Vol 10 Chapter 965: War Thunder (7)


According to Lin Yan's own settings, in this game, when the player is fighting, especially when fighting as an infantry, he shows the player's current state in the way of health bars.
In each game, the player is a life. When the health bar is reset to zero, the player himself is in a dead state, so it is very important to improve his health in the game, and military food in the game is like this One of the effects.
When the player has time between battles and finds a relatively safe place, the player can use military food to restore his health. It takes a certain amount of time to restore the health. Generally, three health points can be restored in one second. , And the upper limit of the health value restored by different foods is also different.
There are many kinds of military food, such as canned luncheon meat, canned beef, compressed biscuits, ham and black bread mixed with wood chips, etc. These are all military food that players can buy in the game. These things belong to the game. Sexual consumer goods, after being purchased by the player, can only be used once in the game and then disappear.
However, the price of these military food supplements for health is not high, even if compared to a pistol, it is also very cheap, so players in the game generally do not feel sad about the problem of insufficient supply.
At the same time, in order to strengthen the combat effectiveness of the infantry in the game, Lin Yan also arranged many fixed weapons that players can interact with when they are infantry in some of the more important places of the game.
This is Lin Yan's inspiration after learning from Battlefield 2.
In some places in the game, there are heavy machine guns or artillery in some situations. These things themselves cannot be moved, and the players themselves can’t take them. However, when the players fight in these places, these equipments themselves can make Players use it.
For example, a heavy machine gun has a very high rate of fire, and the power of a firearm is very powerful. As long as you pay attention to the problem of overheating the barrel, it will cause a very powerful and profitable suppression to the enemy on the opposite side for a long time. Moreover, the heavy machine gun itself has a certain lethality to the aircraft flying at low altitude, and it is not difficult to use it to shoot down the aircraft.
There are also small-caliber anti-aircraft guns. The rate of fire of this type of machine gun itself is also a very spoof. When the player controls it, it can be a very deterrent to the aircraft in the sky. In the ground battle, the player uses the small-caliber machine gun. It is a lore for ground reinforcements, knowing that it is also a deadly threat to many lightly armored targets.
There are also 88 mm anti-aircraft guns. This anti-aircraft gun has a slow rate of fire, so the threat to the aircraft is not very big, but it can also effectively prevent the direct dive bombing of the dive bomber. If it is directly hit, the 88 mm anti-aircraft gun is powerful Knowing that it can directly shred the heavy bomber of the water bottle.
But the biggest use of the 88mm anti-aircraft gun itself is to deal with heavy armored targets, such as enemy heavy tanks. After all, the 88 guns were famous for fighting tanks on the real World War II battlefield.
Some other mortars, small-caliber anti-tank guns are known to be fixed howitzers, etc., all of which can become sharp weapons in the hands of players.
Of course, these fixed interactive weapons are not available everywhere, and more often it is the cooperation between the player and the player.
This is a very teamwork game.
Similarly, what Lin Yan has shaped differently is the battle mode of this game. There is only one battle mode in this game, and that is the battle mode, and this is no longer a few people or a dozen people, even according to Lin Yan himself The idea of ​​a battle among hundreds of people.
This is a battle between hundreds of thousands of people. Yes, there are hundreds of thousands. In this game mode, there will be no small maps, but dozens of large maps. These maps are all games. The official server is opened.
And for a long time, the system will act as the commander of both sides, and hundreds of thousands of players will be assigned to two camps to fight each other in the game, until the outcome is decided.
This process may take a few days or tens of days. Every player can participate in the battle in his favorite war map, whether he is flying a plane or a tank, he knows that he is a warship, or as an infantryman. Yes.
Every player in the game will get the task assigned by the system. After completing the task, he can get the corresponding reward. When the player dies in the game, he can re-enter the battlefield after an hour and perform different tasks.
The system is the commander of a real game camp. Players can get corresponding rewards as long as they complete the tasks assigned by the system. The more enemies killed at the same time, the more rewards they can get.
In this game, there are two conditions: tactical goals and campaign goals. Tactical goals are tasks that players need to complete in the game. Only by completing the tasks can players get rewards, experience points, money, and so on.
The battle goal is the final victory of a great battle. It requires the efforts of hundreds of thousands of players on one side to achieve a goal. When the battle goal is reached, all players on the battlefield will receive generous rewards. As for Players who have participated in this battle.
It will also be distributed at home according to the number of times the loser and the winner have been added. It can be said that this is a completely different game. Take the map of the Defence of Stalingrad as an example. The entire map is hundreds of square kilometers in size and can support hundreds of thousands of players to play online at the same time.
And players will be able to gallop on this battlefield to experience what kind of state the real World War II is like. Of course, war is very cruel, and players will deeply experience the cruelty of war in the game.
According to the calculation of the magic itself, the average survival time of each player in this game is about 15 minutes, so this also proves that the game is very high in intensity and overall realism.
Lin Yan believes that when this online game appears on the Internet, many people will be shocked. After all, hundreds of thousands of people are online at the same time, fighting games on the same map, whether it is Lin Yan’s past or present life, Appeared.
And such a game will soon be shown in front of the majority of players by Lin Yan.
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