: : Holy Light Magic Stone
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Game Development Mad God
- Lord God
- 1184 characters
- 2021-01-30 11:17:20
Lin Yan’s time to be a master in the game industry is no longer short. There are now dozens of games created by Lin Yan’s hands, and these works have achieved quite good results in the market. It is said that Burning Sky Games has almost become a standardized factory for mass production of high-quality game works.
Regardless of the game experience, the plot, or the innovative elements of the game, Burning's works can be said to be one of the best. It can be said that the current Burning game is already at the peak of the game industry. Exist, even many game companies that have existed for much longer than Fentian, do not have Fentian's current status, it can be said that Fentian is now the most peak existence.
Even compared to those multinational companies outside the industry, it is not inferior at all. Now Lin Yan has almost developed the development of Burning Game to the extreme, at least in the game industry.
After all, Fen Tian has produced dozens of works up to now, and each work can be sincerely regarded as the top work in the industry, and its quality in all aspects far exceeds that of similar products.
With these dozens of superb works as the cornerstone of the company's development, it can be said that within a short period of time, even in the foreseeable future, the possibility of shaking the dominance of the Burning Sky game industry is almost non-existent.
Among the many works of Burning Sky, almost all of them are independent works. At least in the current series of works by Lin Yan, there is only one game in the "Fire Emblem" series. At present, there are only two games in the Fire Emblem series. Works.
Of course, these two works are of very high quality. In addition, these two games are Lin Yan’s first epic scene design games. It can be said that they are still very good. At least the two works of this series have been popular among the public. The widespread attention and likes.
And now Lin Yan wants to continue to perfect the works in this series, launching the third work "Fire Emblem: Holy Light Magic Stone" in the Fire Emblem series.
In Lin Yan’s past life, the game of the Fire Emblem series can be said to be an older game. Although the classic is still very old, the game design makes this game not very competitive after 2010, but Some people who like nostalgia like to play this kind of game.
And now in this world, Lin Yan has revitalized this game, at least in the shaping of the entire game, making the "Fire Emblem" series of games not inferior to such masterpieces as "God of War".
Although this is not a high-tech action game, it is still a good owner's ultra-high degree of freedom RPG game, which is also one of the core experiences of the entire Fire Emblem series.
In many cases, Lin Yan even feels that there is a big difference between the "Fire Emblem" series of games he created and "Mountain and Blade" Beauty. After all, the degrees of freedom between the two are really comparable.
And this time, Lin Yan will give this series some different blood in it. In fact, in the first two works, Lin Yan’s personal feelings are much more about war than adventure. In this step, Lin Yan wants to return the game to the nature of the previous adventure.
Fire Emblem: Holy Light European This game is a strategic role-playing game released by Nintendo. It is also the eighth step in the Fire article series, and of course the last work. Of course, this work and others There are some differences in the world view of the same series of games. The story takes place in a world parallel to the previous game. It is a continent that has enjoyed more than 800 years of peace. With the royal brothers and sisters as the protagonists, it tells the two protagonists and their partners working together. Judging the story of wars, surrounding countries, and hundreds of ancient demon kings.
And because this game has a different world view from the previous game, there are also different background stories in this game.
In ancient times, monsters were rampant on the Maewell Road, and people were ravaged by the oppression of the monsters, but the weak humans at that time were helpless with these powerful monsters. Finally, the hero Gullard led a large number of human warriors in their hands. The sacred stone launched a war with those monsters, and eventually eliminated the demon king, and finally sealed it; the soul was sealed in the sacred stone and won a long period of peace. People called the sacred stone passed down from ancient times as the guardian stone and formed it Numerous countries.
It can be said that this is a relatively old-fashioned game plot, at least in Lin Yan's opinion. The same story structure has appeared many times in countless online novels, and the same is true in other games.
The same are all the troubles that the ancestors did not solve. After thousands of years, the grandchildren who have been heavy for several generations went through hardships and dangers and finally solved the troubles completely.
It can be said that there is no novelty in this kind of game plot, but in general, the plot of this game is still accepted by the public.
At least your goal in the game is relatively clear. The final plot goal of the entire game is very obvious and can be displayed in front of the player. It can be regarded as the only advantage of this kind of game plot.
Of course, the format of this game plot is still widely accepted by the Nordic public. It is important to know that any routine in the world that has fallen into the cliché but is still used enthusiastically is widely accepted by the public.
Let’s ask the Korean TV dramas in which car accidents and cancers can’t be cured, as well as the torture in romantic novels, etc., all of which have been widely accepted by the public.
Of course, Lin Yan's subsequent game makers have to change this point. After all, Lin Yan doesn't like his work, and it has become a product that falls into the stereotype. This in itself does not conform to Lin Yan's own personality.
In fact, Lin Yan has always had a good idea in his mind. It was originally intended to be applied to the plot correction of the follow-up works of "Fire Emblem", but since this period of time, he has produced many horror games and Other games, so in this regard, it was temporarily put on hold.
In fact, this idea is very simple to say. It is to say that some other works's brilliant plots are grafted into this work, and they are integrated with some settings in the game, so that the advantages of the two merge with each other and produce A very good game plot.
Under the framework of such a game plot, other aspects of shaping can also be better integrated.