Vol 10 Chapter 1061: Magic (4)
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Game Development Mad God
- Lord God
- 1237 characters
- 2021-05-01 12:45:13
Lin Yan also carefully considered the opening of the "Create Map" module.
Lin Yan thought of the previous "Warcraft", the popularity of Warcraft, in addition to his classic strategic confrontation, was also affected by the plot mode and various maps created by the players.
It is true that "Warcraft" is inseparable from his excellent competitive nature. Through their own operations, professional players showed the audience their limits in operation, strategy, awareness and hand speed, and brought countless games to the players. visual feast.
Professional players determine the upper limit of the game, but more players are ordinary people with average operational awareness. Those who play well may be able to easily kill difficult computers, but there are also players who can't fight even simple computers.
The number of players determines the basis of the game. No matter how good the professional players are, no matter how good their performance is, there will be no new blood to join without players. Without players to watch, the performances of professional players will become useless.
Lin Yan is constantly thinking and meditation, and the difficulty adjustment is also to allow more players to find fun in the game and expand the player base. And Lin Yan's opening to "creating a map" is an alternative way to increase the number of players and online rate.
If a game wants to develop and be known to players, most of them start with the following aspects.
One is to increase the player base, which is the foundation of everything. Exquisite game graphics, good game optimization, and interesting gameplay are the most basic and important aspects.
In Lin Yan's previous life, the games that really made players familiar with were basically competitive games. Throughout the history of the game, there are real-time strategy confrontation games such as Red Alert, Warcraft, and StarCraft, as well as CS, CSGO, and later first-person shooter games such as Overwatch, and then DOTA has become popular again. , DOTA2, League of Legends, Heroes of the Storm, Glory of the King and other MOBA 5V5 confrontation games.
Later, the game types flourished, from the arena games of Warcraft and Jian Wang to the card battle games of Yu-Gi-Oh, Magic: The Gathering, Hearthstone, and even the chicken-eating game like PlayerUnknown’s Battlegrounds. They Both have launched their own competitive competitions.
Because competitive competitions can be said to be a great "weapon" in promoting games. The above-mentioned games rely on their own huge player base and the extremely high viewing ability brought by competitions, making the game more popular. It even joined the Olympic Games as an e-sports event.
Lin Yan is very optimistic about the game "Magic Energy", based on the original world view and power system, he showed it in a 3D world. And Lin Yan, who holds the artifact of game development, has the confidence to retain the essence and remove the dross, so that the game has a larger audience.
Under the magical power of game development, "Magic Energy" of this life has a fine style of painting, comfortable senses, and cool and gorgeous skills, which can bring players an excellent visual feast. Moreover, the skill settings and the difficulty settings that players continue to complain about have been improved, and a more epic game story has been added, allowing players to appreciate the charm of Nordic mythology as a wizard.
Lin Yan set the minimum difficulty of magic power as the "experience mode". At the lowest difficulty, the player will experience a short story, which only occupies 50% of the total set story, so that the player can quickly master the game. The gameplay operation. And can open the follow-up diversified gameplay faster.
The game interface after clearance will be different from that at the beginning, adding a plot mode, a battle mode, and a custom mode.
The plot mode is that after the lowest difficulty is cleared, the player will be able to see the subsequent difficulty of the plot, the plot will be extended, and the previous plot will not completely overlap, but start from the perspective of another wizard, bringing freshness to the player .
The battle mode is the highly confrontational and competitive mode in Lin Yan's mind. Players can set their own characters, choose a variety of equipment, different weapons, armor, robes, ancient artifacts, and so on.
The ancient artifact is a setting that Lin Yan has retained from "Magic Energy 2", and some combo skills can be added to allow players to display more gorgeous and exciting continuous skills. This can not only increase the player's gaming experience, but also bring a more gorgeous viewing experience to the audience in the competitive mode.
After players set their own equipment and the types of elements the character has mastered, they can officially enter the competitive mode. The competitive mode is like the arena of Warcraft and Jianwang. The player controls the character for PVP battles, and can choose 1V1. , 2V2, 3V3, 5V5 and other arena modes, even in order to increase the gameplay also increased the battlefield mode, moba mode and chicken mode.
Players can form a team with their friends, attack the arena rankings, or join a large troop together for a 10V10, 15V15, or even 25V25 big scene, multi-player battle.
You can also choose your own mage and come to a MOBA game like DOTA and League of Legends. Or form a team of 4 people, go out with a staff, all equipment is picked up, and come to a thrilling chicken eating game. These are all optional maps in the competitive mode.
Lin Yan also prepared the season mode in the game. Players who reach a certain position at the end of the season can get season rewards, such as some out-of-print decorations, appearances, etc., to increase the player's enthusiasm.
Later, some players who are interested in developing their own maps can also download the map developer through the game's official website at that time. Lin Yan has prepared a complete and concise development tool for players with this intention to ensure that players can easily create the maps they want in their hearts.
And intend to absorb some excellent maps as official maps, just like the famous "DOTA2" in the previous life was originally just a map in Warcraft, because of his excellent competition and viewing ability, some competitions were slowly held to Lin Yan Before coming to this world, it has become the world's highest prize money event.
Lin Yan doesn't want to make such a mistake, so absorbing some excellent maps is beneficial to "Magic Energy" and Lin Yan, and even Burning Game Company. It can not only maintain the life of the game, but also absorb some wonderful ideas, and even make a game for outstanding works like "DOTA2".
Lin Yan has separately produced various maps of different modes for "Magic Energy", such as tower defense, defense, confrontation, mission maps, and even Lin Yan also opened up the production of plot mode, allowing players to design according to their own wishes A battle. The latest chapter of Game Development Madness: https://EbookFREE.me/book/113064.htmlReading the full text of the game development crazy god: https://EbookFREE.me/read/113064/Game development crazy txt download address: https://EbookFREE.me/down/113064.htmlGame development crazy mobile phone reading: https://m.EbookFREE.me/read/113064/In order to facilitate the next reading, you can click "Favorites" below to record the reading record of this time (Chapter 1061 Magic (4)), and you can see it next time you open the bookshelf! If you like "Game Development Crazy God", please recommend this book to your friends (QQ, blog, WeChat, etc.), thank you support! (EbookFREE.me)