Vol 22 Chapter 401: Completely suppressed
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Starting from Zero
- Thunderstorm
- 1326 characters
- 2021-02-27 10:40:16
The function of maneuver angels for ships is very simple, it is specifically used to deal with warships, and compared with warships with a durability of at least several million starting, the player's blood tank is basically no worse than no. The maneuver angel on the ship just patted back and forth with his own slap just a few times, and all the people who dared to land on the battleship were photographed as flesh.
After the personnel on the deck were settled, the maneuver angel against the ship immediately began to return to the old line, and continued to use his hacking knife to dismantle the turret. In addition to the two main turrets in front of this battleship, there is also a main turret on the rear deck. The rest are small guns. It is okay to bully small warships. It is basically a display in a battle of this size. After all, all of us coming here this time are heavy battleships. Except for the leader-class battleship Kristina, the rest are either battleships or heavy cruisers, and the smallest one is a fast cruiser. The conventional warships are always larger than the warships of other guilds. The fast cruiser is actually a heavy cruiser in other guilds. As for those heavy cruisers, they are completely super battleships, and the leader-class battleships are basically a The floating island on the sea is a monster, not a warship.
The intelligence of the ship's mobile angels is not high, but their modes of action are fixed, destroying the main weapons of the warships and destroying the bridges. If someone resists halfway, they will resolutely suppress them and then they can be withdrawn. Although equipped with a slashing knife, our department did not really intend to let the opposing ship use mobile angels to split a battleship in half. That kind of action is too time consuming, and the effect is not very good.
This pair of ship-mobile angels ran to the stern easily. A knife was poured from the top of the turret, and then pulled horizontally. With the sound of a boom, the half-pull turret fell off the rotating shaft and hit the rear deck. I didn't see the survivors who ran out of panic in panic. The maneuver angel turned to the ship and glanced directly at the sea. Then he squatted suddenly, his thruster was fully open, and his legs were next second. Suddenly straightened, at the same time, the propeller flame blasted, and the entire body shot directly into the sky like a unloaded shell. The back deck of the warship sank suddenly. Fortunately, the balance was quickly restored, but he was not stepped on.
In fact, this group of British people should be thankful because there is no mobile angel mother ship here. The battleships in our guilds were only equipped with small mobile angels against ships. This three-meter-high mobile angel against ships was actually a light mobile angel. Although it seems to be very big. But these guys are actually not the biggest of Mobile Angels. Nor is it the largest of the mobile angels. This three-meter-high maneuver angel for ships is actually a general-purpose maneuver angel. A large part of their current height is caused by external armor. If these things are removed. Their height will drop to only two and a half meters. Although this height is still not low, it can enter the cabin.
In fact, the warships in the game are somewhat different from the real ones. At least the internal structure of the warships here is not as simple as the real ones.
In reality, in order to facilitate maintenance during wartime, all internal pipelines are directly exposed. These pipelines are arranged neatly and then arranged along the corridor. Once damaged due to fighting, the damaged management personnel can quickly find the problem area along the corridor and repair it. Although this arrangement that can ensure the maximum combat effectiveness will seriously affect the aesthetics of the interior of the battleship, after all, the battleship is used for fighting, not a cruise ship, and it is not necessary to consider the passengers' feelings, so this design is very normal.
However, although it is such a design in reality, it is different in the game. Even if the pursuit of truth as much as possible, but "Zero" is a game after all, players are not coming in to suffer and suffer. Therefore, in the game, the internal structure of the battleship is not only spacious and bright, but also all the pipeline wiring is a dark line, and there is no pipeline at all in the corridor. For example, the inner cabin of the battleship in our guild even has special sound insulation panels and decorations and fire-resistant flame-retardant wallpapers. These things are basically things that will be considered in real yachts, but here we have installed them. On the battleship.
It is also because the space inside the battleship in the game is spacious and luxurious, so our mobile angel has a place to use it. The ship's mobile angel, with its armor removed, is only two and a half meters tall, and can just drill into the passageway inside the ship to kill the people inside. Therefore, this kind of maneuvering angel for ship is actually a kind of maneuvering angel for man-to-ship multi-purpose type, and the seven to eight meters-high maneuvering angel for ship-to-ship type that can only be carried on the mother angel of mother ship is really The professional maneuver angels for warships, the kind of sword-cutting sword on that guy's body is more than six meters long. The real thing is to be able to slash the existence of warships. However, this kind of small maneuver angels for ships does not have this ability. It can only do simple superstructure destruction to make the opponent's warships lose their combat capabilities, and then the sinking work is left to their own warships to complete.
After rising to a certain distance, the maneuver angel against the ship turned off the thruster, and at the same time, the wings opened and began to enter the glide phase. Then, after adjusting the attitude, the thruster fired again and directed at another battleship. Just flew over.
The person on the watched warship was also sharp-eyed ~ EbookFREE.me ~ and found out this intention to the ship's mobile angel, but unfortunately their interception did not help. The maneuvering angel of the ship directly against the magic missile hit the No. 1 turret on the battleship with a blast of blast, and stepped down the whole of No. 1 turret directly, even the central one. The barrel was clearly bent.
After successfully landing the impact, the maneuvering angel on the ship immediately jumped up, flipped the sword of the sword in the air and pointed it at the foot, and then used the falling gravity to smash the sword of the sword to the turret No. 2 and chopped it. The ship's knife penetrated directly through the turret, and was then suddenly pulled out. The turret No. 2 exploded with it, but the scale was small. It is estimated that the shells inside did not detonate. It should be that the propellant was ignited.
After solving the second turret in one move, this mobile angel of the ship encountered the blocking of the opposing warship guards. After all, Zero is still a magic game, so even though most guilds have already started using metal warships, but Various pedal ship operations still happen from time to time, so each battleship here will be equipped with a certain amount of combatants, otherwise, once they are landed by the opponent, they can only stare.
The reason why the guild warships are not equipped with warship guards is because our warships have mobile angels, are protected by these guys, and there are no major differences between deck combatants. Besides, the guild warships are rarely available. Just be near the enemy. (To be continued ...)