Chapter 1362: Strike First (2)
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The Mercenary World of Online Games
- Don't want to be a viewer
- 550 characters
- 2021-01-29 04:01:51
The enemy has a tendency to fight, but Mirant waited patiently again after giving a simple instruction.
Commando team.
Scout units report distances every one minute, and after a distance of 2,000 yards near the predictive area, they begin to report frequently every half a minute.
After detours, the scouts have been able to determine that there are at least 2,000 life units in the predictive area.
The goddess of hunting is concentrated in spirit, estimating the distance and the skill time of the npc unit to maintain the distance, and responding to the attack that the opponent may suddenly launch.
1 thousand 500 yards.
"The regiment is in place and ready to fight!"
1 thousand yards.
"Report the situation of each group."
Looking at a rigorous report on the team channel, Sister A was a little nervous. This battle has determined the right to speak in the Sino-British-French alliance for a long time, and it also represents the position of France in the game structure It is very significant.
800 yards.
"The left and right wings are spread out. After 20 counts of the cavalry unit, the charge skills will be turned on. The target will be at three o'clock, and shuttle back and forth to four o'clock to defeat all obstacles! 13 ... 10 ... 7 ..."
"System prompt: The unit you command [Knight of Glory] has turned on [Honor of Glory], moving speed +3, attack +40 ..."
"System Tip: The troops you command get [Call of Glory], all members gain +1 movement speed, attack speed increased by 30%, physical resistance increased ..."
"System Tip: The unit you command [Knight of Glory] gets the effect of [Blood Glory]. For every 100 units of enemy units killed in battle, you gain [Glory Desire] effect time + 4 seconds."
"system hint:……"
The Qingyan priest who has been unmoved has a bright eye: "It is indeed a 7th-tier soldier who is the main attacker in France. Passiveness is more powerful than skill effects."
Regardless of many factors such as the financial investment required to raise soldiers, Level 7 soldiers are of course very high-end and difficult to attack, and they will definitely not be too few in the huge game. Can be a branch of a national team Raiders, confident to pull on the national battlefield, the glory of the Cavaliers skills and effects is definitely a very strong type of 7 arms.
Just at first glance, he was amazing.
The glory longing should be the charge ability, the call to glory should be the aura effect of the own troops within range, and the blood glory is the passive effect of the charge ability.
The speed of the cavalry, the establishment of 1,000 units, and the combat effectiveness are unquestionable. For every 100 units of target killed, adding charge skills for 4 seconds is definitely a nightmare slaughter for infantry!
"Only this point, the glory knight has the qualification to win the strongest 7th soldier." Qingyan Jushi commented.
In terms of combat effectiveness alone, it is definitely the strongest one, but because it is a pure cavalry and its shortcomings are large, whether it can be comprehensively rated as the strongest depends on other skills and performance in battle.
Boss Chen lit a flue: "It is a test of commanding ability."
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(=)
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