Vol 10 Chapter 1089: Gu Jian Qi Tan (7)


The weapon system is a game system that Lin Yan focused on in the game.
The initial inspiration created by such a game system came from the weapon creation system in Legend of Sword and Fairy IV. In Legend of Sword and Fairy IV, players can create high-quality game weapons and equipment in the weapon shop in the game based on the various materials they collect throughout the game.
These equipments have very powerful power in the game. Compared with the weapons that players can buy in the weapon store in the game, they are much more powerful. It can be said that the shaping of this point in the entire game is still very good.
At the same time, in Legend of Sword and Fairy Four, a good sword can often become a plot item in the game, which can bring a lot of benefits to players.
In the game, the player can also collect some necessary materials in the game, and then enchant these equipment. After the enchantment, the player can also bring additional magic effects when fighting against the enemy, which can be said to be very useful.
Of course, in the game, these equipment are also divided into three, six or nine grades. What level of the player's own level naturally needs to be equipped with what level of powerful equipment, so the player has to constantly change the equipment in the game.
Of course, many of the materials needed for equipment can be purchased by players in the store. Even if they cannot be purchased, they can be collected in the battle scene of the game, so it is not difficult to obtain powerful equipment.
Even when the player does not need these equipment, the player can sell the equipment himself, and the sale can also get a lot of money for the player to use in the game.
At the same time, after selling these finished equipment, the amount of money the player gets is no worse than the cost of manufacturing the equipment yourself. It can be said that it is very cost-effective.
So Lin Yan naturally inherited this in this game. There is a brand new forging system in the game, and players can forge their own weapons according to their needs.
Of course, in this game, Lin Yan's forging system appeared in the game with a more complete posture, and was reworked in many details.
For example, in this game, players can collect all kinds of materials they need in the game scene. Of course, ordinary material players can also buy them in cities or martial arts stores.
It's just that these materials differ in grade and rarity, so the prices are also different. But some time-rare materials can only be obtained by players in the game's storyline or branch plot, and it is still relatively difficult to obtain.
However, the more rare the equipment is made, the higher the attributes in all aspects of the game, and the greater the help it can bring to the player in the battle. Therefore, Lin Yan recommends that the player try his best in the game. Collect rare materials, and then save the rare materials.
After using these materials to build powerful equipment for use, Lin Yan also retained the enchantment mechanism in this game.
There are two types of enchantments, one is offensive enchantment and the other is auxiliary enchantment.
Attack type enchants in the game can give players a very powerful enchanting attack support. Sometimes there are even effects such as burning and lightning. It can be said that it is very helpful for players to fight. Effective.
The auxiliary type of enchantment is more interesting. When attacking, some enchantments can restore their own health in a certain proportion according to the damage value of the attack. This is very similar to the blade of blood in the glory of the king.
And some enchant effects are when the player can steal a certain amount of money from the enemy when attacking the enemy, it can be said to be a very useful skill.
Of course, in this game, the equipment players can create in the game is not only a variety of weapons, but also a variety of equipment.
The clothes, armor, wrist gloves, etc. on the body can be built in the game to improve the player’s ability in all aspects. At the same time, the equipment in the game requires material requirements compared to weapons. It may be lower, but it also has a variety of abilities, and these equipment do not need to be enchanted to have some unique abilities of their own.
In this regard, Lin Yan borrowed from the design of the King's Glory. For example, the role of some armor in the game has the role of armor in the explosive armor and anti-stab armor.
Shoes can increase the player's own movement speed and so on. These are actually very important in the game. Players should not forget these equipment when they focus on building their own weapons.
In particular, some equipment still has a bonus to the player's equipment. For example, the passive effect of the strong attack is to strengthen the player's next ordinary attack after the characters use the skills in the game.
This has a huge effect in the game, especially when the player faces a large number of enemies with absolute advantages in the game.
It can be said that in this game, all kinds of equipment are not just simple armors and weapons. The various passive skills brought by these equipment themselves are also very important. Players can make full use of these in the game. The characteristics of the weapon itself are used for combat. In this case, even in the highest difficulty, the player himself has a strong combat capability.
With good weapons, players naturally have to match the best skills in the game. In this game, Lin Yan adopts the same real-time combat mode as in action games.
The game content in the turn-based game is far behind the height of this game, so in this game, Lin Yan adopts the same combat system as the action-type game he created before.
Players will be able to experience a very refreshing feeling and control experience in the game. At the same time, the player uses a variety of second skills in the game. It is no longer a trigger, but the player must follow the move list. , To use a variety of moves.
With different moves to face various emergencies, players can fly over the walls, fly with swords, and fight various Taoist spells and combat skills in the game.
Because Lin Yan's strategy is to create realistically as much as possible on the picture, the texture of the picture is even stronger. The latest chapter of Game Development Madness: https://EbookFREE.me/book/113064.htmlReading the full text of the game development crazy god: https://EbookFREE.me/read/113064/Game development crazy txt download address: https://EbookFREE.me/down/113064.htmlGame development crazy mobile phone reading: https://m.EbookFREE.me/read/113064/In order to facilitate the next reading, you can click "Favorites" below to record the reading record of this time (Chapter 1089 Gu Jian Qi Tan (7)), and you can see it next time you open the bookshelf! If you like "Game Development Crazy God", please recommend this book to your friends (QQ, blog, WeChat, etc.), thank you support! (EbookFREE.me)
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