Vol 10 Chapter 976: PlayerUnknown's Battlegrounds (10)
-
Game Development Mad God
- Lord God
- 1129 characters
- 2021-04-11 05:05:48
In fact, this game should have nothing to do with PlayerUnknown's Battlegrounds. If it has to be related, then it can only be that the two games are both a survival game.
It's just that one of these two games is a battle royale game, which is a battle between people, and the other is a story about players who need to constantly struggle to survive under the threat of zombies.
Yes, this game is a rotten country. This game should be regarded as a relatively early zombie game listed by Lin Yan, but the game itself has achieved great success immediately. In an open scene, players can play There is a lot of interaction. This game is well known as one of the ten most successful games of Burning Sky, although in Lin Yan's view, this game is not that good.
But in the words of the players, the success of this game itself is not how good it is. You must know that it surpasses this game in terms of game quality. There are several works in Fentian. The reason why this game is very successful, More is because this game created an era.
Yes, this game created an era, after which various high-degree-of-freedom zombie games began to appear on the market. Regardless of the quality of these works themselves, at least it really made the game market usher in a relative come. Talk about a brand new world.
And Lin Yan felt that some of the settings in the Kingdom of Decay were introduced into this game at a very short time, in order to redevelop a different game mode, that is, the chaos mode.
In fact, players who are familiar with the game of Rotten Nation should know that this is the most attractive part of this game itself, not the battle of this game. After all, fighting is attractive, and many zombie games are very good, such as Speaking of Resident Evil and so on, in any case, it will not be ranked as a rotten nation.
And the battle mode itself in the rotten country is relatively simple, only holding cold weapons and constantly hitting, etc., or holding guns suddenly, players can't even see the appearance of the guns in their hands.
Therefore, the combat system of this game itself is not brilliant, or it is not the core experience of the player. The core experience of this game is more accurate, it should be said that the high degree of freedom in the entire game scene and the high degree of freedom of the game itself The exploration and search mode.
Players can enter any house in the scene to search for things that are useful to them, whether it is real objects or various sticks and knives, knowing that they are firearms and bullets, etc., these things will be players in the game In this world where zombies are rampant, the basic guarantee for survival.
In fact, this model is very familiar to us. It has many similarities with PlayerUnknown’s Battlegrounds to tell the truth. It is also in a large environment. The same requires players to conduct various explorations and resources in the game. Collection.
Although the forms are different, the basic principles are the same. Players collect materials to survive and kill enemies to survive.
Therefore, in the chaotic mode of this game, Lin Yan adopted the resource collection mode in the rotten kingdom instead of the original airdrop mode to play the game.
Players in the map of this game will collect resources in the big map through their own uninterrupted exploration. At the same time, the limitations of the basic mode still exist in this mode, but these limitations will be weakened. Players need to In the game, collect materials including food, melee weapons, firearms and bullets to provide for your own use.
Players can enter any homes they see, and then rummaged in these homes to find something useful to them.
Food and medicine can increase the player’s own health that has been lost in the game. Melee weapons are the player’s main weapon in this mode. They are mainly used in close combat. As for firearms in this game, you must always Hold down the right mouse button to aim and use.
There are relatively large restrictions in use, and it is not as flexible as in the basic mode. At the same time, on the scene map of this mode, there will be a lot of vehicles that the player can drive. The players on the entire map can explore at will, and there is no safety zone restriction like the basic mode.
It can be said that this model has a huge subversion compared to the original chicken eating model. But the same Lin Yan believes that this mode should be more attractive than the original mode.
Because the map itself in this mode is about ten times larger than the previous one, but this mode itself adopts the same game mode as the previous War Thunder.
That is, this map supports players in uninterrupted games in the game. When the entire game mode does not exist, players need to continuously collect materials in this game scene to maintain their continued survival and survival. At the same time to kill those other players who are unsuccessful to them.
And because it is an online game, there will be a leaderboard, which will rank the player's survival time and the number of kills in the game.
When the player is in this game mode, the more days they survive and the more enemies they kill, the more rewards the player can get after death, that is, after the game is over.
In this game mode, various resources are actually quite lacking. In order to survive, players need to explore the scene and collect resources as much as possible.
The player knows that he still needs to rob, because the collected materials, apart from good luck, are not enough to meet the player's long-term needs.
Then robbery has become an inevitable option. Players can grab resources from other players by robbing other players. Of course, the final result of robbed players is death.
In this mode, firearms are a very valuable weapon. With a gun, the player has a very large security guarantee before the bullets are consumed.
But the rarity of firearms, in this mode, I know that money cannot be changed. In this game mode, the time of a day is about 20 minutes in reality, and the player’s survival time is calculated according to the day.
In a big map, at most one thousand players can play online games at the same time at the same time. This density is not high, but not low.
If you like the game development mad god, please collect it: (EbookFREE.me) The literature of the game development mad has the fastest update speed.