magic eyes" and the maximum detection radius are both positively related to the caster's level.
In general, a warlock who can cast 5 arcane spells has at least 10 caster levels. Considering that Medea releases 15 "peeping magic eyes" in one breath, Joan speculates that she may be an 11th-level warlock.
Among all the warlocks Joan had contacted, except for the "Red Queen" Mrs. Josephine and the "White Prince" Vignier, it was the highest-ranking warlock of the snake-haired banshee, which made him unable to pay tribute.
Medea drove the fifteen "Peeping Devil Eyes" into the cave, instructing them to take charge of each route, conducting investigations in all directions without dead ends, and then turning back to tell Joan, Hailar, Audrey and Holden: " Let’s wait here for a while. After the'Peeping Devil Eyes' come back, we confirm that there is no danger, and it is not too late for us to enter.
Everyone felt that her approach was very safe and nodded in agreement.
The crowd waited for more than ten minutes at the entrance of the cave, and the first "peeping eye" flew back.
Medea held the devil's eye, read the reconnaissance information, and shook his head: "This route is a dead end, we will wait for the report of other routes."
Not long afterwards, the rest of the "peeping magic eyes" flew back one after another. Medea looked at them one by one, frowning and thinking.
"How's the situation inside the cave?" Holden asked with curiosity.
"Most of the forks eventually lead to dead ends. Only three routes can pass through the karst cave, but there are monsters lurking in secret, which is very risky!"
Medea's beautiful face was very serious.
"We must cross the cave and meet the dwarf prospecting team as soon as possible. We can only take a little risk." Audrey looked at the serpent warlock. "Which of the three passages is the safest?"
"For the moment, the three roads are not safe, but the second passage is the shortest." Medea played with a glass bead and said in a deep voice, "'Peeping the Devil's Eye' found three scavengers lurking in the tunnel dome ahead As for how many scavengers are hidden in places where the eyeball cannot be detected, it is hard to say."
"In other words, if we choose this route, we must guard against the attack of scavengers."
"Yes, but fighting scavengers in a narrow and deep tunnel is not a pleasant experience. It is best to lead these disgusting monsters out, and it is easier to solve them in open areas."
Medea made a positive suggestion.
"Joan, how much do you know about scavengers?" Hailar naturally looked at the young mage, as if he were a walking "encyclopedia."
"I haven't dealt with scavengers, I just saw this strange introduction in the book."
Joan recalled the description of the scavengers in The Book of Vales Monsters (Strange Volume), and then said:
"Carrion scavengers are a type of aggressive ground scavengers that are similar in size to blood worms and look like giant worms."
"The scavenger's digestive system is relatively primitive, unable to digest fresh flesh and blood, and can only absorb decayed food. Compared with blood worms, scavengers have no advantage in body size, strength, or sharpness of teeth, but they have A unique weapon is the thick tentacles that grow around the jaw."
"These barbed whip tentacles are a bit like tentacles of tentacles, and they also contain toxins that can paralyze creatures, but they are not as long as tentacles."
"Furthermore, the scavenger's abdomen can secrete a viscous liquid that can crawl upside down on the ceiling like a snail. When the prey is not prepared, it suddenly falls from the top of the head and launches a deadly attack."
Finally, Joan concluded:
"My understanding of scavengers is only from the records in the books, which may not be realistic. Let's listen to Medea, and try to lure those monsters out of the tunnel first."
"Wrestling with a group of big beard worms in a narrow tunnel, it makes people goose bumps just thinking about it. The question is how can we lead scavengers out?" Hailar frowned.
"Carrion eaters have very low intelligence, but very sensitive sense of smell. If we can manage to get some carrion and pile them outside the cave door, we should be able to lure these greedy worms." Medea thought.
"Fresh flesh is easy to obtain, but waiting for flesh to rot is too much trouble." Audrey looked sad.
Qiao An moved his mind and remembered that the necromancer 3 ring spell "sand of time" that he had just learned not long ago can accelerate the aging of creatures or objects.
If "Sand of Time" is cast on a fresh monster corpse, it can theoretically be quickly corrupted and spoiled, exuding a strong odor, as if it has been placed for a long time.
However, if it is only used to accelerate the corruption of blood and flesh, the magic of "Sand of Time" becomes too strong, and the body can be aged for 40 years in an instant. I am afraid that the bones have been moldy. How can there be any carrion?
If you reduce the magic power output, it can achieve the purpose of reducing the aging degree, but this is a bit troublesome. Joan needs to spend some time to adjust the spell configuration of "Sand of Time".
Like Master Mister Joan, please collect: (EbookFREE.me) Master Mister Joan's literature update is the fastest.