Vol 10 Chapter 768: Total War (4)
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Game Development Mad God
- Lord God
- 1143 characters
- 2021-01-30 11:17:17
In this game, it can be said that the population should be the most basic support among all the players' conspiracies. After all, in this game, people are needed everywhere, especially for male young adults with strong labor ability. Endless, after all, people are needed in every aspect of this game.
It is a man's business to march and fight and attack cities. It is naturally a normal thing to require a large number of young and middle-aged people. For the cultivation of farmland and other food, although women can solve part of the problem, the bulk is still a man's business.
Others include the construction of some urban facilities, etc. The construction of primary houses requires more than a dozen people to build together, and the upgrading of later houses will all require more people to participate in the construction, which requires a lot manpower.
It can be said that in the construction of the entire city, people are needed in all aspects of the game, from wells that can be built with only two or three people, to barracks or other large buildings that require hundreds of people to build, to the end even It is necessary to mobilize thousands or even tens of thousands of young and middle-aged labor to carry out rapid construction of city walls, etc.
The status of human resources in this game is very high, and food production is linked to population growth. When the player’s village develops to a certain level and the food production is relatively stable, there will be some foreigners one after another. Of immigrants to the village, join the village. In this case, the population increases. Although the number of people increases very slowly at the beginning, there may be three or five people at most a dozen people at a time, but as long as this momentum develops, then the growth of the village in the game is inevitable.
With a larger population, you can have more strong labor. Let these labors go to farm, build villages, etc. Players can freely distribute. Of course, this distribution must be reasonable and must be within the scope of resources. It also needs to reserve spare resources, especially food.
Lin Yan set up a popular support system in the game. When the whole area is thinking about the direction of development, then the popular support will gradually grow. The higher the popular support, the higher the development bonus of the entire city. It is easier to attract foreign refugees to join.
But when the development of the region is not good, the people's sentiment will gradually decline, and the people in the fief may also leave, which will cause the population to pass away, so in this game players must pay attention to the issue of people's sentiment.
Of course, in this game, the increase in population does not necessarily depend entirely on the participation of migrants. One's own reproduction is the main means of population increase. Every period of time there will be a new population, a new population is born, and the elderly are born. Gradually die, this is the principle of a natural cycle.
Players only need to ensure in the game that the number of births is longer than the number of deaths. In this way, the population in the player's fief will gradually increase in the game.
Of course, the number of births and the number of deaths of the population required a lot of requirements for the development level of the fief itself. But in the final analysis, as long as there is enough food production, everyone can eat and the city facilities are good enough. At least everyone has a place to shelter from wind and rain.
In fact, it looks very simple, but it is to develop in an all-round way. After the population reaches a certain base, players can further create other projects in the game.
When the number of people in the player's territory exceeds one thousand, the player may be attacked by mobs such as bandits or bandits in the game.
The number of these people is small, but there are always thirty or fifty people, so players can also organize a militia team in the game that is not large in size. Generally, dozens of people are enough to protect the safety of the village. Up.
And at this time there were already blacksmith shops in the village. The blacksmith shops were able to produce some primary weapons such as red tasseled spears and iron swords or bows and arrows. Therefore, these militiamen still maintained labor and a small amount of training. Has a considerable combat effectiveness.
And in the game, the militia or the entire army can use it in addition to training, there is another way to go, that is to go out for hunting, in the process of hunting, you can get a lot of prey, these prey not only become food The reserves of the same fur can be sold in the game, or even sold with other players in exchange for food or other materials.
The most important thing is that hunting Ruiran is not as obvious as training and actual combat, but it can also improve the combat effectiveness of the army to a certain extent, which is also a win-win method.
When the population of the player’s territory exceeds one thousand, the commercial system will officially begin to open. Players can build commercial systems in the game, such as building a blacksmith shop in a city. The blacksmith shop can produce not only weapons but also iron farm tools. The farming of farmland in the game is more efficient.
In addition to the smithy, there are many commercial places, etc., these commercial places themselves can also bring equivalent income and the output of various equipment or resources, etc., in the game, the player's redundant resources, such as Food, etc. can also be sold through specialized commercial channels.
It's just that the price of food in the game changes every day. It is a very good choice for the player to choose a food when the price of food is the highest in the game.
There is still currency in the game. Currency is silver coins. Silver coins can be said to be the most important currency in circulation in this game. Only Asia and Europe have enough silver coins in the audience. Players can spend famine or other things by buying food. For some of the crises, players can also quickly arm their troops to the teeth with enough silver coins.
Money can be said to be very important in the game, and status is basically equivalent to food.
With the short-term growth of the player population in the game, various functions in the game will gradually be opened to the players. Eventually, the player will occupy the entire range of 50 square kilometers that can be seen. Eventually develop his village into a huge city.