Chapter 1803: Topics that go around


"Oh, a demo version has been made, not bad."
Early the next morning, after sending Shion to school, Morinka came to the game department.
The internal demo version of "The Swordsman Miko" here has been completed.
"In this game, the player has a total of three energy bars. The first one is the player’s health bar. If it is broken by the enemy, we have more health. The source of this health is the player’s second life. ..."
Generally speaking, games of this era usually only have a "second life" design on arcade machines.
However, having this ability in "Swordsman Witch" is not too good.
Under Miyazaki's instructions, Mori fought with Kenami Eto in front, and deliberately let the opponent kill herself.
And at the moment Senxia was killed, a QTE appeared on the player's body. The QTE was very simple, as long as the space was enough.
Morinka pressed the space, and at this moment, Morinka noticed a tone that resembled broken glass in his character.
Afterwards, Morinia's character moved quickly behind her and returned to a full blood state, but at this time, the player's "writing" would be consumed by one space. Put it in the arcade game, which means "a life is missing".
Although it is only a semi-finished product, this slow motion special effect is actually quite gorgeous. Even Senxia was slightly shocked.
"This kind of sword game in the two-dimensional style is really not bad. Even when compared with animation, the gap is not very big."
Qianjia is here too.
After seeing the preliminary demonstration, Qianjia expressed appreciation for this system.
Perhaps the game is not as clever as the animation in terms of "movements", but in terms of this sword and sword, it is quite flavorful, and the "hardcore" roots are retained.
The first one is physical strength, the second is life, and the third is parry.
"The parry bar is a very special energy bar. If the player fills up the enemy's parry, the enemy will show flaws. At this time, the player can execute the enemy. In this state, the enemy's blood volume is not important. In our design, in the case of high levels, parry is more profitable than directly using attacks to reduce the enemy's HP." Miyazaki is explaining.
"Why is it at a high level?" Qianjia asked.
"That's it." Miyazaki explained, "Low-level enemies will not attack too frequently, and because of the mechanism settings, some enemies do not have a parry bar. At this time, the parry bar does not have any Meaning, so it is necessary that the health bar and the parry bar are parallel."
The parry bar is mainly carried out when facing the "knife fight". But if the enemy's attack is relatively weak, there is no need, and the player also has a variety of own gameplay. The design of the parry bar is actually a design that encourages the player to use this mechanism.
"The design of this wild soul is also good."
Compared with what Ichiro Kuroshima had seen before, this version for Mori Xia added the part of fighting against monsters.
There are many types of wild souls in "Swordsman Witch", some are humanoids, and some are beasts.
When in the animation, there is also a battle against the wild soul, but it is actually relatively small, but in the game, this part is developed where the animation is less digging.
"Well, this feels okay."
Wild Soul is a four-legged monster similar to a lion. It looks a bit close to the monsters of Monster Hunter.
However, after actually handing it, Morinka realized that this was just her own illusion. Although the first impression was similar, when the confrontation really started, it was completely different.
The kind of battle between the two sides can be said to be knives and knives. One of the performances is that the fighting rhythm is much higher than that of "Monster Hunter".
In this respect, the game version is really a very powerful supplement to the current animation.
After all, it must be said that the battle of the sword maidens was originally to face these desolate souls.
After seeing this demo, Morinia expressed his appreciation and expressed great expectations for this game.
"If you look at it this way, I suddenly feel that "Black Rock Shooter" can also be gamified."
After Hidetaka Miyazaki left, Qianjia suddenly thought of another work.
That is the finished "Black Rock Shooter".
The Black Rock Shooter has finished playing, but the popularity of this character remains high.
Of course, this is not only the relationship between animation and secondary creation, this character even landed in "Hero Track" and existed as an ADC. In the game, the Black Rock Shooter has also become the character with the highest selection rate among players. It’s just that there are more people playing, and new problems have arisen, because there are many players with different levels from high to low, and newcomers like to play cool, which leads to the role of Black Rock Shooter in "Heroes In "Tracks", while becoming the most popular character among players, it is also the worst criticized.
Qianjia hadn't thought of it before, but after seeing the gorgeous battle of "Swordsman Miko", she immediately realized that "Black Rock Shooter" itself seemed to be able to support a game.
But after thinking about it, Mori shook his head: "Black Rock Shooter has a small worldview. If you do it, you can only make a linear process story. I think this is not so interesting."
Unlike "Swordsman Miko", the world of Swordsman Miko is a very wide world, but the world of "Black Rock Shooter" is more limited unless the stage design can be expanded.
"The second season animation first?" Qianjia thought.
"The popularity is not bad, maybe it's okay." Morinia felt that if she wanted to expand, she really needed a new animation...
"Speaking of which, how is Shiyin?"
And when Senxia was thinking about whether he was really going to have a second season of Black Rock, Qianjia suddenly said something coldly.
Senxia heard these words, and his brain suddenly fell into a blank state.
It wasn't until he was swayed by Qianjia for a while that Senxia could recall from this stupefaction.
"I think Shiyin should be pretty good. When I went out with me yesterday, she looked very happy. But she guessed it might be your idea."
The situation yesterday was actually pretty good. It was that the atmosphere on the street was so subtle at that time, and the subsequent development was a little strange.
"—By the way, you just talked about the "Black Rock Shooter" game, but I have some new ideas."
Senxia felt that she had forced the topic back.
"A new idea?"
"Yes, yes, right," Morija said about her thoughts like Pour Douzi, "When I just tried it out, one of the things I was most impressed by was the system in the game called'write'. That bullet time."
Bullet Time is most famous for the scenes in the movie "The Matrix." This so-called "Bullet Time" can be said to come from this.
Among the games, the more famous "Bullet Time" games are "Max Payne" and "Bayonetta".
However, the system Morinya said seems to be slightly different from the traditional one.
"The surrounding scene is almost stagnant. At this time, only the player can move at high speed in the scene. In this space-time gap, we can let the player smash the enemy and ignite the soul of action!"
Although some of the content is temporary babble, in general, this idea has already existed in Senxia's notebook...
"It's quite interesting." Qianjia agreed, "But this system is not easy to design."
"Ah, there will be more running-in time in the early stage. But that's okay. After the "Knife Maiden" is finished, we will transfer the production team to make this game."
"Ok."
Qianjia agreed.
However, she is very concerned about one thing.
It's not that the gameplay proposed by Senxia is not good, but that Senxia is a little off-normal.
Because on weekdays, Senxia is actually closer to the story-driven type.
In other words, Morinia often publishes a story first, and then considers what kind of genre to present the story. Even when it comes to gameplay, Morinia usually gives a background and story. Even Smash Bros. "Hero Trails" has its own worldview and original characters.
But from the very beginning, what Senxia said was just "gameplay"...
"It's Christmas soon." Qianjia looked out the window.
"Yes." Christmas is also the birthday of Morinka and Yukino, Morinka still has a deep impression of this day.
"It's Winter CM after Christmas."
"Correct."
"In winter CM, let's call Shiyin together."
Morika almost fell off the chair.
He stabilized his body, and then saw Qianjia staring at him.
Senxia was uncomfortable.
"I lost to you." However, it was Qianjia himself who gave up first.
"Uh... sorry."
In short, apologize first...
"What did you apologize for? You seem to have done nothing wrong."
Senxia could not speak.
Qianjia thought for a while, and suddenly showed a wicked smile: "Ah, yes, I have a good idea."
Qianjia's good idea is definitely not a "good idea".
But Senxia, ​​who was short of breath, looked helpless at this moment.
"Well, let's continue to return to the topic." This time, Qianjia took the initiative to bring the topic back.
"Huh? Oh."
The topic that Qian Jia suddenly jumped made Senxia somewhat uncomfortable.
"Are you going to develop a new action game? For the handheld or the console?" Qianjia asked.
I just said that, but I didn’t think so deeply.
Senxia couldn't say this.
"Actually, I want to develop it for a handheld. With a soft screen and a handheld screen, the effect of the game might be quite good. The volume of "Swordsman Miko" is too large to fit on the handheld. I think there can be a lightweight work on the handheld."
The engines used in "Swordsman Miko" are all the latest models, and even dual-core processors can fill up. On a handheld platform with limited performance, this game may face various problems if it is forced to play.
First of all, in order to ensure the capacity, the volume of the game needs to be reduced, which makes the texture and map of the game become rough.
Secondly, in order to ensure the stability of the game, it is necessary to lock the game frame. However, if the frame rate is too low, the effect and experience will be unsatisfactory for such a hearty "smashing iron" game like "Knife Maiden". The battle in "Monster Hunter" itself is slow, and it is better to deal with this situation, but "Knife Maiden" can't help it.
But as far as the host platform is concerned, this is not okay, because the performance of the host platform is OK. But why do you want to fight yourself now that you have "The Sword Girl Miko"?
Senxia gradually realized that she seemed to have dug a huge hole for herself.
Fortunately, Senxia has seen many works he has seen before, and these works have a certain reference value.
"But there is always a feeling of loss..."
I dug a hole for myself, and then I want to fill the hole for myself?
Hmm...no! Sure enough!
I need someone to dump the pot!
Senxia turned her eyes and immediately said: "So for this game, I plan to test the water with a small and medium size... Well, let's make a fighting game with the FATE series first!"
Let's pull the fish fungus into the water first.
Anyway, I also helped you to animate "Tsuki Ji", and it will be broadcast soon. You also help me a little bit, right?
In another world line, "Tsukihime" has a fan work called "Tan Tsukihime"-because readers refuse to admit that this work is an animated version of "Tsukihime" because it is too bad.
But in this world line, there are not so many things, because this world line, there is Morinatsu's Musashino.
"Oh, that. Not bad, not bad." Qian Jia also thought it was pretty reliable.
Morinatsu breathed a sigh of relief and passed the blunder.
Although FATE has nothing to do with the bullet time, the performance can be adjusted, the big deal is "I have a new idea."
And actually, there are many good ideas in Senxia's mind.
If mushrooms don’t work, look for Lao Xu.
"But with all that said, it's all in the future," Mori Xia said, "Next I plan to work on online games. Wait a while, wait for us to next generation handheld... No, UU看书www If .ukanshu.com is the time when mobile terminals can develop, we will adjust our strategy."
Qianjia nodded.
Animic's continued expansion has come to an end. If it continues to develop, it will inevitably go to other fields, but most of the cakes are already divided, and online games are currently the largest blue ocean market.
"But as you said, these are all things in the future. To talk a little closer... why don't we talk about Shiyin?"
Qianjia showed a kind smile...
Senxia was suffocated at this time-why did this topic go back again?
...
I was tortured to death by kidney stones in the past two days, and there is inflammation, but I can’t directly crush the stone...Orz
In addition, there may be women's clothing in the next chapter, so let me remind you first.
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