Chapter 18: Harvest
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The End of Online Games in the Three Kingdoms
- Harness
- 1340 characters
- 2021-03-01 05:31:36
"Ding, the system prompts, congratulations you have experienced a small-scale war. Now you will be evaluated and rewarded for your performance in this war. The evaluation is complete. Please check the specific results in your personal system."
Li Taining has just been captured by all the captives, and a system prompt pops up immediately. This is the most exciting and attractive point of Beacon--the post-war evaluation system.
Every time a player experiences a war or battle, the system will give evaluation rewards based on the player's performance during that period. This kind of evaluation rewards are fairly fair and fair. The more effort they have, the more effective they are, and the higher the rewards. In contrast, the rewards are quite generous.
An ordinary player, the enemy's strength against the battle is equal to or slightly inferior to him, as long as there is no sneaky tricks and can survive after the war, there will be at least a little force value reward.
Except for a few players who were wary during the battle, the Baiyun Coalition survived on the scene, basically they can get at least a little force reward.
In addition, if there is a record of which shots have been compared, or the performance of the strategy has played a corresponding effect, there will be additional rewards, generally the command value, intelligence value and the like.
In fact, this evaluation system is quite in line with reality. In the real world, you can be called a veteran after a battle. You won't die in ten battles. If there are really hundreds of battles and each war first, those who can survive basically have their names left.
的 The death penalty in "Beacon" is quite severe, but correspondingly, the rewards for participating in the battle are also extremely rich. As long as a player can survive a battle, the strength can be quickly improved.
In addition, don't worry about the late game player's ability to increase too quickly, which will lead to a balance explosion. This evaluation system has a certain inherent requirement-the opponent can not be significantly weaker than himself, and the abuse of vegetables cannot improve the slightest combat effectiveness.
The player's late military value is eighty or ninety. After experiencing a fierce battle, of course, he can get the corresponding increase in military value, but this increase is not as great. It may be possible to increase the military value by ten consecutive battles.
In addition, many of the eighty or ninety military values corresponded to historical masters.
In the late stage, players want to rely on the evaluation system to enhance their strengths, and they are all faced with famous historical figures, and this kind of characters battle against life and death, players may not be able to win one hundred games. The combat effectiveness of historical generals is explosive, and various powerful features, skills, equipment, and combat consciousness throw dozens of players away.
The above various conditions determine that in the end, the players who can compete with the historical generals on the same stage will only be a very small part. The maximum growth limit of most players is the level of senior generals.
Open the system prompt and take a look at your post-war evaluation:
"Congratulations to players, you are good at the Heifengzhai sniper battle, and played the role of a mainstay to turn the tide. Based on your performance during the battle, you are rewarded with three points of force, two points of command, two points of intelligence, and reputation. Value 20, please check it carefully. "
Open the Horoscope panel, the new Horoscope is as follows:
Name: Shang 戢
Reputation: 3030
Identity: Villager of Baiyun Village
Attributes: Force 38 + 1, Commander 10, Intelligence 10, Politics 5
Features: Mastery of guns
Gunnery Mastery: Increases the lethality of gunnery by 15%.
Furious fighting: the war is surging, the more frustrated and brave, the stronger the battle. Fighting endlessly, fighting more than ever, ignoring non-lethal injuries in combat, greatly reducing negative state effects, and increasing the player's combat effectiveness (combat strength non-force value) as the battle time increases, increasing the upper limit to 50%.
Skill: Basic marksmanship (full level)
General's plan: Spike, Deterrent
Burst stabs: Guns are generals. They can be cast only if they are armed with guns. They gather power at one point and pierce at lightning speed, with an armor-breaking effect.
Deterrence: Demonstrate the enemy by demonstrating high-powered forces, and then conquer the enemy. The success rate depends on the comparison of the force value between the player and the object.
Army division skills: Disguise assault, before the start of the war, the army was disguised as an enemy and mixed with the enemy, causing chaos and reducing morale. The skill success rate and skill success effect depend on your own intelligence value and command value, and the enemy commander intelligence value and command value.
Equipment: Silver gun (refined spear, force value +1), a set of armor, lower horse
Money: 1 gold 78 copper coins
The fastest way to increase the strength of a war is that after a war, the value of Shang Yang ’s force increased by a full seven points, the commander ’s value increased by five points, the intelligence value increased by four points, and the overall increased by sixteen points. The force value is about to catch up with the top wave of players, and the real combat power is much more than that.
In addition, this battle also learned two kinds of generals, a military skill, and an extremely powerful feature.
These are the pre-requirements for players to transfer to generals or military divisions. Only when they understand the corresponding skills can they be transferred to military generals or military divisions.
This skill is not learned by skill books, but only by players. I ca n’t understand that even if the value of force reaches or exceeds 40 points, he cannot be a full-time general and can only exist as an elite soldier.
武 A general can fight a group of ordinary soldiers with the same force value. UU reads www.uukanshu.com and the gap becomes more apparent as the later period. In addition, only military commanders can truly command the army. The army here is the real army, not a Caotai team like Baiyun Village. Obviously, becoming a general is the stepping stone for players to become high-end players. Non-general players are basically advanced cannon fodder in the later period.
Shang Shangye realized two generals and a military division skill in a battle. If those military cards were stuck at 40 points, he would not be able to transfer to the military generals without the generals. He would definitely be jealous of vomiting blood.
The last feature is an extremely precious good thing. Let's put it this way, having good characteristics does not guarantee that you will become a first-class military general, but at least one top-level military general will have at least one top-level characteristic.
The later the 到, the more precious the characteristics can be highlighted. And the characteristics of this wild battle are quite excellent general characteristics, even if placed on the historical generals, they are not shabby.
The final gain was the thirteen third-order gangsters who were conquered.
As the saying goes, a good guy has three gangs. "Beacon" is a war strategy-based game, solo fighting may be okay in the early stage, and it is absolutely impossible in the later stage.
In the latter part of the battle, hundreds of thousands of troops joined the battle. Not to mention Shang Ye, even the resurrected God of War Chi You had to kneel in front of this overwhelming army!
Thirteen thirteen third-tier bandits, although the number is less, but the quality is absolutely top-notch. At present, the estimation of players' forces to make up this lineup is only Yanhuang. However, the Yanhuang family has a great career and many places for employment. It must not be like Shang Ye. More than a dozen third-tier combat forces can arrange unmanned interference at will.
After these people are trained, they can definitely be used as seeds. In the future, they can form their own army. They all have the potential to become junior officers.
Overall, this battle has a bumper harvest!