Chapter 391: Mythical Spell (Ⅰ)


Since being officially promoted to level 3 mage three months ago, he has a second-level spell slot, and Joan's "mythical power" has also evolved synchronously, and can be used to replace the second-level spell slot.
Under such circumstances, if you use "mythical power" to cast a ring spell, a lot of redundant magic power will be generated. These redundant magic powers cannot be used by the existing ring spell structure, and can only be wasted in the end.
In order to avoid this waste, it is necessary for Joan to choose some commonly used 1-ring spells for optimization, to obtain a corresponding more powerful version of the myth, and finally achieve the purpose of making full use of the redundant magic power.
For the caster, "Spell Optimization" is a compulsory course with a long and profound history.
In the field of arcane art known to Joan alone, there are thousands of arcane arts from 0 to 9 inherited up to now, and this is only a small part of all invented arcane art. The most popular part.
The vast majority of arcane spells have not been popularized. Of course, some inventors have been too conservative and lost it. More because the use of the spell itself is too narrow, or the structure is not reasonable enough. As the times change, it is gradually better. Of similar spells.
Most of these spells that remain in the world are based on those that have been eliminated. After years of painstaking research by casters, they have been improved through numerous optimizations, so they can withstand the test of time. Outdated, so much so that it has become a textbook included in all major Austrian law schools.
Being able to become a textbook means that a spell has been optimized to the extreme, and almost all magic power has been fully utilized.
Unless there is a breakthrough in the basic theory of arcane art, this spell structure that condenses the wisdom of countless ancestors can hardly be modified to be more perfect.
The so-called "improvements" of the younger casters are often just a standard spell model adjusted so that it loses some of its original functions and at the same time acquires features that were not originally available.
For example, "Hand of Advanced Master", after modification, the maximum load of the magic palm is doubled, but the maximum extension distance is shortened to half of the original.
Is this an "optimization"?
Barely speaking.
But this "optimization" comes at the cost of destroying the original balance of the spell. In some special cases, it may be better than the original version, but in other cases it is not as good as the original version.
This so-called "optimization" is nothing more than moving back and forth on the same indifference curve, and it does not improve the total effectiveness of the spell.
Joan's current work is not such a "demolition of the east wall to supplement the west wall" optimization, but the use of the redundant magic power of the "mythical power" relative to the 1st-level spell slot to enhance the overall effectiveness of the spell. .
Since the current upper limit of the magic power of "Mythical Power" is equivalent to 2 ring spell slots, then it is conceivable that the fully optimized 1 ring mythical spell can match or even exceed the ordinary 2 ring spell.
Joan determined the above general idea as early as three months ago.
The first stage of the work is not optimization, but a comprehensive and in-depth screening of the currently mastered 1st-level spells, from which several targets suitable for optimization are selected.
In theory, all 1st-level spells can be optimized by mythic power, and will be more or less stronger than the original.
However, optimizing spells is a very time-consuming and energy-intensive work. Joan’s daily time for studying spells is very limited. Most of the time is also spent on mental meditation and learning new spells. Less time.
If the net is cast in full, it turns out that a large part of the optimized spells are not practical, it would be better to use these time and energy to learn new spells.
Based on the above considerations, Joanne formulated two screening criteria.
The first is to prefer the more practical spells.
For example, "Mage armor" and "door sealing", these two 1st-level spells, the former is obviously used more frequently, and it has more optimization value.
The second is to avoid "crash".
For example, "greasy technique", among the first-level spells, has the highest practicality. It should be optimized, but Joan did not choose this spell.
Because the Austrian Law Library of Leiden College contains a 2 ring spell called "fuel oil", which is a super enhanced version of "grease"!
If the "greasy technique" is optimized, the best result is only to reach the level of "fuel technique", so why bother with this thought?
Rather than spend a lot of time and energy, "reinventing the wheel", it is better to go directly to the library to copy "fuel technology", which is convenient and convenient.
According to the above two screening criteria, Joan carefully sorted out his spell book, and finally selected six ring spells to be optimized.
The first are two offensive spells, "Magic Missile" and "Burning Hand".
Next are two defensive spells, "Mage Armor" and "Shield".
The final selection is two transforming spells, "enlargement technique" and "reduction technique".
After determining the candidate spells, Joan then designs optimization expectations for each candidate spell separately.
Only by setting a reasonable expectation in advance, can the optimization work have a clear goal and know in which direction to work.
For "Magic Missile", Joan first hopes to increase the lethality. On the premise of meeting this expectation, if there is room for further optimization, he hopes to enhance the penetration of this spell.
Ordinary "magic missiles" can easily penetrate armor and shields made of metal, leather or wood, but will be blocked by force shields such as "shield".
Joan hopes that the "Mythical Magic Missile", which he has personally optimized and improved, can penetrate through magic shields such as "shield", and will be in a more advantageous position when confronting the caster in the future.
"The Burning Hand" is the only regional killing spell currently mastered by Joan. As for the more powerful and large-scale attack spells, I am afraid that I can only count on the promotion of a 5th-level wizard to learn the 3rd ring of "fireball".
This is not Joan’s dilemma. In fact, all low-level casters lack practical range attacks.
The "burning hand" has a killing range of only 15 feet, which is really embarrassing.
At this distance, not only are the enemy bows and firearms more dominant, but even melee careers only need to run two steps to rush to the caster, which allows you to sing spells slowly.
Therefore, Joan's greatest expectation for the "Mythical Burning Hand" is to increase the magical damage range. On this basis, it is best to increase the damage.
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