Vol 10 Chapter 1010: Ragnarok (8)


Speaking of the importance of the game story, this is a commonplace talk for Lin Yan based on the calculation of the market. After all, the importance of this kind of storytelling Lin Yan even said in many of the official events of Burning Heaven that he participated in. , Has long been deeply accepted by the public, but in many times a good plot, one point is actually very important.
That is the attraction of the plot itself to the players, which can be said to be the most basic element in many good plots. Attraction is a big proposition, and it is also a very small proposition.
Just like the beauty that attracts men is always the beauty, and the gold that attracts money fans is always gold, in the story of the game, there must be elements that attract players. This can be said to be an eternal law, and there will never be any. Possibility of change.
Of course, in the story of the game how to always deeply attract players, Lin Yan can be said to be quite experienced in the market. After all, the story of every game in Burning Sky is very attractive to players, even after a long time. , The plot of this game is still fascinated by many players.
And in the game industry, the game made by Fentian is also the only one that can be compared with film and television dramas. This is absolutely the only existence in the game industry.
In fact, attracting players is very simple, that is, constantly digging holes in the game, constantly creating suspense, so that players are always in a kind of fog.
For example, in the game, the name of the entire game is Twilight of the Gods, and Twilight of the Gods is an inevitable war. The war between the five major gods directly caused the destruction of the world in the game, so a very direct problem It is here, why is this an inevitable war?
Why did the gods try to avoid this kind of war and still happen? It can be said that this was explained by Lin Yan in the game as a result of fate, but why does this fate exist? Is there no way to avoid this fate?
This is the biggest mystery that Lin Yan himself has set in the entire Ragnarok game. How to avoid the death of the gods and how to avoid the destruction of the world is the ultimate goal of the player in the game, and it is also the camp of the player. The ultimate goal.
And one mystery after another has been involved in this process. Why is the protagonist a chosen person? The five gods of the past came from the same place, but why did this place split into five different gods now?
For game players, these are all mysteries one after another. Players must continue to explore and pursue in the game to find the answers they want to know in the game. This is in the game. It is very clear.
In this world, it can be said that everyone has curiosity. Youdao is curiosity killing a cat. For anyone, curiosity is not something that can be controlled if you want to control it.
What Lin Yan has to do is to involve the curiosity of the players in the plot of the game. After all, the player's curiosity about the game plot is quite heavy. Lin Yan has also conducted a long-term research on how to involve the player's curiosity about the game plot.
The final result is that it is best to put the main attraction of the game where the player pays attention, such as the life experience of the protagonist in the game, the story behind the popular plot character, the protagonist’s love has been behind all this, etc. It can be said that these are all things that players pay attention to in the game, and these are all very important points to attract players.
As long as these attraction points are made, in Lin Yan's view, this game actually has the basic conditions to attract players.
In this world, consumers are the most difficult to satisfy but also the easiest to satisfy a group, especially game players, players are very profoundly want to know the whole process of the game plot itself, all the nodes, all the stories, And all the truth, these are all players want to know in the game, this is the case in any game, and it has never changed.
And Lin Yan has grasped this point. In the shaping of many games, players are deeply attracted by the game plot, coupled with the super high quality of the game itself, so that Zouiji's game works have achieved great success. This has a very important relationship with grasping the psychology of consumers.
Lin Yan also adopted such a method in this game. After all, there is a large amount of data to prove that Lin Yan's idea is absolutely correct. Since it is correct, it should be used. This is Lin Yan. Consistent principle.
In many cases, Lin Yan has an idea, that is, to allow players to have a strong sense of substitution in the game. After all, the appeal of the plot itself is a motivation for players to continue the game, but how to give players the best The experience of the plot, this is another knowledge.
In fact, in Lin Yan’s opinion, this issue can be regarded as a relatively simple listing. In summary, it is to allow players to have enough sense of substitution in the game. The popular point is to make other players feel like they are on the scene. Among them, only by reaching this level can players have the most extreme gaming experience.
Lin Yan can say that among all the games on the market, there are no single-player games that can reach this level. For online games, it is even more impossible. Among the games of Burning Sky, except for real-time strategy games. In addition to recreational games like Plants vs. Zombies, there are other role-playing games, or shooting games.
Lin Yan tried his best to do this, and now, at least in Lin Yan's eyes, the effect of such efforts is still very good. Once upon a time, in this world, it was really like Lin Yan's game producer. It has never appeared before.
In the same way, we want to give players a good sense of substitution. A basic plot production concept is to give players a basic game feel close to life in the game. Some people may ask here. This is a myth. The theme of the game.
How to get close to life? In fact, this problem is still very simple, because Lin Yan's background setting for this game is in a modern metropolis.
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