Vol 22 Chapter 390: Super task
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Starting from Zero
- Thunderstorm
- 1823 characters
- 2021-02-27 10:40:13
"You are President Ziri?"
"Since you know me, do you know what to do next?"
The man glanced at the children and aunt behind me, and then suddenly bowed and apologized: "Sorry, I don't know who you know, please don't show up. We won't bother them again in the future. If someone wants to bully They, we will do our best to help. Of course, with friends like you, I guess there is nothing that will keep them out of trouble. "
"Okay, you can go now."
"Thank you, thank you." The man thanked and turned around and ran away with his companions, surrounded by a stunned player.
"Hey, what kind of person is that?" A passing player saw that the wicked man who had been so arrogant before was actually running away like a mourning dog with a tail wolverine, and for a moment there was no response.
The companions with him pushed him in surprise. "Aren't you? President Ziri doesn't even know him?"
"Purple Sun? The boss of Frost Rose League?"
"That's right. The number one in the world's combat rankings, the boss of the boss. The guy who can turn the gods on."
"I rub it, and the cows are really messed up! No wonder the group of people ran faster than the rabbits. This is a killer!"
Ignoring the discussion around me, I turned to look at the children and the aunt behind me, and then took off the helmet to show a smile as sweet as possible. "So, are you the kids that the aunt said?"
"Are you President Ziri?" A child about eight years old suddenly shouted in excitement, and then the children around him suddenly seemed to enter the fast-forward state from the pause state. All of them surrounded me with excitement and said this to me. However, although I would like to communicate with them to show affinity, unfortunately it is the Dragons. I also cannot talk to seven or eight people at the same time.
"Well ... can you calm down a bit? You talk around me, and I don't know who to listen to!"
Although the children are very excited, they are fortunate enough. Although children in orphanages are not disciplined by their parents, they also lose their parental affection. Therefore, orphans tend to be more sensible and know how to do things. Of course, this is just the situation of the mainstream crowd. The probability of a psychopath among orphans is not low. However, most children from orphanages will be more understanding than children who grew up in care, because they do not have the care of their parents, and if there is any mistake, they will have to bear all the consequences. No one sheltered them from the wind and rain. These children naturally learned how to avoid misfortune.
After the children were quiet, the head aunt began to introduce me to these children one by one. One of the older children was then assigned to call the others back. During this time, the other children started to talk around me and ask me.
I have to say that these kids are really entangled, but because they just worship me more. So I don't feel annoying. There is a saying in China called reaching out and not smiling, and children are enthusiastic because of worship, and of course I will not bother them because of this.
Because I heard that I was here, the children scattered around to make money quickly ran back, but the number was slightly different from that recorded on the crystal ball. The returning children and the original ones were added together, and the total number was already Reached forty-one people. I don't have a problem with this number, anyway, there is not much difference between thirty and forty.
"So, since I promised your principal's mother, I will definitely fulfill my promise. Now show me your tasks, right?" After I became familiar with the children, I said in front of them That's all.
The head aunt quickly took a scroll from her body and handed it over, saying at the same time: "This is a task scroll that Xiao Maotou accidentally received. We originally intended to sell it, but because of the equipment We just want to see if we can really help you, so that you can accomplish this task. This is an impossible task for us, but it should not be a problem for you. "
I didn't rush to say something that must be completed, after all, the task scroll has not been watched yet. After taking the scroll, I looked at it. The scroll level is not high, but the difficulty of the task is still slightly unexpected. This task is not difficult for me, it can even be said to be super simple, but this is still a lot more difficult than the level I estimated before.
The game "Zero" is known as a custom mission, that is, a mission tailored for each player by a main system with human intelligence beyond. These tasks are generated in real time based on the player's game progress, so they have a very high degree of fit. Because of this, very few people can receive tasks that are not suitable for them. However, this situation is not absolute. Because in "Zero" system, in addition to custom tasks, there are some inherent tasks and long-term tasks.
Long-term tasks are those that are completely fixed and can be taken by anyone and can be repeated. For example, there will be npc caravans between all the system cities, and the task of escorting these caravans is a long-term task. This task always exists and you can pick it up at any time without any restrictions.
Inherent tasks are set in advance like long-term tasks, but this type of task can usually only be done once or several times, anyway, there is a limit on the number of tasks, but this type of task is much richer and more difficult than long-term tasks. a lot of. Long-term tasks are basically tasks that make money for everyone. Generally, there is not much profit, but it can produce a large amount of money. This part is actually a very important link in the economic chain of "Zero" itself.
"Zero" is not a simple game. Its main function is to allow natural people in the real world to enter the game, thereby reducing the consumption of resources in the real world. On the one hand, it allows countries to concentrate social resources to build immigration ships, and on the other hand, it is also suppressed as much as possible. The news eased social unrest. Therefore, "Zero" is different from general online games. On the one hand, it needs to absorb a large amount of funds, but on the other hand, it cannot allow players to really play without money, and this long-term task system exists for this. . Its function is to give those bottom players a financial compensation so that they can guarantee the basic life so that they will not quit the game because of economic problems.
Unlike long-term missions, which are an important part of the economic chain, fixed missions are to send players equipment or special attributes. It does not have economics, but is pure game content. Therefore, it is relatively difficult and rewards are high. Out a lot.
The task called the little hairy child received such a fixed task, and the level was quite high. I even suspect that the task was stolen, because the task is significantly more difficult than the task level that the children can receive. Although fixed tasks are tasks that are set at the beginning of the game and can be obtained as long as someone triggers them, the problem is that such tasks also have trigger conditions. For example, the content of this task is obviously too complicated. In the case of a child, I doubt how he received it.
In fact, the task is complicated, and the content is not complicated. The mission content mentioned in the mission profile is probably asking us to go to a special place, then get the trust of a dying dragon, and get a token-like thing from that dragon, and then bring this thing to another Another dragon that lives in a place, and finally brought the dragon with the token to the position of the dragon that is about to die is considered a mission completed.
In general, this should be a errand task, the difficulty seems not very great, but the two dragons are really scary. Considering that the monsters in the game are actually increasing in synchronization with the player's level, so even now the players' levels have risen, things like dragons are still very easy to exist, even for medium-sized guilds. The failure rate of the group to push the dragon's lair is often more than 80%, which shows how terrible the fighting power of the dragons is.
It wouldn't be too much trouble if it was only because the target of the leg-run task was the dragon, but after notifying the army to check the guild map, I was surprised to find that the task was surprisingly complicated. First of all, the dragon that is about to die does not live in a deep mountain somewhere ~ EbookFREE.me ~ but lives on an island. What is more terrible is that the island is still in the South China Sea, and its position is almost to the equator. No matter how far the children are going to go in such a distant place, ordinary people in the vicinity of the chart alone cannot get it. The ocean in the game is not the ocean in reality. Not only are there many islands, but there is no satellite navigation. What is more terrible is that all the monsters are under the sea, and they are hundreds of meters long and thousands of tons in weight. You said how difficult it is to find an uninhabited island in such waters, and then go up to the top of the peak in the middle of the island?
That's not enough. There are even more terrible. The target dragon of this mission, that is, the dragon who needs to receive the token and come to see this dying old dragon, also lives in a very fatal place, actually not in China, but in Afghanistan.
You said that a task would run all the way from the position close to the equator in the South China Sea to the deep mountains of Afghanistan, and then run back again. Can such a task be simple? The game world is full of monsters! No high-speed rail, no planes, no cars, how do you expect ordinary people to move this long distance?
"I said exactly how did you get to such a task? This moving distance ... almost a quarter of the earth!" I asked the children, looking at them bitterly. (To be continued ...)
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