Chapter 1333: This game is poisonous!
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Losing Money to Be a Tycoon
- Inebriation-seeking Blue Shirt
- 2004 characters
- 2021-04-11 04:25:36
This way of doing things is also Ding Xiyao's consistent attitude when she was in an intermediary store.
Being an intermediary is a serious profession after all, and the difficulty and pressure are not comparable to a game.
If all the house problems were told to the customer according to the facts, then Ding Xiyao must have been fired a long time ago, and it is impossible to work in the store for that long, and there is even room to give the order to Tian Mo.
But if you blindly deceive customers for the sake of performance, choose good words in everything, and feel no guilt at all, then Ding Xiyao will not finally give up the job in the intermediary store and choose to resign.
In most cases when she was acting as an intermediary, she chose a compromise plan, under the premise of facilitating the transaction as much as possible, and being worthy of her conscience to the greatest extent.
After entering this game, she also subconsciously brought her previous work habits.
The working-class buddy didn't ask too much, and didn't dwell on this topic. Instead, he continued to look at other places in the house.
Obviously, this was Ding Xiyao's preparation for changing the light bulb.
Although the tenant raised some questions about the lighting problem of the house, the lighting seems to be decent on the whole because the lighting is bright. Ding Xiyao gave a relatively positive affirmative answer, so the tenant subconsciously thinks that there is no major problem with lighting here. Turn to focus on other aspects.
Immediately after that, the working-class buddy asked a few more small questions, and Ding Xiyao all responded appropriately.
When answering the tenant’s question, there are many options for players to choose from, but this does not mean a good choice, because many options are confusing, and Ding Xiyao doubts whether the tenant will buy it, mostly with the tenant. The identity is related.
To put it simply, it depends on the dishes.
For example, some young tenants are more susceptible to flickering, and choosing the option of flicking can facilitate the transaction; but some experienced tenants can see through these routines. Forcibly flicking will only backfire and leave a bad impression on the other party.
As for the response to the shortcomings of the house, even if it is flickering, there are several different options. Choosing the most correct option requires a certain amount of professional knowledge.
For example, if the tenant says that the aisles of the house are too long, too narrow, and waste area, they will have several different options in response.
You can start from the structural layout of the house. As a transparent design, it is inevitable to have aisles; you can start from the practicality, saying that this aisle can increase the privacy and practicality of the bedroom; you can start from the perspective of artistry and talk about the aisles. Some murals or photo walls can improve the atmosphere very well...
Of course, it is also possible to deny the problem raised by the tenant, saying that most houses are like this, or simply admit the problem and reduce the price to solve it.
At this point, there is no single correct answer, and even players can choose the most mindless way: fooling around and choosing the more foolish option, fooling the past and passing, if it is dismantled, the rent will be reduced. As long as it is not particularly wrong, it can also Ensuring that the house is rented out is nothing more than making a little less money.
Soon, the first tenant finished looking at the house and was basically satisfied, saying that he would consider it again when he went back.
The same is true in reality. There are not many on-site transactions. Most tenants choose the most satisfactory house to rent after shopping around.
After all, renting a house is not a trivial matter. It is related to the living environment in the next few months, which will affect one-quarter or even one-third of your salary. You must be careful before making a choice.
In reality, the tenant may not make a final decision until several days later, unless a house is too scarce and too popular.
This situation is also restored in the game, but the time is greatly shortened. After a few minutes, the tenant will make a decision and send a contract application on the computer system of the store.
Ding Xiyao also took advantage of this opportunity to receive the remaining two groups of tenants.
is similar in gameplay, but has a big change in content.
The characters are different, their actions and tone are also different, and the focus of attention when looking at the house is also different.
For example, this couple who has cooking needs focused on the problem of the kitchen and repeatedly struggled with the oil in the kitchen. Ding Xiyao took a lot of effort to balance it out with a three-inch tongue; and the two girls did it. Concerned about the leaky windows, Ding Xiyao had no good solution, so he could only promise to reduce the rent.
Because it costs too much money to find someone to repair it. In contrast, lowering the rent is a more economical and cost-effective choice.
Of course, after all the tenants have viewed the house, they will each offer a bid, and Ding Xiyao can choose the tenant with the highest bid to complete the transaction.
In addition, the routes these tenants took to visit the house, the questions they asked, and the responses to Ding Xiyao’s explanations all have a certain degree of randomness, which is a probability event.
For example, after Ding Xiyao gives an explanation, the probability of questioning will be given based on the tenant's personality and other factors, and then the system will randomly select according to the probability to determine the tenant's final action.
Players may be confused, or they may be speechless by tenants.
After sent away the three groups of tenants, Ding Xiyao returned to her intermediary store to check the final rental prices given by the three groups of tenants.
As expected, the working-class buddy who had worked for several years had the highest bid, which was consistent with Ding Xiyao's expectations.
She chose to agree without hesitation, completed the first transaction, and then started to look at the next house non-stop.
As the game progressed, Ding Xiyao began to learn more about the game mechanics.
Every time a transaction is negotiated, a certain amount of commissions can be obtained, and these commissions can be freely used.
You can make some improvements to the house, such as replacing furniture, repairing windows, painting walls, adding home appliances, etc. After upgrading the living environment of the house, you can increase the rent naturally.
can also choose to expand the channel of listings online or advertise to their own intermediary company. The former can increase the quantity and quality of listings, while the latter allows more tenants to choose from.
You can also go to learn some courses online. Although these courses are more expensive, you can get some professional knowledge for the characters in the game after learning. When introducing the house to the tenant or bargaining with the tenant, you can unlock some that you haven’t seen before. The dialog options that have been visited.
In addition, at the end of each month, players can also convert part of the profit of the intermediary company into their own legal income, but they must pay taxes in a certain proportion, and there are restrictions on the proportion.
This part of the money can be used to decorate your own house.
The houses that have been sold will not disappear directly, but will be stored in the system archives. Players can check the houses they have signed at any time.
These houses have a certain period. For example, the lease of a house is one year, and the tenant may choose to withdraw halfway through the lease or renew the lease.
If the player wants to, he can keep a certain type of house forever, renovate it and increase the rent.
If the player feels that this room type is too broken, they can also choose to let it out. The saying in the game is "hand over to other intermediary companies". In fact, this room type is permanently deleted from the game, and then a new room type is randomly generated.
The number of room types that players can master at the same time is limited. As the scale of intermediary stores increases, this number will continue to increase. At the same time, the probability of getting good room types and high-income tenants will continue to increase.
……
Ding Xiyao played for more than two hours at a stretch, until the DoubtVR glasses indicated that the battery was low, she reluctantly took off the glasses and recharged.
In fact, I can continue to play after connecting to the line, but after playing VR games for a long time, I will be a little dizzy after all, so I should take a break.
Ding Xiyao glanced at the time and was a little surprised.
Originally, she was only planning to play a little bit and win the battle, but she didn't expect that the play could not be stopped at all!
This game is poisonous!
Ding Xiyao does not understand professional game design knowledge and has not much game experience, but from her subjective feelings, she can also roughly summarize several outstanding advantages of this game that make people "top".
First of all, this game has good upgradeability and replayable features.
The player was only in charge of a small store at the beginning. There were not many room types at hand, and the tenants encountered were relatively poor, and the funds were not much, and it was difficult to carry out in-depth transformation of these room types.
This all means that the player's choices are more limited.
However, players have negotiated more and more orders, stores have gradually expanded, and they have begun to get in touch with new room types and new guests, and their own means of facilitating transactions have gradually increased. This kind of growth is like many "farming games", which will give people. Brings a strong sense of accomplishment.
In terms of replayability, this game obviously has also put a lot of effort into it. Each room type has its advantages and disadvantages, and each customer has their own preferences. Every time an order is signed, it is different for the player. Challenge.
Obviously, game designers have a lot of data to support this aspect. UU reading www.uukanshu.com, coupled with internal special algorithms and some
black technologies
that cannot be clarified for the time being, make this game fully play the business simulation category. The consistent strength of the game.
Secondly, this game is highly professional.
As a former intermediary industry practitioner, Ding Xiyao did not have much hope for the professionalism of this game.
Because the intermediary industry seems very simple, anyone can do it, but there are still many ways to understand it.
For example, turn on the lights to increase the illuminance when the customer is viewing the house, and for example, the words in response to the tenant's question.
Of course, these are all "little tricks", but the authenticity is often hidden in these details.
If the game maker doesn’t understand these contents, how can it be in the game?
But obviously, someone in the game production team must understand, or at least a professional has provided them with professional knowledge as a reference.
Ding Xiyao took real-life routines into this game, and found that it could still take effect. Even some of the optional words in the game were something she had never heard or used in reality.
This is awesome!
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