Vol 10 Chapter 1009: Ragnarok (7)
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Game Development Mad God
- Lord God
- 1206 characters
- 2021-04-11 05:05:52
Of course, more often, this kind of will on the screen may be a balance of costs. After all, in this world, it is still in Lin Yan’s past life, like Burning Games, a company with constant development costs. , Did not exist before Lin Yan appeared, so the cost is not allowed, to a large extent, it is caused, the game itself will be average in terms of picture quality.
After all, it takes a huge amount of money to invest in ultra-high picture quality. This is a difficult point for any game producer. Lin Yan believes that every game producer has his own heart. Ambitious, but the harsh reality restricts the pace of these people's development on their own stage.
After all, it is difficult for a clever woman to cook without rice. Everyone wants to make a game that transcends the classics, but how many people do it? The first thing a classic game needs is huge financial support.
However, looking at Lin Yan’s past and present, there are very few games in the game industry that can really make tons of money, and more are still making money slowly. For most games, profit is only an expected The goal, even if it does not lose money, is a very good thing. All that said, for the development of a game, it is difficult to carry out huge financial support.
Then the development of games is a process of burning money everywhere, and catching people can only make trade-offs on some game performance, which results in a situation where many games themselves cannot be low.
Especially in terms of picture quality, picture quality can be said to be one of the most money-burning places in the entire game. By making a certain amount of slippers on the screen, a considerable part of the funds can be allocated for use in other parts of the game. In terms of shaping, it must be said that this is also a helpless compromise.
But in Lin Yan's view, this kind of compromise can only be said to be quite stupid, at least in Lin Yan's opinion, the importance of picture quality has already been mentioned by Lin Yan.
For some good games such as "Dead Space", because the game itself is very good, it is not a problem to compromise on some screens, even if the compromise sacrifices a part of the screen quality, this The picture quality of the game itself is still a medium-to-high level.
Therefore, the Dead Space was very successful in the first part, and it directly created the success of the next few works. It can be called an eternal classic game work among the science fiction horror games.
But what about games whose quality or game structure and game content are difficult to retain players? In contrast to the garbage on the game content, it is also garbage on the screen, which can be said to be from the inside; garbage to the outside. In this case, this kind of game can be said to have no hope at all.
Making such a game is just a waste of money. For a stand-alone game, even if it is but with a good appearance, it can at least deceive some players to make these players pay for the game, even after the player Shuniang, did not greet the eighteenth generation of the producer's ancestors, but at least he got real money in his hand.
Although it is profitable, it can at least reduce losses. For online games, a good appearance can at least attract the attention of players to a large extent, and then improve the content, and then operate more reasonably, so that players can still be retained. There is still hope for new online games or web games.
So the importance of the picture is a very important part of a game, it is a part that is completely related to life and death, and it is also a part that Lin Yan has always attached great importance to.
Fortunately, in terms of the abilities of Burning Sky and artifacts, it is not difficult to make this game have the ultimate picture quality. After all, Burning Sky is any game, regardless of whether this game is successful or unsuccessful in Lin Yan's opinion. , In fact, they all have the best game graphics in the industry.
Therefore, for Lin Yan, the screen can even be called a strong point, a platform that allows Lin Yan to flex his muscles. At least for a long period of time, Lin Yan believes that at least no one will surpass himself in the qualified field in the game screen.
According to the opinions of many players on the Internet now, Burning Games has risen in the entire industry. At least there are three treasures in the quality of the game itself. It is indescribable gameplay, extreme game graphics, and immersive games. Plot.
In the game plot, Lin Yan also uses the plot of the blueprint itself as the basis for his adaptation. To be honest, the plot of the blueprint itself is actually not excellent.
But it's still pretty passable. Because it is a web game, the plot of this game is relatively loose and procrastinated. In the overall sense, the plot of web games and online games is far less compact than that of stand-alone games. .
Even when many players face an online game, they may not have seen the finale of this game during their entire gaming career.
After all, this is the shortcoming of the online game itself. What players can see in the game is the beginning of the game story without the end. This has to be said to be a pity.
Of course, this point will inevitably change in Lin Yan's game. First of all, Lin Yan used the magical energy card in this game to make the story of the entire game itself very rich and huge in content. According to Lin Yan's In terms of ideas, even if it were to be written as a novel, it would take at least several million words to complete it.
However, although the plot of the entire game is very long, there is no suspicion of watering that ordinary players and readers say. The plot of the game can be said to be an interlocking existence.
Digging holes is one after another, and because it is the powerful system of artifacts that assist Lin Yan in shaping the game plot, there are no pits that cannot be filled in the game. Every pit can affect the heart of the player. To make players want to know what kind of truth is hidden behind this pit, it can be said that this kind of shaping is absolutely attractive to players.
In fact, Lin Yan used a kind of suspense novel writing technique in the plot shaping of the game, allowing players to continue the game in layers of fog. After all, Lin Yan has counted a lot of things. In the life of the two generations, Lin Yan knew that there were countless works that lost players and vitality because of the lack of content.
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